Player Matchup

Geb
Geb
BBKz FiN3sT
Geb
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 98L
1,441 Elo+
Party 2
Scylla
Scylla
BBKz S4VaG3
Scylla
Level 108
God Stats
0W - 2L
1,214 SR
Queue Stats
47W - 46L
1,451 Elo+
Party 2
Vulcan
Vulcan
JamaicanIdiot
Vulcan
Level 104
God Stats
4W - 2L
1,824 SR
Queue Stats
144W - 138L
1,302 Elo+
Solo
Persephone
Persephone
STORMMAN777
Persephone
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,258 Elo+
Solo
Bastet
Bastet
ohmygary
Bastet
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
191W - 215L
1,387 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,368 Elo+

VS

Team Averages
Level 82
1,477 SR
1,401 Elo+
Ah Puch
Ah Puch
E_howdo_thatkid
Ah Puch
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
133W - 150L
1,405 Elo+
Solo
Neith
Neith
NobleVenom91
Neith
Level 65
God Stats
3W - 2L
1,486 SR
Queue Stats
155W - 162L
1,425 Elo+
Solo
Atlas
Atlas
TreMoeNease
Atlas
Level 143
God Stats
7W - 2L
1,805 SR
Queue Stats
389W - 399L
1,399 Elo+
Party 1
Merlin
Merlin
laydish14
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 90L
1,300 Elo+
Solo
Hera
Hera
moetrenease
Hera
Level 103
God Stats
6W - 10L
1,308 SR
Queue Stats
327W - 319L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
5,500
611
453
3,132
2,934
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
16
8 / 5 / 2
9,054
1,006
7,633
8,550
3,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 3
7,245
805
5,051
5,414
2,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
STORMMAN777
Persephone
11
1 / 8 / 6
7,003
778
2,048
10,380
3,815
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
ohmygary
Bastet
13
3 / 6 / 8
7,767
863
10,886
12,817
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 14
9,839
1,093
11,031
7,745
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 3 / 10
8,469
941
7,993
8,151
3,330
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 3 / 11
10,183
1,131
4,577
11,679
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
laydish14
Merlin
13
0 / 3 / 11
7,897
877
2,110
7,583
3,416
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 10
8,525
947
8,140
5,883
2,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
13
Kills
24
25
Deaths
14
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Scylla
8
5
2
1.8
W
8
2
14
7.5
L
1
4
3
0.63
W
4
3
10
3
L
Persephone
STORMMAN777
Persephone
1
8
6
0.5
W
7
3
11
4.17
W
Merlin
laydish14
Merlin
0
3
11
1.83
W
5
3
10
3.33
L
Bastet
ohmygary
Bastet
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
33,851
40,293
Taken
41,041
18,464
Mitigated
26,817
5,268
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
453
20
0
0
3,132
2,934
0
2,145
987
802
0
L
Scylla
7,633
240
122
637
8,550
3,869
0
5,774
2,708
16,986
0
W
11,031
520
581
1,540
7,745
3,537
1,718
2,294
5,451
30,230
0
L
5,051
1,832
182
177
5,414
2,399
0
3,425
1,915
12,020
0
W
7,993
2,657
1,046
1,609
8,151
3,330
1,703
2,821
5,330
0
16,437
L
Persephone
STORMMAN777
Persephone
2,048
514
0
58
10,380
3,815
0
6,638
3,604
5,160
0
W
4,577
1,597
38
1,711
11,679
13,838
238
3,946
7,733
11,839
0
W
Merlin
laydish14
Merlin
2,110
27
1,232
902
7,583
3,416
1,774
2,838
4,745
11,006
0
W
8,140
3,003
795
684
5,883
2,696
2,047
3,286
2,597
13,165
0
L
Bastet
ohmygary
Bastet
10,886
1,932
730
3,362
12,817
5,447
0
7,500
5,209
0
17,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
44,913
59
Minions Killed
114
0
Camps Cleared
0
629,881
Distance Traveled
823,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,500
611
0
0
0
33,575
0
L
Scylla
9,054
1,006
24
3
0
161,068
0
W
Ah Puch
9,839
1,093
45
5
0
180,475
0
L
Vulcan
7,245
805
9
1
0
115,017
0
W
Neith
8,469
941
15
2
0
158,113
0
L
Persephone
7,003
778
9
1
0
169,552
0
W
Atlas
10,183
1,131
13
1
0
188,798
0
W
Merlin
7,897
877
25
3
0
147,217
0
W
Hera
8,525
947
16
2
0
148,655
0
L
Bastet
7,767
863
17
2
0
150,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role