Player Matchup

Chaac
Chaac
BLACKING17
Chaac
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
280W - 281L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
ITSnotsonic
Baron Samedi
Level 59
God Stats
4W - 3L
1,818 SR
Queue Stats
76W - 54L
1,579 Elo+
Solo
Guan Yu
Guan Yu
LordSeven-_-
Guan Yu
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 134L
1,395 Elo+
Solo
Fenrir
Fenrir
Mk ultra4043
Fenrir
Level 83
God Stats
3W - 5L
1,491 SR
Queue Stats
473W - 417L
1,474 Elo+
Solo
Neith
Neith
Rhazix
Neith
Level 93
God Stats
10W - 11L
1,359 SR
Queue Stats
268W - 286L
1,417 Elo+
Party 1
Team Averages
Level 72
1,533 SR
1,470 Elo+

VS

Team Averages
Level 84
1,489 SR
1,481 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
I Rainboy I
Hades
Level 101
God Stats
14W - 16L
1,503 SR
Queue Stats
242W - 254L
1,501 Elo+
Party 2
Achilles
Achilles
ProfoundMadman3
Achilles
Level 94
God Stats
3W - 1L
1,441 SR
Queue Stats
11W - 11L
1,458 Elo+
Solo
Cliodhna
Cliodhna
lNotHaydenl
Cliodhna
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 5 / 0
5,328
484
2,384
11,489
7,898
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ITSnotsonic
Baron Samedi
11
2 / 3 / 3
6,158
560
5,373
7,240
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LordSeven-_-
Guan Yu
9
1 / 1 / 4
5,972
543
2,134
8,457
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
12
4 / 3 / 1
6,831
621
5,128
9,968
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Rhazix
Neith
10
0 / 1 / 2
5,885
535
3,664
7,146
2,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 3 / 5
7,072
643
4,772
9,857
5,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
 
Hachiman
11
0 / 2 / 0
6,057
551
4,870
8,201
2,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 2 / 3
7,089
644
8,910
8,484
3,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
3 / 0 / 2
7,040
640
7,758
5,932
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
lNotHaydenl
Cliodhna
9
1 / 2 / 4
5,899
536
2,603
10,515
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
13
13
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
5
2.17
W
Hachiman
 
Hachiman
0
2
0
0
L
Chaac
0
5
0
0
W
5
2
3
3.25
L
Baron Samedi
ITSnotsonic
Baron Samedi
2
3
3
1.17
L
Guan Yu
LordSeven-_-
Guan Yu
1
1
4
3
L
Fenrir
4
3
1
1.5
W
Achilles
3
0
2
4
L
Neith
Rhazix
Neith
0
1
2
1
W
Cliodhna
lNotHaydenl
Cliodhna
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,683
Damage
28,913
44,300
Taken
42,989
21,769
Mitigated
21,336
14,127
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,772
406
1,064
2,317
9,857
5,805
161
1,681
8,176
26,534
0
W
Hachiman
 
Hachiman
4,870
2,800
78
3,792
8,201
2,411
0
0
8,201
0
49,655
L
Chaac
2,384
853
0
2,051
11,489
7,898
0
1,346
9,268
0
26,185
W
8,910
201
581
3,719
8,484
3,931
330
2,063
6,421
40,624
0
L
Baron Samedi
ITSnotsonic
Baron Samedi
5,373
558
245
1,357
7,240
3,164
0
4,279
2,961
36,418
0
L
Guan Yu
LordSeven-_-
Guan Yu
2,134
297
2,003
3,005
8,457
4,035
0
3,160
5,297
0
18,808
L
Fenrir
5,128
1,818
0
1,624
9,968
4,148
0
3,773
6,195
0
47,500
W
Achilles
7,758
2,055
0
1,463
5,932
6,016
185
0
5,932
0
43,921
L
Neith
Rhazix
Neith
3,664
1,812
0
3,842
7,146
2,524
827
1,124
6,022
0
46,049
W
Cliodhna
lNotHaydenl
Cliodhna
2,603
258
0
4,225
10,515
3,173
0
1,629
8,886
0
29,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
33,157
271
Minions Killed
302
0
Camps Cleared
0
1,116,285
Distance Traveled
1,125,565
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,072
643
42
4
0
242,083
0
W
Hachiman
6,057
551
79
7
0
188,641
0
L
Chaac
5,328
484
44
4
0
214,933
0
W
Hades
7,089
644
68
6
0
212,602
0
L
Baron Samedi
6,158
560
56
5
0
212,391
0
L
Guan Yu
5,972
543
26
2
0
253,905
2
L
Fenrir
6,831
621
75
7
0
243,496
0
W
Achilles
7,040
640
64
6
0
232,507
0
L
Neith
5,885
535
70
6
0
191,560
0
W
Cliodhna
5,899
536
49
4
0
249,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role