Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GuapoGinger
Ares
Level 97
God Stats
99W - 87L
1,496 SR
Queue Stats
196W - 186L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Healer Main9131
Nu Wa
Level 149
God Stats
6W - 9L
1,576 SR
Queue Stats
376W - 370L
1,478 Elo+
Party 2
Odin
Odin
SleekIsApotato
Odin
Level 99
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 99L
1,505 Elo+
Party 2
Mercury
Mercury
Stormy4571
Mercury
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 87L
1,533 Elo+
Party 2
Team Averages
Level 121
1,514 SR
1,492 Elo+

VS

Team Averages
Level 107
1,582 SR
1,521 Elo+
Baron Samedi
Baron Samedi
EbonyKnights
Baron Samedi
Level 45
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 4L
1,727 Elo+
Solo
Ix Chel
Ix Chel
EgyptianDaVinci
Ix Chel
Level 143
God Stats
4W - 7L
1,773 SR
Queue Stats
229W - 225L
1,530 Elo+
Solo
Bakasura
Bakasura
iCriticiiZe
Bakasura
Level 137
God Stats
30W - 28L
1,397 SR
Queue Stats
345W - 418L
1,409 Elo+
Solo
Cupid
Cupid
quintin777
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
630W - 678L
1,443 Elo+
Party 1
Janus
Janus
xXfull XsendXx
Janus
Level 79
God Stats
66W - 74L
1,560 SR
Queue Stats
286W - 319L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 0 / 0
4,571
653
1,941
3,502
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 3
4,773
682
1,657
5,126
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 0
5,122
732
2,866
2,692
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 1
5,184
741
3,843
6,296
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Stormy4571
Mercury
8
2 / 0 / 0
4,566
652
1,674
3,749
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EbonyKnights
Baron Samedi
4
0 / 1 / 0
3,613
516
1,127
3,177
1,633
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 0
5,026
718
4,197
6,325
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
iCriticiiZe
Bakasura
8
0 / 0 / 0
4,462
637
1,370
4,497
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
7
0 / 0 / 0
3,791
542
1,255
3,755
983
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 0
4,443
635
2,153
3,842
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
L
Baron Samedi
EbonyKnights
Baron Samedi
0
1
0
0
L
1
3
0
0.33
W
0
0
3
1.5
W
3
0
0
3
W
1
1
1
1.5
W
Mercury
Stormy4571
Mercury
2
0
0
2
L
Bakasura
iCriticiiZe
Bakasura
0
0
0
0
L
Cupid
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,981
Damage
10,102
21,365
Taken
21,596
9,646
Mitigated
7,497
6,593
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,941
1,507
0
1,543
3,502
1,068
170
406
3,096
0
35,353
L
Baron Samedi
EbonyKnights
Baron Samedi
1,127
366
230
1,586
3,177
1,633
0
475
2,702
11,141
0
L
4,197
675
0
2,648
6,325
2,097
0
775
5,550
34,173
0
W
1,657
0
0
1,903
5,126
2,673
69
1,522
3,536
18,217
0
W
2,866
918
0
618
2,692
839
340
1,609
945
33,011
0
W
3,843
240
0
1,855
6,296
4,022
0
3,744
2,552
0
31,330
W
Mercury
Stormy4571
Mercury
1,674
901
0
674
3,749
1,044
0
0
3,674
0
21,418
L
Bakasura
iCriticiiZe
Bakasura
1,370
641
0
1,518
4,497
1,581
0
166
4,331
0
26,730
L
Cupid
1,255
438
235
1,876
3,755
983
0
556
3,199
0
19,153
L
2,153
138
0
560
3,842
1,203
0
2,551
1,291
29,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
21,335
243
Minions Killed
243
0
Camps Cleared
0
767,208
Distance Traveled
706,926
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,571
653
69
10
0
137,093
4
L
Baron Samedi
3,613
516
17
2
0
73,812
0
L
Ix Chel
5,026
718
60
9
0
144,286
0
W
Ares
4,773
682
22
3
0
153,434
0
W
Nu Wa
5,122
732
52
7
0
147,121
0
W
Odin
5,184
741
58
8
0
155,429
0
W
Mercury
4,566
652
42
6
0
174,131
0
L
Bakasura
4,462
637
64
9
0
204,247
0
L
Cupid
3,791
542
42
6
0
148,782
0
L
Janus
4,443
635
60
9
0
135,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role