Player Matchup

Hera
Hera
Eddiesheen
Hera
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,456 Elo+
Solo
Chaac
Chaac
Gunnersteele
Chaac
Level 26
God Stats
6W - 16L
1,338 SR
Queue Stats
7W - 25L
1,066 Elo+
Party 2
Cupid
Cupid
SyCoGoHome69
Cupid
Level 44
God Stats
0W - 4L
1,271 SR
Queue Stats
6W - 22L
1,086 Elo+
Party 2
Team Averages
Level 78
1,370 SR
1,203 Elo+

VS

Team Averages
Level 123
1,510 SR
1,550 Elo+
Shiva
Shiva
Dandalf1273
Shiva
Level 120
God Stats
4W - 0L
1,662 SR
Queue Stats
41W - 30L
1,580 Elo+
Party 1
Charybdis
Charybdis
HexxAdept
Charybdis
Level 145
God Stats
16W - 16L
1,491 SR
Queue Stats
127W - 120L
1,542 Elo+
Party 1
Scylla
Scylla
KingB01
Scylla
Level 103
God Stats
1W - 1L
1,376 SR
Queue Stats
37W - 37L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
9,747
750
11,947
11,966
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 6 / 2
10,054
773
7,705
15,227
20,237
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 6 / 3
9,139
703
6,862
12,239
4,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 15
10,284
791
6,097
13,442
10,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
HexxAdept
Charybdis
16
16 / 1 / 2
13,103
1,008
16,191
10,065
4,443
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
KingB01
Scylla
14
3 / 2 / 15
10,983
845
10,997
9,242
3,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
20
20
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
0
8
5
0.31
L
4
6
2
0.83
W
Charybdis
HexxAdept
Charybdis
16
1
2
17
W
Scylla
KingB01
Scylla
3
2
15
5.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
33,285
39,432
Taken
32,749
28,313
Mitigated
18,826
3,626
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,097
1,071
750
1,549
13,442
10,814
68
6,004
7,438
0
18,850
L
11,947
2,136
0
620
11,966
3,841
0
4,157
7,809
54,506
0
L
7,705
619
0
1,176
15,227
20,237
0
3,832
11,395
0
24,898
W
Charybdis
HexxAdept
Charybdis
16,191
9,672
0
856
10,065
4,443
2,273
2,277
7,788
0
61,953
W
Scylla
KingB01
Scylla
10,997
1,046
0
1,262
9,242
3,569
715
4,059
5,183
53,502
0
L
6,862
2,793
103
1,727
12,239
4,235
610
3,514
8,725
0
23,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
34,370
131
Minions Killed
176
0
Camps Cleared
0
645,497
Distance Traveled
742,738
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,284
791
11
1
0
259,175
1
L
Hera
9,747
750
75
6
0
225,975
1
L
Chaac
10,054
773
21
2
0
228,124
0
W
Charybdis
13,103
1,008
103
8
0
243,293
1
W
Scylla
10,983
845
62
5
0
240,270
0
L
Cupid
9,139
703
35
3
0
191,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role