Player Matchup

Ix Chel
Ix Chel
Esquerra
Ix Chel
Level 107
God Stats
17W - 19L
1,500 SR
Queue Stats
350W - 221L
1,771 Elo+
Party 2
Neith
Neith
Ruzude
Neith
Level 101
God Stats
9W - 7L
1,525 SR
Queue Stats
207W - 201L
1,602 Elo+
Party 2
Thor
Thor
Utrippppyy
Thor
Level 126
God Stats
4W - 0L
1,702 SR
Queue Stats
102W - 100L
1,573 Elo+
Party 2
Team Averages
Level 111
1,576 SR
1,649 Elo+

VS

Team Averages
Level 113
1,493 SR
1,614 Elo+
Maui
Maui
BR0WN BULL
Maui
Level 129
God Stats
7W - 11L
1,340 SR
Queue Stats
77W - 79L
1,564 Elo+
Party 1
Nox
Nox
MidnightLyfe502
Nox
Level 126
God Stats
4W - 10L
1,640 SR
Queue Stats
228W - 217L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
Mighty T97
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Esquerra
Ix Chel
16
4 / 0 / 10
11,496
884
18,297
12,475
5,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Ruzude
Neith
13
1 / 4 / 9
10,165
782
5,327
9,518
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 5 / 5
11,962
920
10,608
12,546
4,781
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 9
9,129
702
1,812
16,454
18,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 3 / 3
9,919
763
7,467
9,641
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Mighty T97
Heimdallr
12
4 / 6 / 3
9,413
724
6,610
12,564
5,596
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
8
9
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Ix Chel
Esquerra
Ix Chel
4
0
10
9
L
4
3
3
1.83
L
Heimdallr
Mighty T97
Heimdallr
4
6
3
0.92
W
Neith
Ruzude
Neith
1
4
9
1.38
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,232
Damage
15,889
34,539
Taken
38,659
13,345
Mitigated
28,224
9,903
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,812
257
0
500
16,454
18,349
184
9,037
7,417
9,132
0
W
Ix Chel
Esquerra
Ix Chel
18,297
3,728
1,151
7,464
12,475
5,187
491
2,933
9,542
68,279
0
L
7,467
155
0
2,228
9,641
4,279
624
3,794
5,847
41,707
0
L
Heimdallr
Mighty T97
Heimdallr
6,610
2,129
0
983
12,564
5,596
909
5,812
6,752
0
24,108
W
Neith
Ruzude
Neith
5,327
897
0
1,288
9,518
3,377
1,572
2,664
6,854
0
45,041
W
10,608
1,751
0
0
12,546
4,781
636
4,156
8,390
0
29,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
28,461
162
Minions Killed
103
0
Camps Cleared
0
716,368
Distance Traveled
603,054
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,129
702
9
1
0
208,158
1
W
Ix Chel
11,496
884
69
5
0
267,040
0
L
Nox
9,919
763
71
5
0
204,295
3
L
Heimdallr
9,413
724
23
2
0
190,601
0
W
Neith
10,165
782
59
5
0
211,575
2
W
Thor
11,962
920
34
3
0
237,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role