Player Matchup

Sol
Sol
Tejati
Sol
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 103L
1,517 Elo+
Party 2
Maui
Maui
TouchMyYeti
Maui
Level 68
God Stats
6W - 3L
1,799 SR
Queue Stats
11W - 9L
1,605 Elo+
Party 2
Chiron
Chiron
Waikiki10
Chiron
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 158L
1,467 Elo+
Party 2
Team Averages
Level 108
1,600 SR
1,530 Elo+

VS

Team Averages
Level 78
1,547 SR
1,550 Elo+
Nox
Nox
 
Nox
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Knockboom
Anhur
Level 64
God Stats
6W - 3L
1,642 SR
Queue Stats
6W - 3L
1,680 Elo+
Party 1
Tsukuyomi
Tsukuyomi
regimagmar
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Tejati
Sol
13
2 / 0 / 8
9,990
768
10,060
8,229
2,575
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 12
9,642
742
3,659
9,492
9,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Waikiki10
Chiron
15
10 / 0 / 2
11,967
921
14,832
5,807
2,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 6 / 1
8,474
652
4,010
12,904
5,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Knockboom
Anhur
12
1 / 1 / 0
9,272
713
3,690
11,231
3,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
regimagmar
Tsukuyomi
9
0 / 5 / 1
8,127
625
6,873
8,066
2,767
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
1
0.08
L
Anhur
Knockboom
Anhur
1
1
0
1
W
Sol
Tejati
Sol
2
0
8
6
W
0
1
12
6
W
Chiron
Waikiki10
Chiron
10
0
2
11
L
Tsukuyomi
regimagmar
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
14,573
23,528
Taken
32,201
14,083
Mitigated
11,809
9,669
Healing
2,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,010
246
74
1,324
12,904
5,056
0
5,557
7,347
25,398
0
L
Anhur
Knockboom
Anhur
3,690
2,876
0
938
11,231
3,986
0
5,084
6,147
0
38,046
W
Sol
Tejati
Sol
10,060
2,426
0
4,983
8,229
2,575
1,343
1,702
6,527
58,364
0
W
3,659
434
0
1,361
9,492
9,088
286
1,850
7,642
9,803
0
W
Chiron
Waikiki10
Chiron
14,832
3,862
902
2,423
5,807
2,420
1,252
1,162
4,645
0
68,110
L
Tsukuyomi
regimagmar
Tsukuyomi
6,873
1,501
0
61
8,066
2,767
0
3,390
4,676
0
14,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
25,873
164
Minions Killed
119
0
Camps Cleared
0
732,621
Distance Traveled
647,247
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,474
652
35
3
0
214,455
0
L
Anhur
9,272
713
73
6
0
229,501
0
W
Sol
9,990
768
64
5
0
229,618
0
W
Maui
9,642
742
11
1
0
241,966
0
W
Chiron
11,967
921
89
7
0
261,037
3
L
Tsukuyomi
8,127
625
11
1
0
203,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role