Player Matchup

Martichoras
Martichoras
Gold I
 
Martichoras
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Ballzheimerz
Nu Wa
Platinum V
Level 128
God Stats
5W - 2L
2,029 SR
Queue Stats
235W - 224L
1,653 MMR
Solo
Thor
Thor
Gold I
BucketHeaded
Thor
Gold I
Level 129
God Stats
25W - 26L
1,532 SR
Queue Stats
327W - 340L
1,652 MMR
Solo
Sobek
Sobek
Gold II
Crwnd-Crow
Sobek
Gold II
Level 151
God Stats
3W - 6L
1,469 SR
Queue Stats
72W - 81L
1,599 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
V0LSKAYAAA
Erlang Shen
Gold III
Level 109
God Stats
5W - 2L
1,792 SR
Queue Stats
48W - 46L
1,645 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,664 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,644 SR
1,632 MMR
Mercury
Mercury
Silver I
ByTerex
Mercury
Silver I
Level 108
God Stats
0W - 2L
1,724 SR
Queue Stats
7W - 7L
1,643 MMR
Solo
Ullr
Ullr
Platinum V
ColeW-07
Ullr
Platinum V
Level 142
God Stats
6W - 8L
1,558 SR
Queue Stats
203W - 193L
1,622 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Deblante
Amaterasu
Platinum V
Level 215
God Stats
33W - 32L
1,532 SR
Queue Stats
865W - 893L
1,603 MMR
Solo
Janus
Janus
Gold II
Dimas1997
Janus
Gold II
Level 159
God Stats
10W - 12L
1,522 SR
Queue Stats
102W - 101L
1,649 MMR
Solo
Bacchus
Bacchus
Gold I
itsKraLiix
Bacchus
Gold I
Level 49
God Stats
2W - 1L
1,884 SR
Queue Stats
53W - 53L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
4 / 3 / 3
8,852
590
9,202
11,497
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 0 / 6
9,144
610
18,962
7,656
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 3 / 7
8,473
565
10,732
11,479
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
13
3 / 1 / 9
8,041
536
5,041
14,160
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
V0LSKAYAAA
Erlang Shen
15
0 / 1 / 1
8,613
574
12,806
15,087
13,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ao KuangAphroditeIx ChelSusano

VS

Bans
BakasuraHe BoSerqetHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ByTerex
Mercury
14
2 / 4 / 4
7,985
532
5,368
13,660
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
13
2 / 4 / 1
7,774
518
6,631
12,183
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Deblante
Amaterasu
15
1 / 1 / 0
8,544
570
10,003
19,626
17,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Janus
Dimas1997
Janus
12
1 / 8 / 3
7,420
495
9,919
12,525
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
itsKraLiix
Bacchus
12
2 / 4 / 4
7,585
506
5,286
15,092
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
8
8
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
3
3
1.83
W
8
0
6
11
W
6
3
7
3.17
L
Mercury
ByTerex
Mercury
2
4
4
1
L
Ullr
2
4
1
0.63
W
Sobek
3
1
9
7.5
L
Amaterasu
Deblante
Amaterasu
1
1
0
1
L
Janus
Dimas1997
Janus
1
8
3
0.31
W
Erlang Shen
V0LSKAYAAA
Erlang Shen
0
1
1
0.5
L
Bacchus
itsKraLiix
Bacchus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,743
Damage
37,207
59,879
Taken
73,086
40,890
Mitigated
44,308
19,333
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
9,202
3,072
0
3,092
11,497
5,756
175
996
10,501
0
81,892
W
18,962
4,612
0
1,571
7,656
2,844
0
3,859
3,613
86,563
0
W
10,732
699
0
1,032
11,479
4,618
0
5,262
5,999
0
48,319
L
Mercury
ByTerex
Mercury
5,368
1,821
0
967
13,660
4,234
0
5,303
8,357
0
67,461
L
Ullr
6,631
3,102
0
1,278
12,183
4,793
0
3,056
9,127
0
57,116
W
Sobek
5,041
606
0
5,471
14,160
13,686
0
4,520
9,474
19,604
0
L
Amaterasu
Deblante
Amaterasu
10,003
6,696
0
8,214
19,626
17,032
0
1,355
18,271
0
73,928
L
Janus
Dimas1997
Janus
9,919
736
0
298
12,525
4,368
34
6,458
6,067
56,689
0
W
Erlang Shen
V0LSKAYAAA
Erlang Shen
12,806
8,930
0
8,167
15,087
13,986
0
0
15,087
0
75,035
L
Bacchus
itsKraLiix
Bacchus
5,286
1,032
0
4,326
15,092
13,881
0
7,831
7,261
25,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,123
Gold Earned
39,308
485
Minions Killed
481
0
Camps Cleared
0
1,453,255
Distance Traveled
1,511,200
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,852
590
134
9
0
275,787
3
W
Nu Wa
9,144
610
129
9
0
289,930
4
W
Thor
8,473
565
70
5
0
313,347
5
L
Mercury
7,985
532
110
7
0
351,730
3
L
Ullr
7,774
518
100
7
0
288,378
2
W
Sobek
8,041
536
20
1
0
293,832
2
L
Amaterasu
8,544
570
128
9
0
318,365
1
L
Janus
7,420
495
100
7
0
259,868
0
W
Erlang Shen
8,613
574
132
9
0
280,359
4
L
Bacchus
7,585
506
43
3
0
292,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role