Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Helenzo
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,377 Elo+
Solo
Ne Zha
Ne Zha
Snol
Ne Zha
Level 157
God Stats
5W - 3L
1,760 SR
Queue Stats
291W - 298L
1,423 Elo+
Solo
Cthulhu
Cthulhu
XxJohnHDxX
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jokerfeller_91
Ah Muzen Cab
Level 98
God Stats
4W - 6L
1,447 SR
Queue Stats
394W - 410L
1,452 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,431 Elo+

VS

Team Averages
Level 92
1,513 SR
1,405 Elo+
Charybdis
Charybdis
Batosh
Charybdis
Level 119
God Stats
3W - 1L
1,652 SR
Queue Stats
34W - 37L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
Danakpop
Kumbhakarna
Level 135
God Stats
3W - 3L
1,615 SR
Queue Stats
563W - 577L
1,425 Elo+
Solo
Surtr
Surtr
Im_Reactive
Surtr
Level 68
God Stats
1W - 2L
1,300 SR
Queue Stats
183W - 188L
1,434 Elo+
Party 1
Cupid
Cupid
Im_Squashy
Cupid
Level 112
God Stats
2W - 4L
1,500 SR
Queue Stats
294W - 270L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Korovkaa
Nu Wa
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
289W - 264L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
4 / 4 / 17
12,086
806
5,973
17,205
28,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Helenzo
Danzaburou
19
5 / 2 / 19
12,100
807
22,423
10,723
6,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Snol
Ne Zha
18
6 / 5 / 13
11,010
734
10,715
12,376
8,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
XxJohnHDxX
Cthulhu
19
4 / 2 / 20
12,122
808
22,323
15,023
19,994
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
jokerfeller_91
Ah Muzen Cab
20
9 / 2 / 15
12,234
816
25,582
12,423
7,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Batosh
Charybdis
15
5 / 8 / 7
9,734
649
11,533
19,165
10,057
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Danakpop
Kumbhakarna
16
2 / 10 / 8
9,955
664
7,289
26,610
37,944
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 2 / 9
9,962
664
6,162
18,690
27,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
19
3 / 2 / 9
10,293
686
16,702
16,023
9,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Korovkaa
Nu Wa
16
3 / 6 / 6
9,543
636
13,549
14,872
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
53
28
Kills
14
15
Deaths
28
84
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
4
17
3.13
L
Charybdis
Batosh
Charybdis
5
8
7
1.06
L
Kumbhakarna
Danakpop
Kumbhakarna
2
10
8
0.6
W
Danzaburou
Helenzo
Danzaburou
5
2
19
7.25
L
1
2
9
2.75
L
Cupid
3
2
9
3.75
L
Nu Wa
Korovkaa
Nu Wa
3
6
6
1
W
Ne Zha
Snol
Ne Zha
6
5
13
2.5
W
Cthulhu
XxJohnHDxX
Cthulhu
4
2
20
7
W
Ah Muzen Cab
jokerfeller_91
Ah Muzen Cab
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,016
Damage
55,235
67,750
Taken
95,360
70,877
Mitigated
93,171
24,979
Healing
31,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,973
1,646
4,001
5,115
17,205
28,361
288
5,171
12,034
14,344
0
L
Charybdis
Batosh
Charybdis
11,533
5,929
852
2,862
19,165
10,057
160
6,939
12,226
0
19,552
L
Kumbhakarna
Danakpop
Kumbhakarna
7,289
370
1,239
1,650
26,610
37,944
0
6,424
20,186
16,341
0
W
Danzaburou
Helenzo
Danzaburou
22,423
12,491
1,685
3,483
10,723
6,385
3,816
4,093
6,630
0
49,908
L
6,162
1,538
854
3,089
18,690
27,321
169
5,044
13,646
171
17,524
L
Cupid
16,702
7,842
10,466
8,289
16,023
9,977
1,370
3,144
12,879
0
38,561
L
Nu Wa
Korovkaa
Nu Wa
13,549
5,290
797
1,118
14,872
7,872
0
6,745
8,127
25,055
0
W
Ne Zha
Snol
Ne Zha
10,715
1,518
264
1,301
12,376
8,429
2,322
3,428
8,948
0
24,625
W
Cthulhu
XxJohnHDxX
Cthulhu
22,323
558
2,915
3,233
15,023
19,994
518
5,125
9,898
53,084
0
W
Ah Muzen Cab
jokerfeller_91
Ah Muzen Cab
25,582
7,565
757
2,225
12,423
7,708
1,874
3,134
9,289
0
50,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,552
Gold Earned
49,487
217
Minions Killed
182
0
Camps Cleared
0
1,367,237
Distance Traveled
1,210,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,086
806
13
1
0
220,890
0
L
Charybdis
9,734
649
21
1
0
228,625
0
L
Kumbhakarna
9,955
664
29
2
0
211,827
0
W
Danzaburou
12,100
807
76
5
0
245,749
0
L
Surtr
9,962
664
25
2
0
274,281
0
L
Cupid
10,293
686
80
5
0
286,641
0
L
Nu Wa
9,543
636
27
2
0
208,809
0
W
Ne Zha
11,010
734
21
1
0
287,180
0
W
Cthulhu
12,122
808
56
4
0
305,237
0
W
Ah Muzen Cab
12,234
816
51
3
0
308,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role