Player Matchup

Mulan
Mulan
Forerunner7Z
Mulan
Level 87
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
FrostyVampire
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,450 Elo+
Party 2
Athena
Athena
PandaWaffle
Athena
Level 106
God Stats
3W - 1L
1,962 SR
Queue Stats
9W - 13L
1,482 Elo+
Party 2
Team Averages
Level 103
1,585 SR
1,477 Elo+

VS

Team Averages
Level 100
1,461 SR
1,516 Elo+
Tyr
Tyr
AverageShark955
Tyr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 42L
1,396 Elo+
Solo
Ah Puch
Ah Puch
JohnnyDang
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,579 Elo+
Party 1
Anhur
Anhur
coolkid9
Anhur
Level 116
God Stats
6W - 3L
1,383 SR
Queue Stats
57W - 54L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
10,429
695
15,415
27,079
22,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 6 / 1
9,650
643
6,596
18,053
8,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
12
1 / 2 / 2
10,236
682
8,369
23,972
36,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 13
11,036
736
11,949
14,686
13,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
JohnnyDang
Ah Puch
15
4 / 1 / 8
11,971
798
23,278
10,612
4,589
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
coolkid9
Anhur
16
9 / 1 / 3
12,639
843
26,262
17,033
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
2
5
1
0.5
L
0
6
1
0.08
W
Ah Puch
JohnnyDang
Ah Puch
4
1
8
8
L
Athena
1
2
2
1
W
Anhur
coolkid9
Anhur
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
61,489
69,104
Taken
42,331
66,473
Mitigated
25,350
15,071
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,949
1,517
0
6,524
14,686
13,649
298
5,944
8,742
0
25,720
L
15,415
2,380
0
7,181
27,079
22,075
0
9,481
17,598
0
37,835
L
6,596
254
2,845
4,321
18,053
8,167
0
6,518
11,535
42,874
0
W
Ah Puch
JohnnyDang
Ah Puch
23,278
2,938
0
5,401
10,612
4,589
660
3,418
7,194
71,627
0
L
Athena
8,369
2,293
0
724
23,972
36,231
17
7,634
16,338
21,411
0
W
Anhur
coolkid9
Anhur
26,262
15,466
0
6,721
17,033
7,112
2,247
6,214
10,819
0
88,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
35,646
134
Minions Killed
186
0
Camps Cleared
0
850,139
Distance Traveled
887,290
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,036
736
19
1
0
335,106
0
L
Mulan
10,429
695
40
3
0
274,275
0
L
Hel
9,650
643
65
4
0
266,759
7
W
Ah Puch
11,971
798
81
5
0
278,756
0
L
Athena
10,236
682
29
2
0
309,105
0
W
Anhur
12,639
843
86
6
0
273,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role