Player Matchup

Baron Samedi
Baron Samedi
BushidoBrown27
Baron Samedi
Level 6
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 5L
1,133 Elo+
Party 2
Susano
Susano
ItComes
Susano
Level 29
God Stats
8W - 7L
1,491 SR
Queue Stats
34W - 58L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
WolfARM
Hou Yi
Level 108
God Stats
21W - 20L
1,494 SR
Queue Stats
166W - 167L
1,407 Elo+
Solo
Sobek
Sobek
WubbaFluff
Sobek
Level 82
God Stats
1W - 1L
1,697 SR
Queue Stats
81W - 83L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
aiden2511
Gilgamesh
Level 87
God Stats
10W - 14L
1,385 SR
Queue Stats
32W - 41L
1,391 Elo+
Party 2
Team Averages
Level 62
1,469 SR
1,361 Elo+

VS

Team Averages
Level 84
1,530 SR
1,511 Elo+
Surtr
Surtr
 
Surtr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Aibesell
Neith
Level 79
God Stats
34W - 30L
1,497 SR
Queue Stats
78W - 71L
1,529 Elo+
Party 1
Hel
Hel
AokiiSenpaii
Hel
Level 82
God Stats
12W - 4L
1,898 SR
Queue Stats
34W - 18L
1,652 Elo+
Solo
Fenrir
Fenrir
DarthThunder00
Fenrir
Level 49
God Stats
2W - 2L
1,282 SR
Queue Stats
75W - 95L
1,399 Elo+
Party 1
Discordia
Discordia
Dormillion
Discordia
Level 105
God Stats
8W - 9L
1,475 SR
Queue Stats
864W - 800L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BushidoBrown27
Baron Samedi
7
0 / 5 / 0
4,358
436
1,183
5,365
2,088
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
ItComes
Susano
9
1 / 2 / 0
5,549
555
3,543
8,661
3,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
WolfARM
Hou Yi
7
0 / 3 / 1
4,570
457
2,902
9,017
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
8
1 / 0 / 0
5,130
513
2,283
7,204
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
aiden2511
Gilgamesh
8
0 / 3 / 0
5,089
509
3,673
8,987
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
4 / 0 / 1
6,238
624
5,756
8,182
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Aibesell
Neith
9
3 / 0 / 0
5,305
531
7,014
5,221
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 2
5,421
542
4,566
5,127
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
2 / 0 / 3
6,012
601
2,624
5,811
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Dormillion
Discordia
10
3 / 1 / 2
6,308
631
4,383
2,944
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
1
4.5
W
Neith
Aibesell
Neith
3
0
0
3
W
0
1
2
1
L
Baron Samedi
BushidoBrown27
Baron Samedi
0
5
0
0
W
2
0
3
3.5
W
Discordia
Dormillion
Discordia
3
1
2
4
L
Susano
ItComes
Susano
1
2
0
0.5
L
Hou Yi
WolfARM
Hou Yi
0
3
1
0.17
L
Sobek
1
0
0
1
L
Gilgamesh
aiden2511
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,584
Damage
24,343
39,234
Taken
27,285
19,458
Mitigated
13,994
9,355
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,756
1,417
0
1,860
8,182
6,288
60
0
7,816
482
37,758
W
Neith
Aibesell
Neith
7,014
2,728
0
922
5,221
1,765
210
896
4,325
0
39,546
W
4,566
526
1,690
3,287
5,127
2,739
0
1,325
3,802
17,459
0
L
Baron Samedi
BushidoBrown27
Baron Samedi
1,183
88
0
274
5,365
2,088
0
3,167
2,198
17,271
0
W
2,624
361
0
1,233
5,811
2,300
0
504
5,229
0
34,936
W
Discordia
Dormillion
Discordia
4,383
0
0
491
2,944
902
323
741
2,165
45,378
0
L
Susano
ItComes
Susano
3,543
960
0
587
8,661
3,097
0
1,425
7,236
0
37,399
L
Hou Yi
WolfARM
Hou Yi
2,902
1,327
0
2,913
9,017
3,467
0
2,516
6,501
0
27,695
L
Sobek
2,283
432
0
3,524
7,204
5,990
0
1,558
5,646
12,397
0
L
Gilgamesh
aiden2511
Gilgamesh
3,673
1,288
0
2,057
8,987
4,816
0
484
8,503
0
27,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
29,284
218
Minions Killed
287
0
Camps Cleared
0
976,143
Distance Traveled
964,988
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,238
624
58
6
0
193,011
2
W
Neith
5,305
531
59
6
0
180,287
1
W
Hel
5,421
542
28
3
0
183,174
2
L
Baron Samedi
4,358
436
25
3
0
185,767
0
W
Fenrir
6,012
601
62
6
0
236,512
2
W
Discordia
6,308
631
80
8
0
172,004
2
L
Susano
5,549
555
68
7
0
215,490
0
L
Hou Yi
4,570
457
49
5
0
169,783
0
L
Sobek
5,130
513
16
2
0
213,392
1
L
Gilgamesh
5,089
509
60
6
0
191,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role