Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Papasito_Alexito
Yu Huang
Level 156
God Stats
2W - 0L
1,723 SR
Queue Stats
35W - 14L
1,721 Elo+
Party 2
Anhur
Anhur
greygod777
Anhur
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
419W - 390L
1,531 Elo+
Party 2
Janus
Janus
jayharambe
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,252 Elo+
Party 3
Team Averages
Level 141
1,545 SR
1,501 Elo+

VS

Team Averages
Level 128
1,483 SR
1,511 Elo+
Chaac
Chaac
Discount Satan
Chaac
Level 157
God Stats
7W - 4L
1,767 SR
Queue Stats
456W - 482L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Doctor Tactics
Nu Wa
Level 158
God Stats
0W - 2L
1,275 SR
Queue Stats
86W - 95L
1,536 Elo+
Party 1
Chiron
Chiron
Erik2G
Chiron
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 194L
1,520 Elo+
Solo
Yu Huang
Yu Huang
NITAHANJAAB
Yu Huang
Level 66
God Stats
1W - 4L
1,375 SR
Queue Stats
101W - 109L
1,510 Elo+
Solo
The Morrigan
The Morrigan
thamis22
The Morrigan
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 77L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 4 / 16
9,370
852
7,939
16,123
19,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
 
Heimdallr
14
1 / 5 / 5
7,793
708
6,594
12,059
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 6
9,089
826
7,943
8,746
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
2 / 2 / 6
8,083
735
4,878
9,129
4,290
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
18
10 / 4 / 6
10,517
956
20,447
12,163
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 7
8,558
778
11,886
18,896
17,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 5 / 11
8,598
782
15,612
9,012
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Erik2G
Chiron
18
3 / 2 / 6
9,232
839
13,134
9,882
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
NITAHANJAAB
Yu Huang
15
4 / 2 / 6
8,510
774
6,906
6,349
2,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
thamis22
The Morrigan
14
4 / 6 / 7
8,564
779
5,429
10,355
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
56
20
Kills
19
19
Deaths
20
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
16
2.5
W
Heimdallr
 
Heimdallr
1
5
5
0.7
L
4
5
7
1.5
L
4
5
11
1.9
L
Chiron
Erik2G
Chiron
3
2
6
3
L
Yu Huang
NITAHANJAAB
Yu Huang
4
2
6
3.5
W
5
4
6
2
W
Anhur
2
2
6
2.5
W
Janus
10
4
6
3.25
L
The Morrigan
thamis22
The Morrigan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
52,967
58,220
Taken
54,494
42,065
Mitigated
30,345
16,595
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,939
425
988
3,525
16,123
19,790
0
6,898
9,225
16,011
0
W
Heimdallr
 
Heimdallr
6,594
1,380
668
1,612
12,059
7,185
272
4,907
7,152
0
21,249
L
11,886
499
111
2,849
18,896
17,219
0
8,674
9,924
0
17,070
L
15,612
2,583
0
416
9,012
3,618
0
7,297
1,631
26,219
0
L
Chiron
Erik2G
Chiron
13,134
2,864
1,050
3,126
9,882
3,996
0
8,260
1,536
0
36,505
L
Yu Huang
NITAHANJAAB
Yu Huang
6,906
144
1,228
1,282
6,349
2,225
159
3,831
2,466
13,095
0
W
7,943
568
1,500
1,397
8,746
4,109
0
5,325
3,421
18,936
0
W
Anhur
4,878
1,187
711
1,642
9,129
4,290
315
4,915
4,214
0
16,377
W
Janus
20,447
719
1,919
2,633
12,163
6,691
74
5,638
6,525
44,959
0
L
The Morrigan
thamis22
The Morrigan
5,429
619
310
1,248
10,355
3,287
0
7,434
2,608
9,018
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
43,462
167
Minions Killed
116
0
Camps Cleared
0
1,090,370
Distance Traveled
1,092,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,370
852
16
1
0
211,516
0
W
Heimdallr
7,793
708
40
4
0
199,035
0
L
Chaac
8,558
778
5
0
0
305,128
0
L
Nu Wa
8,598
782
25
2
0
185,395
0
L
Chiron
9,232
839
50
5
0
228,960
0
L
Yu Huang
8,510
774
25
2
0
188,988
0
W
Yu Huang
9,089
826
33
3
0
221,084
0
W
Anhur
8,083
735
22
2
0
215,427
0
W
Janus
10,517
956
56
5
0
243,308
0
L
The Morrigan
8,564
779
11
1
0
184,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role