Player Matchup

Raijin
Raijin
AlleasGreeD
Raijin
Level 105
God Stats
1W - 1L
1,689 SR
Queue Stats
34W - 35L
1,481 Elo+
Party 1
Thor
Thor
Buffalus
Thor
Level 123
God Stats
1W - 5L
1,375 SR
Queue Stats
52W - 70L
1,473 Elo+
Party 3
Ah Puch
Ah Puch
Cha0ticGood
Ah Puch
Level 147
God Stats
15W - 9L
1,393 SR
Queue Stats
1,040W - 1,031L
1,515 Elo+
Party 1
Ra
Ra
Pandhora
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,475 Elo+
Party 3
Nox
Nox
seniuv2
Nox
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,428 Elo+
Solo
Team Averages
Level 113
1,491 SR
1,475 Elo+

VS

Team Averages
Level 100
1,554 SR
1,485 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CoreyBer
Guan Yu
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 260L
1,495 Elo+
Solo
Xing Tian
Xing Tian
EKREMOYABI
Xing Tian
Level 28
God Stats
2W - 0L
1,765 SR
Queue Stats
60W - 72L
1,433 Elo+
Party 2
Baba Yaga
Baba Yaga
freedom92phant
Baba Yaga
Level 116
God Stats
8W - 3L
1,504 SR
Queue Stats
419W - 433L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 5 / 10
8,242
749
10,033
12,890
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
3 / 5 / 6
8,677
789
11,478
10,241
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Cha0ticGood
Ah Puch
17
5 / 2 / 5
9,689
881
16,762
8,160
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
0 / 5 / 9
8,024
729
3,910
9,103
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
14
4 / 5 / 7
8,629
784
6,168
8,286
3,144
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 3 / 11
9,741
886
6,507
9,015
4,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
14
6 / 4 / 15
9,171
834
11,554
15,039
19,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
CoreyBer
Guan Yu
14
2 / 4 / 16
8,952
814
3,605
14,072
14,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
EKREMOYABI
Xing Tian
15
4 / 3 / 13
9,261
842
4,534
14,633
18,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
freedom92phant
Baba Yaga
17
3 / 1 / 14
9,781
889
18,658
8,827
4,681
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
14
Kills
22
22
Deaths
15
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
11
4.17
W
Gilgamesh
 
Gilgamesh
6
4
15
3.38
L
Raijin
2
5
10
1.4
L
Thor
3
5
6
1.2
L
Ah Puch
Cha0ticGood
Ah Puch
5
2
5
3.75
W
Guan Yu
CoreyBer
Guan Yu
2
4
16
2.5
W
Xing Tian
EKREMOYABI
Xing Tian
4
3
13
3.5
L
0
5
9
0.9
W
Baba Yaga
freedom92phant
Baba Yaga
3
1
14
10
L
Nox
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,351
Damage
44,858
48,680
Taken
61,586
17,440
Mitigated
61,160
10,858
Healing
23,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,507
4,092
268
1,721
9,015
4,428
2,770
6,416
2,443
0
20,350
W
Gilgamesh
 
Gilgamesh
11,554
1,929
1,313
2,346
15,039
19,097
475
8,747
6,292
0
17,219
L
Raijin
10,033
746
476
1,450
12,890
4,618
448
6,145
6,662
18,422
0
L
Thor
11,478
1,345
891
1,052
10,241
3,690
148
4,632
5,529
0
17,810
L
Ah Puch
Cha0ticGood
Ah Puch
16,762
398
209
2,511
8,160
2,750
417
4,861
3,124
33,694
0
W
Guan Yu
CoreyBer
Guan Yu
3,605
75
6,299
3,844
14,072
14,573
486
8,325
5,747
0
4,479
W
Xing Tian
EKREMOYABI
Xing Tian
4,534
213
1,931
2,305
14,633
18,381
729
8,194
6,345
8,156
0
L
3,910
241
1,252
2,058
9,103
3,238
372
3,444
5,529
13,508
0
W
Baba Yaga
freedom92phant
Baba Yaga
18,658
149
369
2,922
8,827
4,681
2,064
4,941
3,886
45,108
0
L
Nox
6,168
618
588
371
8,286
3,144
332
4,110
4,033
10,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
46,906
107
Minions Killed
121
0
Camps Cleared
0
886,562
Distance Traveled
1,051,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,741
886
37
3
0
207,826
0
W
Gilgamesh
9,171
834
9
1
0
211,075
0
L
Raijin
8,242
749
11
1
0
155,537
0
L
Thor
8,677
789
18
2
0
179,320
0
L
Ah Puch
9,689
881
42
4
0
225,670
0
W
Guan Yu
8,952
814
3
0
0
228,225
0
W
Xing Tian
9,261
842
3
0
0
199,874
0
L
Ra
8,024
729
20
2
0
169,248
0
W
Baba Yaga
9,781
889
69
6
0
204,379
0
L
Nox
8,629
784
16
1
0
156,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role