Player Matchup

Kali
Kali
Silver III
KillianShields
Kali
Silver III
Level 128
God Stats
5W - 6L
1,683 SR
Queue Stats
22W - 33L
1,103 MMR
Solo
Eset
Eset
Silver I
Maxthekid6559
Eset
Silver I
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,145 MMR
Solo
Izanami
Izanami
Silver II
OMG iTz RaMp4g3
Izanami
Silver II
Level 94
God Stats
4W - 12L
1,155 SR
Queue Stats
15W - 24L
1,154 MMR
Solo
Tyr
Tyr
Silver IV
Shagraath
Tyr
Silver IV
Level 125
God Stats
1W - 2L
1,857 SR
Queue Stats
34W - 59L
1,102 MMR
Solo
Ares
Ares
Silver I
madraffa-san
Ares
Silver I
Level 129
God Stats
5W - 8L
1,571 SR
Queue Stats
517W - 533L
1,122 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,553 SR
1,125 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,540 SR
1,115 MMR
King Arthur
King Arthur
Silver I
NiicoTSR
King Arthur
Silver I
Level 126
God Stats
241W - 226L
1,540 SR
Queue Stats
719W - 737L
1,162 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
Schweizertime
Danzaburou
Silver IV
Level 106
God Stats
21W - 26L
1,524 SR
Queue Stats
75W - 87L
857 MMR
Solo
Chang'e
Chang'e
Silver I
SoletakenBlood
Chang'e
Silver I
Level 52
God Stats
44W - 38L
1,567 SR
Queue Stats
779W - 794L
1,161 MMR
Solo
Geb
Geb
Silver I
eclaireur99
Geb
Silver I
Level 85
God Stats
7W - 5L
1,517 SR
Queue Stats
122W - 128L
1,178 MMR
Party 1
Agni
Agni
Gold V
fistikos
Agni
Gold V
Level 180
God Stats
3W - 3L
1,554 SR
Queue Stats
273W - 286L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,437
634
2,439
6,336
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 3 / 0
3,712
530
1,240
3,676
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
4,132
590
3,276
4,859
1,527
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 0
4,376
625
1,883
5,244
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
4,031
576
2,160
4,111
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
He BoAphroditeCernunnosThor

VS

Bans
MartichorasIx ChelVamanaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NiicoTSR
King Arthur
9
1 / 1 / 0
4,840
691
3,375
5,187
2,354
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Schweizertime
Danzaburou
6
1 / 0 / 0
3,879
554
3,150
3,627
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 0 / 0
4,997
714
2,543
4,494
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
4,115
588
2,041
4,735
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
7
1 / 1 / 3
4,459
637
2,558
3,068
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
6
6
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
3
0
0
W
King Arthur
NiicoTSR
King Arthur
1
1
0
1
L
1
1
0
1
W
Danzaburou
Schweizertime
Danzaburou
1
0
0
1
L
0
1
0
0
W
3
0
0
3
W
0
1
1
0.5
W
Agni
1
1
3
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,998
Damage
13,667
24,226
Taken
21,111
11,835
Mitigated
8,339
10,115
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,439
962
0
2,378
6,336
2,248
0
2,310
4,026
0
22,060
L
1,240
244
0
889
3,676
1,341
0
2,611
1,065
16,248
0
W
King Arthur
NiicoTSR
King Arthur
3,375
700
0
2,011
5,187
2,354
0
0
4,892
0
30,770
L
3,276
2,658
0
2,409
4,859
1,527
0
813
4,046
0
30,011
W
Danzaburou
Schweizertime
Danzaburou
3,150
1,641
0
1,654
3,627
1,093
0
1,067
2,560
0
20,207
L
1,883
128
0
2,491
5,244
4,002
0
0
5,244
0
25,615
W
2,543
148
240
2,338
4,494
1,303
0
881
3,613
27,419
0
W
2,041
498
0
1,858
4,735
2,741
0
1,024
3,711
12,790
0
W
Agni
2,558
43
0
750
3,068
848
49
428
2,640
25,084
0
L
2,160
239
0
1,948
4,111
2,717
0
1,408
2,703
8,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,688
Gold Earned
22,290
204
Minions Killed
190
0
Camps Cleared
0
662,185
Distance Traveled
691,657
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,437
634
33
5
0
166,913
0
L
Eset
3,712
530
40
6
0
98,432
0
W
King Arthur
4,840
691
56
8
0
132,817
1
L
Izanami
4,132
590
67
10
0
130,974
0
W
Danzaburou
3,879
554
27
4
0
128,019
0
L
Tyr
4,376
625
58
8
0
139,752
0
W
Chang'e
4,997
714
46
7
0
153,771
0
W
Geb
4,115
588
15
2
0
137,898
2
W
Agni
4,459
637
46
7
0
139,152
2
L
Ares
4,031
576
6
1
0
126,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role