Player Matchup

Raijin
Raijin
BigSPLATTO
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,173 Elo+
Party 1
Hel
Hel
ConsumePollo
Hel
Level 204
God Stats
2W - 0L
1,623 SR
Queue Stats
39W - 45L
1,454 Elo+
Party 1
Martichoras
Martichoras
DeanTheChief
Martichoras
Level 159
God Stats
1W - 0L
1,662 SR
Queue Stats
33W - 34L
1,502 Elo+
Party 1
Hercules
Hercules
Orbitalzone
Hercules
Level 153
God Stats
2W - 1L
1,510 SR
Queue Stats
259W - 257L
1,451 Elo+
Solo
Nox
Nox
X-RAY0505
Nox
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,673 Elo+
Party 1
Team Averages
Level 134
1,559 SR
1,451 Elo+

VS

Team Averages
Level 141
1,566 SR
1,531 Elo+
Hel
Hel
Grim9818
Hel
Level 121
God Stats
4W - 2L
1,617 SR
Queue Stats
241W - 233L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
Kaknucklehead
Kuzenbo
Level 157
God Stats
11W - 7L
2,041 SR
Queue Stats
546W - 569L
1,529 Elo+
Solo
Neith
Neith
Musicalitey
Neith
Level 154
God Stats
11W - 12L
1,464 SR
Queue Stats
1,041W - 1,006L
1,543 Elo+
Solo
Thanatos
Thanatos
PuffPro
Thanatos
Level 143
God Stats
2W - 4L
1,209 SR
Queue Stats
184W - 195L
1,436 Elo+
Solo
Hades
Hades
Whisperx
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 92L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigSPLATTO
Raijin
12
0 / 5 / 9
7,242
724
7,786
9,082
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 11
8,485
849
9,324
11,355
6,546
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Martichoras
DeanTheChief
Martichoras
16
7 / 1 / 8
9,271
927
17,284
14,140
7,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Orbitalzone
Hercules
15
3 / 1 / 12
8,543
854
8,143
14,918
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 2 / 13
8,389
839
8,076
6,710
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,274
827
11,574
11,744
6,725
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
14
3 / 2 / 5
8,467
847
6,253
14,957
21,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 5
7,469
747
13,484
13,213
6,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
PuffPro
Thanatos
10
1 / 4 / 2
6,595
660
6,186
8,958
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Whisperx
Hades
15
2 / 5 / 5
8,283
828
9,454
12,507
7,732
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
17
Kills
8
10
Deaths
17
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
BigSPLATTO
Raijin
0
5
9
0.9
W
5
1
11
10.5
W
Martichoras
DeanTheChief
Martichoras
7
1
8
11
L
2
3
6
1.67
L
Kuzenbo
3
2
5
2.75
L
0
3
5
0.83
W
Hercules
Orbitalzone
Hercules
3
1
12
9
L
Thanatos
PuffPro
Thanatos
1
4
2
0.5
L
Hades
Whisperx
Hades
2
5
5
0.9
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,613
Damage
46,951
56,205
Taken
61,379
37,676
Mitigated
46,780
31,401
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BigSPLATTO
Raijin
7,786
903
370
479
9,082
3,661
131
4,658
4,424
12,184
0
W
9,324
1,072
13,962
7,453
11,355
6,546
667
6,003
5,352
15,089
0
W
Martichoras
DeanTheChief
Martichoras
17,284
6,170
949
3,363
14,140
7,684
1,670
6,745
7,395
0
42,975
L
11,574
837
6,018
4,490
11,744
6,725
0
5,789
5,793
25,306
0
L
Kuzenbo
6,253
1,891
1,758
1,954
14,957
21,203
0
5,332
9,337
10,379
0
L
13,484
4,417
1,324
3,238
13,213
6,649
486
5,509
7,460
0
27,627
W
Hercules
Orbitalzone
Hercules
8,143
960
866
3,101
14,918
16,675
169
5,937
8,981
0
11,865
L
Thanatos
PuffPro
Thanatos
6,186
671
135
2,098
8,958
4,471
772
2,991
5,901
0
10,637
L
Hades
Whisperx
Hades
9,454
1,002
488
1,944
12,507
7,732
0
4,659
7,702
18,984
0
W
8,076
824
397
461
6,710
3,110
1,213
3,938
2,772
19,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
39,088
123
Minions Killed
99
0
Camps Cleared
0
886,936
Distance Traveled
949,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,242
724
12
1
0
144,661
0
W
Hel
8,485
849
14
1
0
189,746
0
W
Martichoras
9,271
927
65
7
0
157,707
0
L
Hel
8,274
827
32
3
0
195,624
0
L
Kuzenbo
8,467
847
4
0
0
197,342
0
L
Neith
7,469
747
31
3
0
221,743
0
W
Hercules
8,543
854
6
1
0
192,891
0
L
Thanatos
6,595
660
4
0
0
161,219
0
L
Hades
8,283
828
28
3
0
173,253
0
W
Nox
8,389
839
26
3
0
201,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role