Player Matchup

Ishtar
Ishtar
Albert3466
Ishtar
Level 63
God Stats
10W - 3L
1,819 SR
Queue Stats
20W - 12L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
AnselBuckthorn
Kuzenbo
Level 17
God Stats
2W - 1L
1,525 SR
Queue Stats
17W - 8L
1,573 Elo+
Party 2
Lancelot
Lancelot
BigFlibbs
Lancelot
Level 148
God Stats
9W - 3L
1,568 SR
Queue Stats
50W - 50L
1,539 Elo+
Party 3
Sun Wukong
Sun Wukong
CherryPepsiLover
Sun Wukong
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,573 Elo+
Party 3
Janus
Janus
FantaLemonLover
Janus
Level 27
God Stats
4W - 1L
1,723 SR
Queue Stats
32W - 26L
1,557 Elo+
Party 3
Team Averages
Level 61
1,627 SR
1,552 Elo+

VS

Team Averages
Level 98
1,524 SR
1,582 Elo+
Aphrodite
Aphrodite
Dragonescalation
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,807 Elo+
Solo
Bellona
Bellona
Lukira
Bellona
Level 29
God Stats
4W - 5L
1,451 SR
Queue Stats
26W - 32L
1,462 Elo+
Party 1
Merlin
Merlin
Lun1k
Merlin
Level 109
God Stats
10W - 9L
1,628 SR
Queue Stats
139W - 122L
1,564 Elo+
Party 1
Awilix
Awilix
Nagiale
Awilix
Level 108
God Stats
1W - 4L
1,373 SR
Queue Stats
90W - 68L
1,568 Elo+
Party 1
Artemis
Artemis
iDanii96
Artemis
Level 176
God Stats
11W - 6L
1,666 SR
Queue Stats
229W - 242L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Albert3466
Ishtar
9
0 / 0 / 3
5,294
529
2,785
2,666
874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 1
5,276
528
3,371
5,503
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
BigFlibbs
Lancelot
11
2 / 1 / 0
6,150
615
7,489
8,372
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CherryPepsiLover
Sun Wukong
11
3 / 0 / 1
6,409
641
3,331
6,614
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 1
6,686
669
2,241
2,991
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
7
0 / 2 / 0
4,593
459
1,460
6,475
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Lukira
Bellona
10
0 / 1 / 1
5,550
555
3,682
8,669
7,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Lun1k
Merlin
11
1 / 0 / 0
6,024
602
3,118
3,343
1,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Nagiale
Awilix
10
0 / 2 / 2
5,255
526
2,782
6,750
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
iDanii96
Artemis
9
1 / 2 / 0
4,957
496
2,791
5,398
1,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
2
2
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Albert3466
Ishtar
0
0
3
1.5
W
0
1
1
0.5
W
Lancelot
BigFlibbs
Lancelot
2
1
0
2
W
Sun Wukong
CherryPepsiLover
Sun Wukong
3
0
1
3.5
L
Aphrodite
0
2
0
0
W
2
0
1
2.5
L
Bellona
Lukira
Bellona
0
1
1
0.5
L
Merlin
Lun1k
Merlin
1
0
0
1
L
Awilix
Nagiale
Awilix
0
2
2
0.5
L
Artemis
iDanii96
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,217
Damage
13,833
26,146
Taken
30,635
13,725
Mitigated
16,877
8,571
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Albert3466
Ishtar
2,785
1,492
0
1,351
2,666
874
270
31
2,635
0
37,882
W
3,371
1,431
0
1,490
5,503
5,022
0
966
4,537
11,645
0
W
Lancelot
BigFlibbs
Lancelot
7,489
1,220
0
3,319
8,372
3,514
0
2,080
6,292
0
49,659
W
Sun Wukong
CherryPepsiLover
Sun Wukong
3,331
880
0
1,461
6,614
3,347
375
277
6,337
0
50,880
L
Aphrodite
1,460
641
1,572
2,873
6,475
3,572
0
1,436
5,039
12,008
0
W
2,241
89
0
950
2,991
968
0
1,224
1,767
50,077
0
L
Bellona
Lukira
Bellona
3,682
833
0
2,703
8,669
7,952
0
52
8,617
0
38,970
L
Merlin
Lun1k
Merlin
3,118
146
0
1,504
3,343
1,072
0
1,122
2,221
51,179
0
L
Awilix
Nagiale
Awilix
2,782
1,362
0
915
6,750
2,385
0
1,563
5,187
0
36,675
L
Artemis
iDanii96
Artemis
2,791
1,131
0
1,532
5,398
1,896
0
1,439
3,959
0
30,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
26,379
356
Minions Killed
330
0
Camps Cleared
0
1,045,818
Distance Traveled
984,899
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,294
529
66
7
0
177,332
0
W
Kuzenbo
5,276
528
12
1
0
209,460
0
W
Lancelot
6,150
615
85
9
0
222,969
2
W
Sun Wukong
6,409
641
86
9
0
232,324
0
L
Aphrodite
4,593
459
14
1
0
191,247
1
W
Janus
6,686
669
107
11
0
203,733
0
L
Bellona
5,550
555
87
9
0
198,218
0
L
Merlin
6,024
602
98
10
0
209,491
2
L
Awilix
5,255
526
67
7
0
220,561
0
L
Artemis
4,957
496
64
6
0
165,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role