Player Matchup

Susano
Susano
Natty6079
Susano
Level 58
God Stats
0W - 3L
1,318 SR
Queue Stats
78W - 70L
1,529 Elo+
Party 1
Thoth
Thoth
Ole134335
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
The Wolf7482
Jormungandr
Level 65
God Stats
12W - 8L
1,510 SR
Queue Stats
32W - 31L
1,490 Elo+
Party 1
Team Averages
Level 70
1,443 SR
1,503 Elo+

VS

Team Averages
Level 106
1,357 SR
1,514 Elo+
Hercules
Hercules
D3XHax0r_-
Hercules
Level 86
God Stats
11W - 4L
1,549 SR
Queue Stats
212W - 200L
1,464 Elo+
Solo
Merlin
Merlin
IblazeDahaze
Merlin
Level 104
God Stats
4W - 4L
1,330 SR
Queue Stats
67W - 71L
1,568 Elo+
Solo
Artemis
Artemis
WhyYouFeedMe
Artemis
Level 127
God Stats
6W - 10L
1,192 SR
Queue Stats
637W - 640L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Natty6079
Susano
12
2 / 6 / 1
9,771
651
6,646
12,859
5,994
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Ole134335
Thoth
14
1 / 3 / 3
10,440
696
18,055
9,340
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
The Wolf7482
Jormungandr
12
1 / 4 / 3
9,727
648
5,885
17,251
19,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D3XHax0r_-
Hercules
14
4 / 3 / 7
11,708
781
11,041
22,078
20,180
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
5 / 1 / 4
11,658
777
11,659
8,673
2,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
WhyYouFeedMe
Artemis
15
4 / 0 / 7
11,480
765
12,863
12,066
3,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
13
13
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
D3XHax0r_-
Hercules
4
3
7
2.5
W
Merlin
5
1
4
7
L
Susano
Natty6079
Susano
2
6
1
0.42
L
Thoth
Ole134335
Thoth
1
3
3
0.83
L
Jormungandr
The Wolf7482
Jormungandr
1
4
3
0.63
W
Artemis
WhyYouFeedMe
Artemis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
35,563
39,450
Taken
42,817
29,302
Mitigated
26,925
4,338
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
D3XHax0r_-
Hercules
11,041
3,357
0
8,731
22,078
20,180
138
9,392
12,686
0
30,444
W
Merlin
11,659
181
0
1,305
8,673
2,752
500
6,370
2,303
55,878
0
L
Susano
Natty6079
Susano
6,646
419
0
900
12,859
5,994
0
3,179
9,680
0
21,707
L
Thoth
Ole134335
Thoth
18,055
685
0
928
9,340
3,648
0
2,797
6,543
72,435
0
L
Jormungandr
The Wolf7482
Jormungandr
5,885
1,549
0
2,510
17,251
19,660
0
6,020
11,231
26,605
370
W
Artemis
WhyYouFeedMe
Artemis
12,863
4,706
0
4,914
12,066
3,993
2,405
8,139
3,927
0
60,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
34,846
152
Minions Killed
171
0
Camps Cleared
0
788,710
Distance Traveled
822,237
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,708
781
42
3
0
290,691
0
W
Merlin
11,658
777
56
4
0
271,293
0
L
Susano
9,771
651
32
2
0
275,801
0
L
Thoth
10,440
696
93
6
0
264,004
0
L
Jormungandr
9,727
648
27
2
0
248,905
6
W
Artemis
11,480
765
73
5
0
260,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role