Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Boadisafa
Chang'e
Level 94
God Stats
36W - 33L
1,592 SR
Queue Stats
1,092W - 1,033L
1,473 Elo+
Solo
Skadi
Skadi
HazePapiii
Skadi
Level 134
God Stats
5W - 7L
1,490 SR
Queue Stats
327W - 314L
1,507 Elo+
Party 1
Bacchus
Bacchus
PhoenixTearss
Bacchus
Level 127
God Stats
81W - 73L
1,508 SR
Queue Stats
418W - 436L
1,521 Elo+
Party 1
Baba Yaga
Baba Yaga
Reaver1300
Baba Yaga
Level 145
God Stats
3W - 0L
1,560 SR
Queue Stats
6W - 10L
1,346 Elo+
Party 1
Team Averages
Level 129
1,530 SR
1,469 Elo+

VS

Team Averages
Level 168
1,453 SR
1,506 Elo+
Tyr
Tyr
Artagorn
Tyr
Level 239
God Stats
0W - 3L
1,400 SR
Queue Stats
333W - 326L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
BREC91
Ao Kuang
Level 160
God Stats
7W - 16L
1,017 SR
Queue Stats
278W - 267L
1,448 Elo+
Solo
Scylla
Scylla
BlueKnight129
Scylla
Level 190
God Stats
0W - 4L
1,470 SR
Queue Stats
1,144W - 1,143L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Irbin29
Danzaburou
Level 107
God Stats
5W - 2L
1,817 SR
Queue Stats
91W - 84L
1,519 Elo+
Solo
Khepri
Khepri
SPG SNORLAX
Khepri
Level 144
God Stats
2W - 5L
1,560 SR
Queue Stats
24W - 34L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 0
6,950
535
6,036
8,247
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Boadisafa
Chang'e
14
3 / 0 / 2
7,854
604
5,363
8,045
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
12
3 / 0 / 3
7,683
591
9,657
7,101
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
10
2 / 0 / 5
6,710
516
4,245
5,201
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Reaver1300
Baba Yaga
13
2 / 0 / 2
7,143
549
4,745
5,698
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
7,568
582
4,890
9,982
7,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
BREC91
Ao Kuang
13
1 / 2 / 0
7,204
554
2,432
9,395
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 0
7,265
559
3,138
8,437
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Irbin29
Danzaburou
10
0 / 4 / 0
6,104
470
3,761
11,440
4,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
9
0 / 1 / 0
6,181
475
2,819
7,511
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
0
0
L
0
0
1
0.5
L
Ao Kuang
BREC91
Ao Kuang
1
2
0
0.5
L
0
3
0
0
W
Chang'e
Boadisafa
Chang'e
3
0
2
4
W
Skadi
3
0
3
4.5
L
Danzaburou
Irbin29
Danzaburou
0
4
0
0
W
Bacchus
2
0
5
4.5
W
Baba Yaga
Reaver1300
Baba Yaga
2
0
2
3
L
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
17,040
34,292
Taken
46,765
20,009
Mitigated
25,147
16,515
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,036
1,301
0
3,550
8,247
6,306
0
380
7,867
45,838
0
L
4,890
1,349
0
7,088
9,982
7,665
0
6,035
3,413
0
61,638
L
Ao Kuang
BREC91
Ao Kuang
2,432
370
58
1,807
9,395
3,635
0
1,767
7,628
61,133
0
L
3,138
132
0
1,290
8,437
3,156
669
7,259
1,178
57,641
0
W
Chang'e
Boadisafa
Chang'e
5,363
385
762
6,388
8,045
3,359
540
1,881
6,164
60,498
0
W
Skadi
9,657
4,940
0
2,612
7,101
2,577
752
1,473
5,628
0
57,940
L
Danzaburou
Irbin29
Danzaburou
3,761
853
0
2,575
11,440
4,540
0
2,333
9,107
0
45,440
W
Bacchus
4,245
464
0
1,237
5,201
4,820
0
1,127
4,074
10,731
0
W
Baba Yaga
Reaver1300
Baba Yaga
4,745
170
292
1,674
5,698
2,947
41
3,528
2,170
51,832
0
L
Khepri
2,819
247
150
2,102
7,511
6,151
0
2,411
5,050
23,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
34,322
403
Minions Killed
423
0
Camps Cleared
0
1,328,291
Distance Traveled
1,288,958
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,950
535
108
8
0
234,476
1
L
Tyr
7,568
582
111
9
0
272,047
0
L
Ao Kuang
7,204
554
96
7
0
260,576
0
L
Scylla
7,265
559
112
9
0
252,511
0
W
Chang'e
7,854
604
99
8
0
291,738
2
W
Skadi
7,683
591
93
7
0
256,354
4
L
Danzaburou
6,104
470
70
5
0
240,659
0
W
Bacchus
6,710
516
12
1
0
264,734
7
W
Baba Yaga
7,143
549
91
7
0
280,989
6
L
Khepri
6,181
475
34
3
0
263,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role