Player Matchup

Mercury
Mercury
 
Mercury
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DaddysIssue
Kumbhakarna
Level 18
God Stats
7W - 13L
1,428 SR
Queue Stats
7W - 14L
1,285 Elo+
Party 1
Yemoja
Yemoja
Fawcette
Yemoja
Level 24
God Stats
1W - 2L
1,377 SR
Queue Stats
15W - 26L
1,280 Elo+
Party 1
Janus
Janus
Skywalker790
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SparedNebula605
Zhong Kui
Level 139
God Stats
3W - 2L
1,441 SR
Queue Stats
32W - 46L
1,368 Elo+
Party 1
Team Averages
Level 68
1,449 SR
1,387 Elo+

VS

Team Averages
Level 84
1,515 SR
1,487 Elo+
Martichoras
Martichoras
C00kie21
Martichoras
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 51L
1,601 Elo+
Solo
Atlas
Atlas
Din0 EmpEriall
Atlas
Level 69
God Stats
25W - 22L
1,496 SR
Queue Stats
303W - 285L
1,437 Elo+
Solo
Mercury
Mercury
HolyDoughnut830
Mercury
Level 89
God Stats
11W - 5L
1,440 SR
Queue Stats
113W - 94L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Zemiikk
Nu Wa
Level 102
God Stats
9W - 4L
1,584 SR
Queue Stats
177W - 167L
1,426 Elo+
Solo
Surtr
Surtr
lxX-R6-XxI
Surtr
Level 44
God Stats
56W - 35L
1,553 SR
Queue Stats
257W - 274L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
4
0 / 2 / 0
4,263
426
155
4,043
1,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
DaddysIssue
Kumbhakarna
8
0 / 3 / 3
5,108
511
1,389
7,118
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Fawcette
Yemoja
8
0 / 5 / 1
4,817
482
1,324
8,182
3,730
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

8
0 / 5 / 2
4,964
496
3,035
6,537
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
SparedNebula605
Zhong Kui
9
5 / 3 / 1
6,042
604
7,805
9,946
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
C00kie21
Martichoras
10
5 / 1 / 1
6,563
656
6,781
7,232
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 6
5,850
585
2,890
10,598
4,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 2 / 5
7,199
720
3,915
7,637
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Zemiikk
Nu Wa
10
3 / 0 / 8
6,381
638
5,997
2,988
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
12
5 / 1 / 1
7,411
741
6,815
6,867
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
18
18
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Martichoras
C00kie21
Martichoras
5
1
1
5.5
L
Kumbhakarna
DaddysIssue
Kumbhakarna
0
3
3
0.5
W
0
3
6
1
L
Yemoja
Fawcette
Yemoja
0
5
1
0.1
W
5
2
5
3.75
L
0
5
2
0.2
L
Zhong Kui
SparedNebula605
Zhong Kui
5
3
1
1.83
W
Nu Wa
Zemiikk
Nu Wa
3
0
8
7
W
Surtr
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
26,398
35,826
Taken
35,322
16,257
Mitigated
14,289
3,652
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
155
85
0
672
4,043
1,001
0
1,536
2,507
0
7,147
W
Martichoras
C00kie21
Martichoras
6,781
2,039
0
1,506
7,232
2,790
652
4,175
3,057
0
40,590
L
Kumbhakarna
DaddysIssue
Kumbhakarna
1,389
314
0
408
7,118
4,514
0
2,352
4,766
9,867
0
W
2,890
1,397
1,305
2,087
10,598
4,554
323
4,177
6,421
16,929
0
L
Yemoja
Fawcette
Yemoja
1,324
267
91
49
8,182
3,730
0
477
7,705
19,550
0
W
3,915
1,926
0
500
7,637
2,759
41
2,290
5,347
0
53,128
L
3,035
229
0
734
6,537
1,688
0
1,664
4,873
27,489
0
L
Zhong Kui
SparedNebula605
Zhong Kui
7,805
1,267
0
1,698
9,946
5,324
0
2,858
7,088
36,385
0
W
Nu Wa
Zemiikk
Nu Wa
5,997
1,223
0
865
2,988
960
0
1,434
1,554
34,069
0
W
Surtr
6,815
2,755
0
365
6,867
3,226
449
1,477
5,390
0
57,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
33,404
148
Minions Killed
317
0
Camps Cleared
0
838,321
Distance Traveled
992,139
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,263
426
22
2
0
94,315
0
W
Martichoras
6,563
656
72
7
0
170,102
0
L
Kumbhakarna
5,108
511
19
2
0
195,279
0
W
Atlas
5,850
585
24
2
0
192,462
2
L
Yemoja
4,817
482
30
3
0
176,680
0
W
Mercury
7,199
720
79
8
0
229,626
0
L
Janus
4,964
496
36
4
0
185,663
2
L
Zhong Kui
6,042
604
41
4
0
186,384
0
W
Nu Wa
6,381
638
50
5
0
192,038
0
W
Surtr
7,411
741
92
9
0
207,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role