Player Matchup

Baron Samedi
Baron Samedi
Alnubis
Baron Samedi
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
10W - 8L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OWLPACINOOO
Morgan Le Fay
Level 44
God Stats
5W - 13L
1,387 SR
Queue Stats
181W - 191L
1,453 Elo+
Solo
Ishtar
Ishtar
YISUS001
Ishtar
Level 147
God Stats
1W - 1L
1,486 SR
Queue Stats
12W - 10L
1,433 Elo+
Party 1
Team Averages
Level 72
1,526 SR
1,431 Elo+

VS

Team Averages
Level 77
1,570 SR
1,450 Elo+
Ix Chel
Ix Chel
Donkey6654
Ix Chel
Level 103
God Stats
2W - 0L
1,590 SR
Queue Stats
26W - 21L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Dxchr1
Guan Yu
Level 89
God Stats
22W - 31L
1,389 SR
Queue Stats
257W - 284L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thxforfeeding
Tsukuyomi
Level 40
God Stats
4W - 5L
1,731 SR
Queue Stats
46W - 49L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alnubis
Baron Samedi
14
4 / 3 / 6
11,895
700
13,348
10,781
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
OWLPACINOOO
Morgan Le Fay
15
3 / 3 / 6
11,949
703
15,506
10,924
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
YISUS001
Ishtar
14
3 / 3 / 6
11,925
701
13,487
12,101
4,120
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Donkey6654
Ix Chel
16
4 / 2 / 5
13,270
781
13,968
15,275
8,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Dxchr1
Guan Yu
14
0 / 4 / 4
11,224
660
2,163
19,263
21,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Thxforfeeding
Tsukuyomi
16
5 / 4 / 2
12,800
753
12,285
17,259
8,118
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
9
9
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alnubis
Baron Samedi
4
3
6
2.33
W
Ix Chel
Donkey6654
Ix Chel
4
2
5
3.25
W
Guan Yu
Dxchr1
Guan Yu
0
4
4
0.5
L
Morgan Le Fay
OWLPACINOOO
Morgan Le Fay
3
3
6
2
W
Tsukuyomi
Thxforfeeding
Tsukuyomi
5
4
2
1.5
L
Ishtar
YISUS001
Ishtar
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,341
Damage
28,416
33,806
Taken
51,797
12,359
Mitigated
38,565
7,607
Healing
20,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alnubis
Baron Samedi
13,348
1,084
989
2,636
10,781
4,492
570
3,583
7,198
49,561
0
W
Ix Chel
Donkey6654
Ix Chel
13,968
936
2,582
5,957
15,275
8,666
749
8,554
6,721
77,778
0
W
Guan Yu
Dxchr1
Guan Yu
2,163
0
1,828
6,072
19,263
21,781
314
11,763
7,500
0
22,454
L
Morgan Le Fay
OWLPACINOOO
Morgan Le Fay
15,506
1,488
138
2,488
10,924
3,747
448
5,011
5,913
38,085
0
W
Tsukuyomi
Thxforfeeding
Tsukuyomi
12,285
2,309
0
4,152
17,259
8,118
1,766
9,315
7,944
174
59,457
L
Ishtar
YISUS001
Ishtar
13,487
9,571
0
1,356
12,101
4,120
1,095
6,052
6,049
0
42,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,769
Gold Earned
37,294
158
Minions Killed
189
0
Camps Cleared
0
829,799
Distance Traveled
990,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,895
700
61
4
0
283,893
0
W
Ix Chel
13,270
781
90
5
0
332,683
0
W
Guan Yu
11,224
660
39
2
0
329,949
0
L
Morgan Le Fay
11,949
703
40
2
0
277,858
0
W
Tsukuyomi
12,800
753
60
4
0
327,690
0
L
Ishtar
11,925
701
57
3
0
268,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role