Player Matchup

King Arthur
King Arthur
FazoDaTruth
King Arthur
Level 118
God Stats
43W - 34L
1,619 SR
Queue Stats
299W - 282L
1,520 Elo+
Solo
Ymir
Ymir
LonelyCapricorn
Ymir
Level 213
God Stats
3W - 0L
1,678 SR
Queue Stats
57W - 56L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
MrKleinclacker
Kukulkan
Level 128
God Stats
1W - 0L
1,714 SR
Queue Stats
16W - 14L
1,453 Elo+
Solo
Hou Yi
Hou Yi
TheGreatZambin0
Hou Yi
Level 162
God Stats
16W - 16L
1,621 SR
Queue Stats
398W - 351L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
萤火之烛安敢与日月争辉
Ao Kuang
Level 89
God Stats
13W - 3L
1,768 SR
Queue Stats
84W - 41L
1,753 Elo+
Party 1
Team Averages
Level 142
1,680 SR
1,574 Elo+

VS

Team Averages
Level 128
1,465 SR
1,618 Elo+
Cu Chulainn
Cu Chulainn
DracoFogoso
Cu Chulainn
Level 159
God Stats
7W - 3L
1,605 SR
Queue Stats
169W - 167L
1,594 Elo+
Solo
Heimdallr
Heimdallr
HorseJoke
Heimdallr
Level 147
God Stats
9W - 7L
1,718 SR
Queue Stats
144W - 135L
1,556 Elo+
Party 2
Ravana
Ravana
Skoodini
Ravana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,780 Elo+
Solo
Geb
Geb
Tectoniks
Geb
Level 129
God Stats
1W - 2L
1,204 SR
Queue Stats
86W - 72L
1,591 Elo+
Solo
Ix Chel
Ix Chel
nickalo
Ix Chel
Level 127
God Stats
2W - 3L
1,296 SR
Queue Stats
212W - 211L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FazoDaTruth
King Arthur
10
1 / 1 / 0
5,432
604
3,820
6,991
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 1 / 2
4,357
484
2,308
5,513
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
9
0 / 3 / 3
5,358
595
2,704
5,037
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 4
5,476
608
4,025
6,308
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
6 / 1 / 1
5,949
661
5,660
5,476
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DracoFogoso
Cu Chulainn
10
0 / 1 / 1
5,351
595
3,975
7,078
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
HorseJoke
Heimdallr
8
0 / 2 / 1
4,614
513
3,955
4,686
1,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
Skoodini
Ravana
6
1 / 2 / 2
4,573
508
1,664
3,231
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 2 / 3
4,675
519
2,275
7,883
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
nickalo
Ix Chel
11
5 / 2 / 0
6,558
729
5,403
5,505
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
6
7
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DracoFogoso
Cu Chulainn
0
1
1
0.5
W
King Arthur
FazoDaTruth
King Arthur
1
1
0
1
L
Heimdallr
HorseJoke
Heimdallr
0
2
1
0.25
W
1
1
2
2
W
Kukulkan
0
3
3
0.5
L
Ravana
Skoodini
Ravana
1
2
2
1
L
0
2
3
0.75
W
1
1
4
3
L
Ix Chel
nickalo
Ix Chel
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,517
Damage
17,272
29,325
Taken
28,383
14,133
Mitigated
14,284
8,663
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DracoFogoso
Cu Chulainn
3,975
564
0
2,071
7,078
3,920
0
0
7,078
0
41,640
W
King Arthur
FazoDaTruth
King Arthur
3,820
687
0
2,211
6,991
4,720
0
0
6,991
0
41,450
L
Heimdallr
HorseJoke
Heimdallr
3,955
2,716
0
1,554
4,686
1,783
0
1,484
3,202
0
27,293
W
2,308
302
0
1,430
5,513
3,445
0
2,224
3,289
10,659
0
W
Kukulkan
2,704
249
0
512
5,037
1,806
0
3,181
1,856
36,251
0
L
Ravana
Skoodini
Ravana
1,664
302
0
281
3,231
1,273
0
2,147
1,084
0
12,942
L
2,275
148
0
2,141
7,883
5,174
0
3,641
4,242
11,022
0
W
4,025
2,519
0
3,600
6,308
2,233
0
808
5,500
0
40,727
L
Ix Chel
nickalo
Ix Chel
5,403
1,042
113
546
5,505
2,134
0
3,400
2,105
42,083
0
W
5,660
1,096
0
910
5,476
1,929
0
1,465
4,011
43,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
25,771
300
Minions Killed
244
0
Camps Cleared
0
849,423
Distance Traveled
777,349
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,351
595
69
8
0
138,654
0
W
King Arthur
5,432
604
70
8
0
159,377
2
L
Heimdallr
4,614
513
53
6
0
141,591
0
W
Ymir
4,357
484
15
2
0
187,304
0
W
Kukulkan
5,358
595
75
8
0
152,700
2
L
Ravana
4,573
508
24
3
0
135,890
1
L
Geb
4,675
519
17
2
0
170,334
1
W
Hou Yi
5,476
608
72
8
0
145,599
0
L
Ix Chel
6,558
729
81
9
0
190,880
2
W
Ao Kuang
5,949
661
68
8
0
204,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role