Player Matchup

Sol
Sol
 
Sol
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BrotUndSaft
Jing Wei
Level 166
God Stats
4W - 2L
1,446 SR
Queue Stats
163W - 181L
1,557 Elo+
Party 3
Ullr
Ullr
R3ymand
Ullr
Level 176
God Stats
1W - 1L
1,873 SR
Queue Stats
98W - 46L
1,698 Elo+
Party 3
Ymir
Ymir
Teall
Ymir
Level 83
God Stats
26W - 8L
1,599 SR
Queue Stats
1,647W - 477L
1,688 Elo+
Party 3
Agni
Agni
Wdowiar
Agni
Level 179
God Stats
2W - 2L
1,674 SR
Queue Stats
354W - 348L
1,557 Elo+
Solo
Team Averages
Level 161
1,618 SR
1,600 Elo+

VS

Team Averages
Level 156
1,602 SR
1,546 Elo+
Cernunnos
Cernunnos
HighStrikes
Cernunnos
Level 148
God Stats
2W - 0L
1,734 SR
Queue Stats
48W - 36L
1,546 Elo+
Party 2
Khepri
Khepri
Jerrserker
Khepri
Level 117
God Stats
2W - 2L
1,419 SR
Queue Stats
546W - 527L
1,515 Elo+
Party 1
Discordia
Discordia
Menatalic
Discordia
Level 128
God Stats
5W - 4L
1,718 SR
Queue Stats
384W - 372L
1,505 Elo+
Party 1
Arachne
Arachne
Secret007
Arachne
Level 240
God Stats
8W - 6L
1,502 SR
Queue Stats
422W - 433L
1,584 Elo+
Solo
Scylla
Scylla
yousef111222
Scylla
Level 148
God Stats
2W - 2L
1,636 SR
Queue Stats
92W - 62L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 4 / 5
7,659
696
12,242
11,856
4,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
BrotUndSaft
Jing Wei
15
4 / 6 / 2
8,337
758
8,128
11,869
5,743
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
R3ymand
Ullr
13
1 / 6 / 3
7,351
668
8,531
12,179
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Teall
Ymir
11
0 / 8 / 2
6,953
632
3,801
18,560
20,719
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Wdowiar
Agni
14
2 / 8 / 1
7,954
723
11,581
12,025
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HighStrikes
Cernunnos
18
12 / 2 / 15
10,786
981
21,842
13,347
9,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Jerrserker
Khepri
15
1 / 2 / 19
9,468
861
5,133
13,359
16,650
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Menatalic
Discordia
16
4 / 2 / 16
9,278
843
16,092
8,610
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Secret007
Arachne
16
4 / 1 / 23
9,793
890
5,224
14,893
21,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
17
11 / 1 / 11
10,397
945
14,393
7,663
4,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
116
8
Kills
32
32
Deaths
8
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
5
0.88
L
Jing Wei
BrotUndSaft
Jing Wei
4
6
2
0.83
W
Cernunnos
HighStrikes
Cernunnos
12
2
15
9.75
W
Khepri
Jerrserker
Khepri
1
2
19
5.25
W
Discordia
Menatalic
Discordia
4
2
16
6
L
Ullr
R3ymand
Ullr
1
6
3
0.42
W
Arachne
Secret007
Arachne
4
1
23
15.5
L
Ymir
Teall
Ymir
0
8
2
0.13
L
Agni
Wdowiar
Agni
2
8
1
0.31
W
Scylla
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,283
Damage
62,684
66,489
Taken
57,872
42,069
Mitigated
57,047
10,242
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,242
2,792
0
4,936
11,856
4,779
971
7,497
4,359
27,381
0
L
Jing Wei
BrotUndSaft
Jing Wei
8,128
5,960
0
1,750
11,869
5,743
134
5,363
6,506
0
20,319
W
Cernunnos
HighStrikes
Cernunnos
21,842
11,171
3,906
6,572
13,347
9,306
3,476
8,382
4,965
0
46,493
W
Khepri
Jerrserker
Khepri
5,133
671
1,138
2,839
13,359
16,650
426
6,695
6,664
8,346
0
W
Discordia
Menatalic
Discordia
16,092
590
2,850
2,595
8,610
5,143
677
3,100
5,510
29,143
0
L
Ullr
R3ymand
Ullr
8,531
1,949
444
722
12,179
5,582
56
6,990
5,189
0
13,308
W
Arachne
Secret007
Arachne
5,224
3,218
54
6,202
14,893
21,567
530
6,385
8,508
125
12,983
L
Ymir
Teall
Ymir
3,801
641
0
1,314
18,560
20,719
0
9,416
9,144
8,492
0
L
Agni
Wdowiar
Agni
11,581
105
60
1,016
12,025
5,246
0
6,457
5,568
20,919
0
W
Scylla
14,393
1,373
2,066
2,117
7,663
4,381
2,092
3,062
4,601
30,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,254
Gold Earned
49,722
118
Minions Killed
137
0
Camps Cleared
0
904,473
Distance Traveled
1,102,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,659
696
38
3
0
195,863
0
L
Jing Wei
8,337
758
30
3
0
160,863
0
W
Cernunnos
10,786
981
53
5
0
204,249
0
W
Khepri
9,468
861
11
1
0
223,209
0
W
Discordia
9,278
843
16
1
0
205,637
0
L
Ullr
7,351
668
17
2
0
197,082
0
W
Arachne
9,793
890
19
2
0
236,143
0
L
Ymir
6,953
632
11
1
0
170,282
0
L
Agni
7,954
723
22
2
0
180,383
0
W
Scylla
10,397
945
38
3
0
233,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role