Player Matchup

Hachiman
Hachiman
BanYarok2023
Hachiman
Level 41
God Stats
20W - 20L
1,495 SR
Queue Stats
371W - 375L
1,471 Elo+
Solo
Surtr
Surtr
ImprezvX
Surtr
Level 119
God Stats
3W - 0L
1,819 SR
Queue Stats
23W - 24L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Shaddr
Cthulhu
Level 119
God Stats
2W - 2L
1,335 SR
Queue Stats
93W - 74L
1,609 Elo+
Party 2
Team Averages
Level 93
1,550 SR
1,535 Elo+

VS

Team Averages
Level 36
1,428 SR
1,494 Elo+
Cthulhu
Cthulhu
Fatboylovesfood
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Heavenly08
Sylvanus
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
R0B0RAGE
Jormungandr
Level 24
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 11L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BanYarok2023
Hachiman
14
3 / 2 / 4
11,270
751
14,801
15,465
8,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
ImprezvX
Surtr
13
4 / 4 / 5
11,070
738
10,178
18,588
19,973
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
Shaddr
Cthulhu
14
3 / 0 / 7
11,146
743
19,967
17,381
20,969
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
10,948
730
12,588
19,411
28,347
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Heavenly08
Sylvanus
11
1 / 5 / 4
10,204
680
3,646
14,191
14,139
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
R0B0RAGE
Jormungandr
13
1 / 4 / 2
9,800
653
18,024
17,763
12,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
6
6
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BanYarok2023
Hachiman
3
2
4
2.5
L
4
1
2
5
L
Sylvanus
Heavenly08
Sylvanus
1
5
4
0.6
W
Surtr
ImprezvX
Surtr
4
4
5
1.63
L
Jormungandr
R0B0RAGE
Jormungandr
1
4
2
0.5
W
Cthulhu
Shaddr
Cthulhu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
34,258
51,434
Taken
51,365
49,034
Mitigated
55,087
16,595
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BanYarok2023
Hachiman
14,801
11,612
0
6,297
15,465
8,092
2,383
9,621
5,844
0
62,416
L
12,588
1,001
98
424
19,411
28,347
0
5,502
13,909
41,996
2,143
L
Sylvanus
Heavenly08
Sylvanus
3,646
1,839
669
939
14,191
14,139
0
5,764
8,427
13,658
0
W
Surtr
ImprezvX
Surtr
10,178
3,803
0
3,144
18,588
19,973
276
11,353
7,235
1,309
34,697
L
Jormungandr
R0B0RAGE
Jormungandr
18,024
5,297
0
3,729
17,763
12,601
0
6,820
10,943
61,296
0
W
Cthulhu
Shaddr
Cthulhu
19,967
1,627
841
6,313
17,381
20,969
162
12,498
4,883
48,651
2,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
30,952
169
Minions Killed
147
0
Camps Cleared
0
809,172
Distance Traveled
643,124
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,270
751
77
5
0
251,628
0
L
Cthulhu
10,948
730
30
2
0
283,932
0
L
Sylvanus
10,204
680
24
2
0
141,030
3
W
Surtr
11,070
738
45
3
0
265,446
0
L
Jormungandr
9,800
653
93
6
0
218,162
0
W
Cthulhu
11,146
743
47
3
0
292,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role