Player Matchup

Danzaburou
Danzaburou
ElNarkitoMarkito
Danzaburou
Level 17
God Stats
4W - 1L
1,715 SR
Queue Stats
43W - 34L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
GamingObelisk
Ne Zha
Level 70
God Stats
10W - 7L
1,906 SR
Queue Stats
210W - 236L
1,540 Elo+
Party 1
Hera
Hera
empyraa
Hera
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 136L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
lionunicornsmurf
Nu Wa
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 10L
1,751 Elo+
Party 1
Achilles
Achilles
mexamericanmoose
Achilles
Level 144
God Stats
3W - 1L
1,762 SR
Queue Stats
396W - 404L
1,581 Elo+
Party 1
Team Averages
Level 71
1,676 SR
1,581 Elo+

VS

Team Averages
Level 65
1,490 SR
1,421 Elo+
Sylvanus
Sylvanus
BlizzyGlizzy5
Sylvanus
Level 67
God Stats
6W - 10L
1,425 SR
Queue Stats
255W - 286L
1,412 Elo+
Party 3
Sun Wukong
Sun Wukong
IndiansSmell
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 49L
1,484 Elo+
Party 2
Nemesis
Nemesis
KorruptArsenal
Nemesis
Level 60
God Stats
17W - 20L
1,478 SR
Queue Stats
238W - 246L
1,425 Elo+
Party 3
Janus
Janus
PandaLenin
Janus
Level 155
God Stats
30W - 26L
1,614 SR
Queue Stats
579W - 521L
1,476 Elo+
Party 2
Cernunnos
Cernunnos
piemonster1457
Cernunnos
Level 35
God Stats
20W - 25L
1,432 SR
Queue Stats
39W - 67L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElNarkitoMarkito
Danzaburou
12
3 / 1 / 0
7,333
667
5,955
5,458
2,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
6,581
598
2,650
7,357
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
empyraa
Hera
12
0 / 2 / 2
6,569
597
2,954
5,565
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 4
7,850
714
7,764
5,619
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 1
5,971
543
6,827
10,949
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlizzyGlizzy5
Sylvanus
9
0 / 2 / 3
5,702
518
3,109
8,695
4,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
IndiansSmell
Sun Wukong
11
0 / 2 / 0
6,142
558
2,872
9,265
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
6,139
558
3,380
7,728
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
3 / 0 / 0
6,473
588
6,294
4,595
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
piemonster1457
Cernunnos
9
0 / 4 / 1
5,307
482
3,167
8,976
2,603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
5
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BlizzyGlizzy5
Sylvanus
0
2
3
0.75
W
Danzaburou
ElNarkitoMarkito
Danzaburou
3
1
0
3
W
2
0
0
2
L
Sun Wukong
IndiansSmell
Sun Wukong
0
2
0
0
L
2
0
1
2.5
L
Janus
3
0
0
3
W
Hera
empyraa
Hera
0
2
2
0.5
W
1
0
4
3
W
2
2
1
1.25
L
Cernunnos
piemonster1457
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
18,822
34,948
Taken
39,259
16,655
Mitigated
17,000
10,627
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BlizzyGlizzy5
Sylvanus
3,109
751
1,897
2,967
8,695
4,693
0
1,718
6,624
15,672
0
W
Danzaburou
ElNarkitoMarkito
Danzaburou
5,955
3,011
0
3,186
5,458
2,293
322
180
5,278
0
61,059
W
2,650
504
0
1,360
7,357
2,682
0
770
6,523
0
56,029
L
Sun Wukong
IndiansSmell
Sun Wukong
2,872
0
0
2,715
9,265
5,288
0
5,051
3,918
0
60,326
L
3,380
1,451
0
745
7,728
2,672
0
1,521
6,011
0
38,823
L
Janus
6,294
261
0
684
4,595
1,744
0
1,102
3,320
52,486
0
W
Hera
empyraa
Hera
2,954
298
0
1,044
5,565
2,282
0
3,265
2,080
51,266
0
W
7,764
1,771
0
1,704
5,619
1,856
0
0
5,619
66,372
0
W
6,827
1,443
0
3,333
10,949
7,542
0
4,662
6,045
0
21,165
L
Cernunnos
piemonster1457
Cernunnos
3,167
1,560
0
2,248
8,976
2,603
0
443
8,360
0
30,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
29,763
462
Minions Killed
342
0
Camps Cleared
0
1,122,025
Distance Traveled
1,100,528
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,702
518
35
3
0
218,741
3
W
Danzaburou
7,333
667
117
11
0
202,341
0
W
Ne Zha
6,581
598
91
8
0
272,471
3
L
Sun Wukong
6,142
558
91
8
0
211,810
2
L
Nemesis
6,139
558
69
6
0
254,546
2
L
Janus
6,473
588
98
9
0
215,224
4
W
Hera
6,569
597
119
11
0
208,011
1
W
Nu Wa
7,850
714
124
11
0
207,885
0
W
Achilles
5,971
543
11
1
0
231,317
0
L
Cernunnos
5,307
482
49
4
0
200,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role