Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
APupNamedSmokey
Yu Huang
Level 138
God Stats
6W - 1L
1,385 SR
Queue Stats
94W - 92L
1,621 Elo+
Party 1
Xing Tian
Xing Tian
HandsomeJ
Xing Tian
Level 159
God Stats
1W - 1L
1,254 SR
Queue Stats
286W - 325L
1,543 Elo+
Party 1
Shiva
Shiva
SheetStains22
Shiva
Level 128
God Stats
1W - 2L
1,271 SR
Queue Stats
232W - 246L
1,532 Elo+
Solo
Nike
Nike
kvrokishi926
Nike
Level 148
God Stats
5W - 3L
1,853 SR
Queue Stats
310W - 315L
1,521 Elo+
Party 1
Team Averages
Level 146
1,453 SR
1,544 Elo+

VS

Team Averages
Level 141
1,566 SR
1,561 Elo+
Thoth
Thoth
One Arm Kid
Thoth
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
439W - 417L
1,541 Elo+
Solo
Hachiman
Hachiman
Redhead34ny
Hachiman
Level 153
God Stats
1W - 2L
1,715 SR
Queue Stats
227W - 240L
1,495 Elo+
Solo
Izanami
Izanami
XxLuliihs2xX
Izanami
Level 157
God Stats
0W - 3L
1,280 SR
Queue Stats
23W - 21L
1,611 Elo+
Solo
Olorun
Olorun
cHaRiisMaxX
Olorun
Level 147
God Stats
0W - 3L
1,728 SR
Queue Stats
87W - 77L
1,545 Elo+
Solo
Hou Yi
Hou Yi
xMPx Neon
Hou Yi
Level 95
God Stats
2W - 3L
1,607 SR
Queue Stats
280W - 252L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 0 / 15
10,239
1,024
15,986
5,592
3,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
16
7 / 1 / 12
9,562
956
9,433
4,094
2,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
HandsomeJ
Xing Tian
14
3 / 2 / 15
8,463
846
3,278
8,996
11,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 3 / 20
8,283
828
4,897
10,465
12,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 15
8,600
860
8,297
9,972
8,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,858
686
5,818
8,249
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
Redhead34ny
Hachiman
11
1 / 6 / 4
6,887
689
5,849
10,503
3,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
XxLuliihs2xX
Izanami
12
1 / 5 / 3
6,681
668
2,241
7,145
2,705
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
16
5 / 3 / 2
8,678
868
5,652
7,588
3,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
xMPx Neon
Hou Yi
14
1 / 5 / 3
7,495
750
3,872
10,368
4,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
25
Kills
8
8
Deaths
25
77
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
0
15
16.5
W
Yu Huang
7
1
12
13
W
Xing Tian
HandsomeJ
Xing Tian
3
2
15
5.25
L
0
6
4
0.33
L
Hachiman
Redhead34ny
Hachiman
1
6
4
0.5
W
2
3
20
4
L
Izanami
XxLuliihs2xX
Izanami
1
5
3
0.5
L
Olorun
5
3
2
2
W
4
2
15
5.75
L
Hou Yi
xMPx Neon
Hou Yi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,891
Damage
23,432
39,119
Taken
43,853
37,952
Mitigated
16,899
13,187
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,986
1,251
373
1,578
5,592
3,147
2,894
1,718
3,874
33,757
0
W
Yu Huang
9,433
268
722
596
4,094
2,376
2,392
1,478
2,616
29,517
0
W
Xing Tian
HandsomeJ
Xing Tian
3,278
69
900
1,737
8,996
11,760
412
2,042
6,954
6,582
0
L
5,818
332
183
123
8,249
2,990
0
5,127
3,122
12,606
0
L
Hachiman
Redhead34ny
Hachiman
5,849
3,660
356
787
10,503
3,770
0
7,210
3,293
0
10,063
W
4,897
353
1,867
2,511
10,465
12,196
473
2,736
7,729
313
8,925
L
Izanami
XxLuliihs2xX
Izanami
2,241
1,604
254
80
7,145
2,705
0
4,839
2,306
0
5,224
L
Olorun
5,652
2,210
1,050
2,284
7,588
3,416
0
4,563
3,025
24,169
0
W
8,297
496
806
2,097
9,972
8,473
1,689
3,496
6,476
0
21,223
L
Hou Yi
xMPx Neon
Hou Yi
3,872
880
278
1,434
10,368
4,018
0
7,271
3,097
0
13,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
36,599
124
Minions Killed
89
0
Camps Cleared
0
852,035
Distance Traveled
724,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,239
1,024
42
4
0
157,117
0
W
Yu Huang
9,562
956
39
4
0
147,828
0
W
Xing Tian
8,463
846
13
1
0
173,812
0
L
Thoth
6,858
686
26
3
0
153,254
0
L
Hachiman
6,887
689
6
1
0
123,247
0
W
Shiva
8,283
828
5
1
0
193,072
0
L
Izanami
6,681
668
3
0
0
143,171
0
L
Olorun
8,678
868
38
4
0
166,441
0
W
Nike
8,600
860
25
3
0
180,206
0
L
Hou Yi
7,495
750
16
2
0
138,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role