Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Moonlyghts
Yemoja
Level 117
God Stats
8W - 9L
1,608 SR
Queue Stats
744W - 663L
1,569 Elo+
Solo
Vulcan
Vulcan
SplatteredPaint6
Vulcan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 66L
1,533 Elo+
Party 1
Chernobog
Chernobog
Tolotut
Chernobog
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 65L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
UselessBook
Jing Wei
Level 109
God Stats
2W - 3L
1,524 SR
Queue Stats
216W - 157L
1,562 Elo+
Party 1
Team Averages
Level 89
1,526 SR
1,536 Elo+

VS

Team Averages
Level 138
1,562 SR
1,501 Elo+
Yemoja
Yemoja
CRANDUS
Yemoja
Level 127
God Stats
2W - 1L
1,837 SR
Queue Stats
23W - 18L
1,557 Elo+
Solo
Camazotz
Camazotz
JhonyGarcia14
Camazotz
Level 126
God Stats
1W - 3L
1,379 SR
Queue Stats
206W - 222L
1,459 Elo+
Solo
Ganesha
Ganesha
OrpheusXx95
Ganesha
Level 129
God Stats
2W - 6L
1,281 SR
Queue Stats
236W - 254L
1,477 Elo+
Solo
Vamana
Vamana
UnLeashTheHeat
Vamana
Level 138
God Stats
14W - 11L
1,681 SR
Queue Stats
684W - 640L
1,500 Elo+
Solo
Izanami
Izanami
elerocks1515
Izanami
Level 170
God Stats
2W - 2L
1,632 SR
Queue Stats
501W - 522L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
5 / 6 / 11
10,602
816
10,770
19,330
24,558
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Moonlyghts
Yemoja
16
2 / 4 / 14
10,397
800
5,261
16,488
13,791
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

16
0 / 1 / 14
9,615
740
12,685
8,734
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Tolotut
Chernobog
18
7 / 4 / 7
11,063
851
18,397
14,280
5,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
UselessBook
Jing Wei
17
6 / 3 / 8
10,623
817
17,714
13,417
6,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CRANDUS
Yemoja
13
1 / 4 / 8
8,301
639
1,953
11,865
9,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
JhonyGarcia14
Camazotz
16
6 / 5 / 4
9,740
749
11,316
17,516
8,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
OrpheusXx95
Ganesha
16
0 / 4 / 13
8,517
655
10,970
14,622
9,902
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 4 / 10
9,434
726
11,301
17,533
22,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
elerocks1515
Izanami
18
5 / 4 / 6
10,550
812
18,335
13,702
7,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
20
Kills
18
18
Deaths
21
54
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
6
11
1.75
L
Yemoja
CRANDUS
Yemoja
1
4
8
1.25
L
Camazotz
JhonyGarcia14
Camazotz
6
5
4
1.6
W
Yemoja
Moonlyghts
Yemoja
2
4
14
2.25
L
Ganesha
OrpheusXx95
Ganesha
0
4
13
1.63
W
0
1
14
7
W
Chernobog
Tolotut
Chernobog
7
4
7
2.63
L
6
4
10
2.75
W
Jing Wei
UselessBook
Jing Wei
6
3
8
3.33
L
Izanami
elerocks1515
Izanami
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,827
Damage
53,875
72,249
Taken
75,238
54,900
Mitigated
57,407
28,028
Healing
25,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,770
1,906
1,141
1,332
19,330
24,558
687
3,111
16,219
1,989
14,195
L
Yemoja
CRANDUS
Yemoja
1,953
581
8,301
1,811
11,865
9,612
174
2,558
9,307
4,043
0
L
Camazotz
JhonyGarcia14
Camazotz
11,316
1,842
1,571
5,023
17,516
8,034
0
3,437
14,079
0
20,674
W
Yemoja
Moonlyghts
Yemoja
5,261
1,848
12,110
4,162
16,488
13,791
1,322
3,006
13,482
11,580
0
L
Ganesha
OrpheusXx95
Ganesha
10,970
362
374
1,680
14,622
9,902
279
4,813
9,809
26,609
0
W
12,685
5,138
1,365
782
8,734
4,448
1,381
1,678
7,056
31,988
0
W
Chernobog
Tolotut
Chernobog
18,397
11,345
625
2,111
14,280
5,694
4,232
2,694
11,586
0
35,316
L
11,301
7,534
944
2,910
17,533
22,588
102
3,885
13,648
0
18,686
W
Jing Wei
UselessBook
Jing Wei
17,714
14,609
1,595
2,805
13,417
6,409
2,060
2,434
10,983
0
39,298
L
Izanami
elerocks1515
Izanami
18,335
15,285
697
2,208
13,702
7,271
0
4,633
9,069
0
49,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
46,542
138
Minions Killed
147
0
Camps Cleared
0
1,169,643
Distance Traveled
1,064,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,602
816
8
1
0
243,808
0
L
Yemoja
8,301
639
14
1
0
162,643
0
L
Camazotz
9,740
749
33
3
0
235,886
0
W
Yemoja
10,397
800
13
1
0
210,901
0
L
Ganesha
8,517
655
0
0
0
241,898
0
W
Vulcan
9,615
740
37
3
0
262,814
0
W
Chernobog
11,063
851
35
3
0
213,715
0
L
Vamana
9,434
726
14
1
0
240,192
0
W
Jing Wei
10,623
817
45
3
0
238,405
0
L
Izanami
10,550
812
86
7
0
183,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role