Player Matchup

Neith
Neith
MangekyouxX
Neith
Level 148
God Stats
23W - 13L
1,520 SR
Queue Stats
450W - 686L
1,313 Elo+
Solo
Thoth
Thoth
Oni Goblin
Thoth
Level 151
God Stats
7W - 9L
1,401 SR
Queue Stats
434W - 451L
1,466 Elo+
Solo
Guan Yu
Guan Yu
SlimBoiiThicc
Guan Yu
Level 159
God Stats
15W - 11L
1,494 SR
Queue Stats
244W - 270L
1,460 Elo+
Solo
Team Averages
Level 153
1,472 SR
1,413 Elo+

VS

Team Averages
Level 96
1,557 SR
1,416 Elo+
Ishtar
Ishtar
Athens8865
Ishtar
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Merlin
Merlin
NAIBUTAFLY
Merlin
Level 129
God Stats
8W - 17L
1,524 SR
Queue Stats
372W - 395L
1,403 Elo+
Solo
Achilles
Achilles
Serovich Ind
Achilles
Level 88
God Stats
1W - 1L
1,646 SR
Queue Stats
98W - 83L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
10,647
710
4,874
11,907
4,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
14
7 / 2 / 3
11,838
789
16,808
9,067
3,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
13
2 / 1 / 9
10,773
718
7,271
14,671
15,702
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Athens8865
Ishtar
13
0 / 3 / 4
9,797
653
8,143
10,423
2,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
NAIBUTAFLY
Merlin
13
0 / 5 / 2
9,606
640
12,072
8,407
2,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Serovich Ind
Achilles
13
4 / 3 / 0
10,580
705
7,390
15,378
16,915
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Athens8865
Ishtar
0
3
4
0.67
W
2
1
6
5
L
Merlin
NAIBUTAFLY
Merlin
0
5
2
0.2
W
Thoth
7
2
3
4.25
L
Achilles
Serovich Ind
Achilles
4
3
0
1.33
W
Guan Yu
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,953
Damage
27,605
35,645
Taken
34,208
23,880
Mitigated
22,060
13,638
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Athens8865
Ishtar
8,143
4,331
0
973
10,423
2,933
0
5,913
4,510
0
34,013
W
4,874
1,771
0
1,397
11,907
4,934
1,080
4,170
7,737
0
37,596
L
Merlin
NAIBUTAFLY
Merlin
12,072
354
317
1,057
8,407
2,212
0
4,318
4,089
53,733
0
W
Thoth
16,808
1,311
362
703
9,067
3,244
0
2,875
6,192
63,469
0
L
Achilles
Serovich Ind
Achilles
7,390
1,928
0
3,462
15,378
16,915
0
6,944
8,434
0
24,700
W
Guan Yu
7,271
793
3,551
7,625
14,671
15,702
126
5,345
9,326
0
22,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
29,983
159
Minions Killed
146
0
Camps Cleared
0
831,743
Distance Traveled
790,465
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,797
653
48
3
0
251,558
0
W
Neith
10,647
710
63
4
0
262,631
0
L
Merlin
9,606
640
75
5
0
248,026
0
W
Thoth
11,838
789
78
5
0
250,655
3
L
Achilles
10,580
705
23
2
0
290,881
5
W
Guan Yu
10,773
718
18
1
0
318,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role