Player Matchup

Arachne
Arachne
 
Arachne
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Antondias
Skadi
Level 158
God Stats
1W - 1L
1,353 SR
Queue Stats
66W - 84L
1,510 Elo+
Party 1
Achilles
Achilles
SmokaWeed
Achilles
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,635 Elo+
Party 1
Cerberus
Cerberus
Unicycle
Cerberus
Level 149
God Stats
1W - 1L
1,318 SR
Queue Stats
125W - 104L
1,598 Elo+
Party 1
Geb
Geb
helixmoneyshotz
Geb
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,592 Elo+
Party 1
Team Averages
Level 156
1,434 SR
1,567 Elo+

VS

Team Averages
Level 154
1,503 SR
1,522 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AlLegoshi
Bastet
Level 107
God Stats
1W - 2L
1,505 SR
Queue Stats
69W - 51L
1,615 Elo+
Solo
Heimdallr
Heimdallr
Anarkkí
Heimdallr
Level 147
God Stats
6W - 9L
1,395 SR
Queue Stats
553W - 562L
1,544 Elo+
Solo
Sobek
Sobek
Scotty97
Sobek
Level 155
God Stats
2W - 3L
1,616 SR
Queue Stats
74W - 97L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 0 / 8
8,563
856
4,079
10,135
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
Antondias
Skadi
14
2 / 0 / 12
8,005
801
9,661
5,901
3,697
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SmokaWeed
Achilles
15
4 / 1 / 11
8,179
818
11,760
10,259
11,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Unicycle
Cerberus
14
3 / 1 / 12
7,992
799
8,439
11,527
15,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 1 / 13
8,249
825
3,097
10,798
11,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 2 / 2
7,379
738
6,760
6,879
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
 
Apollo
11
0 / 3 / 0
6,274
627
5,843
6,643
3,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
AlLegoshi
Bastet
13
1 / 4 / 2
6,896
690
9,756
8,742
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
Anarkkí
Heimdallr
15
1 / 1 / 2
7,563
756
9,800
6,129
3,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Scotty97
Sobek
13
0 / 5 / 2
6,797
680
4,630
12,768
11,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
15
Kills
3
3
Deaths
15
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
8
9
L
Anhur
 
Anhur
1
2
2
1
L
Apollo
 
Apollo
0
3
0
0
L
Bastet
AlLegoshi
Bastet
1
4
2
0.5
L
Heimdallr
Anarkkí
Heimdallr
1
1
2
2
W
Skadi
Antondias
Skadi
2
0
12
8
L
Sobek
Scotty97
Sobek
0
5
2
0.2
W
Achilles
SmokaWeed
Achilles
4
1
11
9.5
W
Cerberus
Unicycle
Cerberus
3
1
12
9
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
36,789
48,620
Taken
41,161
50,139
Mitigated
24,750
21,652
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,079
3,088
782
1,351
10,135
8,676
0
765
9,370
0
10,348
L
Anhur
 
Anhur
6,760
3,035
546
1,911
6,879
3,367
207
1,973
4,780
0
21,338
L
Apollo
 
Apollo
5,843
2,603
0
886
6,643
3,118
0
1,583
4,828
0
12,008
L
Bastet
AlLegoshi
Bastet
9,756
1,829
532
1,393
8,742
3,843
0
1,885
6,502
0
18,005
L
Heimdallr
Anarkkí
Heimdallr
9,800
3,979
297
1,734
6,129
3,211
0
2,279
3,803
0
30,765
W
Skadi
Antondias
Skadi
9,661
3,530
1,715
936
5,901
3,697
1,328
342
5,559
0
26,504
L
Sobek
Scotty97
Sobek
4,630
62
176
1,771
12,768
11,211
0
2,588
9,411
12,488
0
W
Achilles
SmokaWeed
Achilles
11,760
1,892
4,269
2,730
10,259
11,009
0
1,501
8,758
0
19,251
W
Cerberus
Unicycle
Cerberus
8,439
282
3,009
2,590
11,527
15,562
254
1,045
10,482
15,093
1,228
W
3,097
432
1,947
2,323
10,798
11,195
26
977
9,821
10,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
34,909
139
Minions Killed
145
0
Camps Cleared
0
1,050,050
Distance Traveled
840,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,563
856
37
4
0
222,289
0
L
Anhur
7,379
738
36
4
0
155,121
0
L
Apollo
6,274
627
23
2
0
137,156
0
L
Bastet
6,896
690
15
2
0
203,662
0
L
Heimdallr
7,563
756
52
5
0
171,019
0
W
Skadi
8,005
801
40
4
0
196,435
0
L
Sobek
6,797
680
19
2
0
173,227
0
W
Achilles
8,179
818
18
2
0
228,785
0
W
Cerberus
7,992
799
31
3
0
210,016
0
W
Geb
8,249
825
13
1
0
192,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role