Player Matchup

Kuzenbo
Kuzenbo
BigJimmy1506
Kuzenbo
Level 147
God Stats
25W - 6L
1,948 SR
Queue Stats
507W - 490L
1,542 Elo+
Party 1
Serqet
Serqet
Heimdallr96
Serqet
Level 131
God Stats
3W - 0L
1,819 SR
Queue Stats
44W - 32L
1,610 Elo+
Party 1
Bellona
Bellona
JABAMI_I
Bellona
Level 146
God Stats
4W - 0L
1,901 SR
Queue Stats
327W - 309L
1,552 Elo+
Party 1
Ra
Ra
X_ItZ_Nxsty
Ra
Level 149
God Stats
14W - 7L
1,635 SR
Queue Stats
432W - 405L
1,551 Elo+
Party 1
Izanami
Izanami
danielsivertsenn
Izanami
Level 87
God Stats
5W - 4L
1,210 SR
Queue Stats
429W - 394L
1,475 Elo+
Solo
Team Averages
Level 132
1,703 SR
1,546 Elo+

VS

Team Averages
Level 124
1,412 SR
1,499 Elo+
Fafnir
Fafnir
Azzerf7
Fafnir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 236L
1,548 Elo+
Party 2
Tyr
Tyr
EnzyNZ
Tyr
Level 120
God Stats
7W - 10L
1,364 SR
Queue Stats
116W - 109L
1,524 Elo+
Party 2
Artemis
Artemis
HaydanMinilee
Artemis
Level 122
God Stats
2W - 2L
1,454 SR
Queue Stats
162W - 150L
1,519 Elo+
Party 2
Loki
Loki
MummyJuicy
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,480 Elo+
Party 3
Janus
Janus
turkeydino
Janus
Level 124
God Stats
0W - 2L
1,239 SR
Queue Stats
42W - 43L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigJimmy1506
Kuzenbo
12
1 / 1 / 6
7,910
608
6,426
8,515
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Serqet
15
12 / 0 / 1
9,508
731
11,137
9,428
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
JABAMI_I
Bellona
13
0 / 1 / 2
7,880
606
7,381
13,678
15,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 4
8,013
616
7,087
8,020
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 3
8,483
653
8,000
8,657
3,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azzerf7
Fafnir
9
1 / 3 / 2
6,509
501
3,280
13,638
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
EnzyNZ
Tyr
13
1 / 2 / 0
7,530
579
7,353
11,918
13,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
10
0 / 4 / 1
5,938
457
5,116
10,256
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 3 / 1
6,962
536
7,299
12,276
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
11
0 / 6 / 1
6,345
488
5,799
8,964
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
5
5
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Azzerf7
Fafnir
1
3
2
0.67
W
Kuzenbo
BigJimmy1506
Kuzenbo
1
1
6
4
L
Tyr
EnzyNZ
Tyr
1
2
0
0.5
L
Artemis
0
4
1
0.13
W
Serqet
12
0
1
12.5
W
Bellona
JABAMI_I
Bellona
0
1
2
1
L
3
3
1
1.17
W
3
2
4
2.5
W
2
1
3
3.5
L
Janus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
28,847
48,298
Taken
57,052
36,885
Mitigated
38,073
18,248
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Azzerf7
Fafnir
3,280
1,139
0
3,854
13,638
13,539
0
3,426
9,706
21,041
0
W
Kuzenbo
BigJimmy1506
Kuzenbo
6,426
2,714
0
1,911
8,515
8,993
0
2,746
5,769
21,213
423
L
Tyr
EnzyNZ
Tyr
7,353
1,555
0
3,865
11,918
13,291
0
0
11,918
0
61,044
L
Artemis
5,116
2,461
0
2,289
10,256
3,566
0
1,063
9,185
0
41,524
W
Serqet
11,137
2,253
0
1,430
9,428
4,562
0
1,385
8,043
0
74,078
W
Bellona
JABAMI_I
Bellona
7,381
3,396
0
6,912
13,678
15,959
0
0
13,678
0
58,807
L
7,299
2,484
0
3,328
12,276
4,395
0
3,517
8,269
0
50,118
W
7,087
1,120
1,632
3,394
8,020
3,470
50
3,635
4,385
65,995
0
W
8,000
5,397
0
2,969
8,657
3,901
141
1,726
6,931
0
82,560
L
Janus
5,799
76
0
900
8,964
3,282
0
4,371
4,254
51,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
33,284
490
Minions Killed
375
0
Camps Cleared
0
1,458,603
Distance Traveled
1,305,113
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,509
501
17
1
0
254,687
1
W
Kuzenbo
7,910
608
24
2
0
286,383
2
L
Tyr
7,530
579
115
9
0
271,338
0
L
Artemis
5,938
457
64
5
0
225,483
0
W
Serqet
9,508
731
108
8
0
339,394
0
W
Bellona
7,880
606
97
7
0
283,660
0
L
Loki
6,962
536
89
7
0
300,618
1
W
Ra
8,013
616
127
10
0
290,782
1
W
Izanami
8,483
653
134
10
0
258,384
2
L
Janus
6,345
488
90
7
0
252,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role