Player Matchup

Chaac
Chaac
HybridVex
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,508 Elo+
Party 1
Scylla
Scylla
Presssurre
Scylla
Level 61
God Stats
7W - 8L
1,599 SR
Queue Stats
286W - 197L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
TachankaPewPew
Sylvanus
Level 126
God Stats
7W - 6L
1,660 SR
Queue Stats
139W - 135L
1,543 Elo+
Party 1
Team Averages
Level 104
1,587 SR
1,538 Elo+

VS

Team Averages
Level 125
1,734 SR
1,638 Elo+
King Arthur
King Arthur
HalfndHalf
King Arthur
Level 151
God Stats
1W - 1L
1,767 SR
Queue Stats
10W - 8L
1,570 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrClowns
Morgan Le Fay
Level 109
God Stats
5W - 3L
1,643 SR
Queue Stats
74W - 48L
1,693 Elo+
Party 2
Heimdallr
Heimdallr
Thunder The Bum
Heimdallr
Level 115
God Stats
4W - 0L
1,794 SR
Queue Stats
40W - 29L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HybridVex
Chaac
13
2 / 5 / 1
10,957
645
12,718
23,038
21,899
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Presssurre
Scylla
14
1 / 2 / 2
11,176
657
12,786
9,036
3,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
13
1 / 5 / 3
10,870
639
9,353
22,646
23,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HalfndHalf
King Arthur
17
5 / 1 / 7
12,916
760
17,585
20,996
27,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MrClowns
Morgan Le Fay
17
5 / 0 / 7
13,553
797
25,626
11,528
5,610
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Thunder The Bum
Heimdallr
14
2 / 3 / 6
11,866
698
7,453
14,201
6,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HalfndHalf
King Arthur
5
1
7
8.5
L
Chaac
HybridVex
Chaac
2
5
1
0.5
W
Morgan Le Fay
MrClowns
Morgan Le Fay
5
0
7
8.5
L
Scylla
Presssurre
Scylla
1
2
2
1
L
Sylvanus
1
5
3
0.5
W
Heimdallr
Thunder The Bum
Heimdallr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
50,664
54,720
Taken
46,725
48,686
Mitigated
39,187
12,239
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HalfndHalf
King Arthur
17,585
1,619
216
3,314
20,996
27,084
280
10,007
10,989
0
58,510
L
Chaac
HybridVex
Chaac
12,718
1,350
0
3,845
23,038
21,899
0
11,709
11,329
0
42,291
W
Morgan Le Fay
MrClowns
Morgan Le Fay
25,626
2,541
0
1,563
11,528
5,610
1,250
5,721
5,807
87,107
0
L
Scylla
Presssurre
Scylla
12,786
885
0
0
9,036
3,513
100
3,001
6,035
60,630
0
L
Sylvanus
9,353
1,782
3,878
4,516
22,646
23,274
175
11,089
11,557
22,347
0
W
Heimdallr
Thunder The Bum
Heimdallr
7,453
2,591
0
2,482
14,201
6,493
543
6,675
7,526
0
52,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
38,335
161
Minions Killed
243
0
Camps Cleared
0
990,839
Distance Traveled
955,793
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,916
760
53
3
0
329,413
0
L
Chaac
10,957
645
46
3
0
393,794
0
W
Morgan Le Fay
13,553
797
123
7
0
324,526
1
L
Scylla
11,176
657
87
5
0
297,325
2
L
Sylvanus
10,870
639
28
2
0
299,720
0
W
Heimdallr
11,866
698
67
4
0
301,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role