Player Matchup

Bastet
Bastet
Platinum III
BrENoCCuDDa
Bastet
Platinum III
Level 159
God Stats
0W - 1L
1,281 SR
Queue Stats
175W - 179L
1,848 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Leoozin
Hou Yi
Platinum II
Level 165
God Stats
4W - 11L
1,317 SR
Queue Stats
203W - 204L
1,887 MMR
Party 1
Chang'e
Chang'e
Diamond V
Rodillas
Chang'e
Diamond V
Level 145
God Stats
5W - 5L
1,738 SR
Queue Stats
62W - 50L
2,101 MMR
Solo
Sylvanus
Sylvanus
Masters
v Roy Mustang v
Sylvanus
Masters
Level 129
God Stats
60W - 47L
1,666 SR
Queue Stats
526W - 522L
2,881 MMR
Solo
Janus
Janus
Diamond II
zGibson
Janus
Diamond II
Level 171
God Stats
12W - 7L
1,822 SR
Queue Stats
177W - 137L
2,325 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,565 SR
2,208 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,651 SR
2,207 MMR
Guan Yu
Guan Yu
Gold I
LittleBreak
Guan Yu
Gold I
Level 157
God Stats
3W - 2L
1,542 SR
Queue Stats
50W - 38L
1,785 MMR
Solo
Thor
Thor
Gold II
MeDieronDesertor
Thor
Gold II
Level 41
God Stats
17W - 25L
1,709 SR
Queue Stats
577W - 583L
1,777 MMR
Solo
Ares
Ares
Diamond II
MugenNoKurushimi
Ares
Diamond II
Level 157
God Stats
19W - 8L
1,861 SR
Queue Stats
189W - 181L
2,390 MMR
Solo
Vulcan
Vulcan
Platinum II
N3TÖ
Vulcan
Platinum II
Level 179
God Stats
7W - 7L
1,549 SR
Queue Stats
334W - 308L
1,941 MMR
Solo
Rama
Rama
Masters
Oettingerr
Rama
Masters
Level 129
God Stats
8W - 9L
1,594 SR
Queue Stats
128W - 123L
3,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 0 / 1
7,717
482
4,875
9,527
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Leoozin
Hou Yi
13
0 / 5 / 0
7,366
460
5,945
13,830
6,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Rodillas
Chang'e
14
1 / 3 / 1
7,998
500
4,115
8,974
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
1 / 3 / 1
7,710
482
4,677
17,849
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
zGibson
Janus
14
1 / 1 / 2
8,142
509
5,509
8,182
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HerculesThanatosAphroditeHachiman

VS

Bans
VamanaHe BoSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LittleBreak
Guan Yu
15
4 / 0 / 0
9,550
597
5,536
11,773
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
4 / 2 / 2
9,452
591
8,449
12,093
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 4
8,325
520
7,215
9,737
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
N3TÖ
Vulcan
15
0 / 1 / 1
8,633
540
8,392
5,090
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 4
9,346
584
12,636
11,273
4,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
12
12
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
0
1
1.5
L
Hou Yi
Leoozin
Hou Yi
0
5
0
0
W
Guan Yu
LittleBreak
Guan Yu
4
0
0
4
W
4
2
2
2.5
W
1
0
4
3
W
Vulcan
N3TÖ
Vulcan
0
1
1
0.5
W
3
1
4
5
L
Chang'e
Rodillas
Chang'e
1
3
1
0.5
L
Sylvanus
1
3
1
0.5
L
Janus
zGibson
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,121
Damage
42,228
58,362
Taken
49,966
37,185
Mitigated
29,223
18,945
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,875
1,209
0
2,377
9,527
4,046
0
2,093
7,434
0
60,768
L
Hou Yi
Leoozin
Hou Yi
5,945
3,392
0
3,833
13,830
6,619
0
1,637
12,193
0
60,712
W
Guan Yu
LittleBreak
Guan Yu
5,536
1,334
108
2,720
11,773
7,390
226
4,129
7,622
0
68,743
W
8,449
2,600
0
1,175
12,093
5,678
0
2,644
9,355
0
92,950
W
7,215
261
0
1,664
9,737
9,456
567
2,946
6,729
28,391
843
W
Vulcan
N3TÖ
Vulcan
8,392
2,546
0
1,250
5,090
1,860
131
1,991
2,921
95,324
0
W
12,636
11,053
0
4,372
11,273
4,839
0
2,656
8,557
0
87,234
L
Chang'e
Rodillas
Chang'e
4,115
631
40
3,254
8,974
5,489
0
591
8,383
57,758
0
L
Sylvanus
4,677
952
2,189
6,532
17,849
17,446
0
6,438
11,411
22,283
0
L
Janus
zGibson
Janus
5,509
262
0
720
8,182
3,585
0
4,848
3,334
83,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,933
Gold Earned
45,306
502
Minions Killed
590
0
Camps Cleared
0
1,647,903
Distance Traveled
1,700,639
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,717
482
101
6
0
386,168
1
L
Hou Yi
7,366
460
108
7
0
269,399
4
W
Guan Yu
9,550
597
106
7
0
340,999
4
W
Thor
9,452
591
140
9
0
348,405
0
W
Ares
8,325
520
38
2
0
361,877
7
W
Vulcan
8,633
540
163
10
0
348,752
2
W
Rama
9,346
584
143
9
0
300,606
6
L
Chang'e
7,998
500
97
6
0
343,184
2
L
Sylvanus
7,710
482
28
2
0
301,415
6
L
Janus
8,142
509
168
11
0
347,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role