Player Matchup

Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RalfBoRd3r
Danzaburou
Level 159
God Stats
5W - 1L
1,675 SR
Queue Stats
593W - 678L
1,392 Elo+
Solo
Nemesis
Nemesis
TeleRicci
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 101L
1,486 Elo+
Solo
Odin
Odin
xxLMxx
Odin
Level 126
God Stats
11W - 7L
1,316 SR
Queue Stats
196W - 196L
1,432 Elo+
Solo
Team Averages
Level 142
1,498 SR
1,462 Elo+

VS

Team Averages
Level 117
1,440 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HYp3RZ_H96
Tiamat
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,559 Elo+
Solo
Fafnir
Fafnir
MexWolf
Fafnir
Level 108
God Stats
0W - 2L
1,270 SR
Queue Stats
84W - 94L
1,406 Elo+
Party 1
Cerberus
Cerberus
SwietaLama
Cerberus
Level 83
God Stats
3W - 2L
1,701 SR
Queue Stats
192W - 205L
1,385 Elo+
Party 1
Geb
Geb
tismey_68_
Geb
Level 119
God Stats
0W - 2L
1,229 SR
Queue Stats
120W - 103L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 5
5,900
1,180
1,755
6,442
5,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
 
Ganesha
10
0 / 1 / 7
5,438
1,088
4,233
4,990
5,305
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RalfBoRd3r
Danzaburou
11
3 / 0 / 3
6,041
1,208
5,583
2,292
1,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
TeleRicci
Nemesis
10
2 / 0 / 4
5,702
1,140
4,764
3,755
2,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
xxLMxx
Odin
10
1 / 1 / 6
5,808
1,162
1,847
4,729
3,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 2
4,928
986
3,282
2,812
1,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
HYp3RZ_H96
Tiamat
10
1 / 3 / 2
4,953
991
2,582
5,535
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
MexWolf
Fafnir
9
1 / 2 / 2
4,890
978
1,192
5,265
6,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
SwietaLama
Cerberus
9
0 / 2 / 2
4,844
969
3,013
6,406
6,367
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

1
0 / 0 / 0
1,256
251
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
7
Kills
3
3
Deaths
7
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
5
3.5
W
Ganesha
 
Ganesha
0
1
7
3.5
L
Mercury
 
Mercury
1
0
2
2
L
Tiamat
HYp3RZ_H96
Tiamat
1
3
2
0.67
L
Fafnir
MexWolf
Fafnir
1
2
2
1
W
Danzaburou
RalfBoRd3r
Danzaburou
3
0
3
4.5
L
Cerberus
SwietaLama
Cerberus
0
2
2
0.5
W
Nemesis
TeleRicci
Nemesis
2
0
4
4
L
0
0
0
0
W
Odin
xxLMxx
Odin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,182
Damage
10,069
22,208
Taken
20,018
17,906
Mitigated
17,085
10,298
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,755
204
1,249
1,345
6,442
5,517
96
1,045
5,397
5,361
0
W
Ganesha
 
Ganesha
4,233
386
1,430
640
4,990
5,305
173
1,187
3,803
5,075
0
L
Mercury
 
Mercury
3,282
231
219
392
2,812
1,230
0
1,034
1,778
0
11,022
L
Tiamat
HYp3RZ_H96
Tiamat
2,582
162
102
995
5,535
2,948
0
2,016
3,519
7,019
0
L
Fafnir
MexWolf
Fafnir
1,192
217
81
119
5,265
6,540
0
772
4,493
2,415
0
W
Danzaburou
RalfBoRd3r
Danzaburou
5,583
1,766
874
1,173
2,292
1,142
977
1,166
1,126
0
13,546
L
Cerberus
SwietaLama
Cerberus
3,013
49
179
1,321
6,406
6,367
0
2,166
4,240
4,268
698
W
Nemesis
TeleRicci
Nemesis
4,764
1,773
371
999
3,755
2,137
0
1,502
2,253
0
10,429
L
0
0
0
0
0
0
0
0
0
0
0
W
Odin
xxLMxx
Odin
1,847
389
1,647
570
4,729
3,805
26
1,189
3,540
0
6,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
20,871
56
Minions Killed
27
0
Camps Cleared
0
565,495
Distance Traveled
385,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,900
1,180
9
2
0
109,984
0
W
Ganesha
5,438
1,088
0
0
0
102,306
0
L
Mercury
4,928
986
7
1
0
129,707
0
L
Tiamat
4,953
991
13
3
0
94,588
0
L
Fafnir
4,890
978
4
1
0
82,627
0
W
Danzaburou
6,041
1,208
19
4
0
110,624
0
L
Cerberus
4,844
969
3
1
0
78,391
0
W
Nemesis
5,702
1,140
8
2
0
127,737
0
L
Geb
1,256
251
0
0
0
0
0
W
Odin
5,808
1,162
20
4
0
114,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role