Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DavidRTX19
Rama
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 98L
1,349 Elo+
Solo
Artio
Artio
DominusFelis
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
WantingToLearn
Bastet
Level 41
God Stats
2W - 1L
1,443 SR
Queue Stats
6W - 12L
1,273 Elo+
Party 2
Bellona
Bellona
ishmaelthesmiter
Bellona
Level 124
God Stats
6W - 3L
1,584 SR
Queue Stats
26W - 15L
1,664 Elo+
Solo
Team Averages
Level 77
1,505 SR
1,457 Elo+

VS

Team Averages
Level 52
1,457 SR
1,321 Elo+
Kumbhakarna
Kumbhakarna
ComicalLemur
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Hades
Hades
EsHoraDeComer
Hades
Level 37
God Stats
5W - 8L
1,268 SR
Queue Stats
110W - 104L
1,310 Elo+
Party 1
Thor
Thor
FoxyTheDog
Thor
Level 64
God Stats
2W - 5L
1,516 SR
Queue Stats
134W - 150L
1,408 Elo+
Solo
Poseidon
Poseidon
G1NGYMAN755
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Party 1
Cupid
Cupid
iluvou2001
Cupid
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
212W - 197L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
6 / 1 / 0
7,018
702
5,757
4,213
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 0
5,354
535
3,339
5,307
1,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
5,155
516
2,267
7,520
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 1
4,978
498
212
7,295
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 0
6,755
676
6,494
7,983
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ComicalLemur
Kumbhakarna
8
0 / 1 / 1
5,369
537
1,727
5,301
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,260
526
2,841
8,478
3,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 0
5,864
586
4,191
8,726
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
G1NGYMAN755
Poseidon
9
0 / 5 / 1
5,140
514
2,857
6,242
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
8
1 / 0 / 0
4,968
497
2,203
4,232
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
12
Kills
4
4
Deaths
12
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
0
6
L
Kumbhakarna
ComicalLemur
Kumbhakarna
0
1
1
0.5
W
2
2
0
1
W
0
1
1
0.5
L
0
3
0
0
L
3
3
0
1
L
Poseidon
G1NGYMAN755
Poseidon
0
5
1
0.1
W
0
0
1
0.5
L
Cupid
1
0
0
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,069
Damage
13,819
32,318
Taken
32,979
17,765
Mitigated
14,048
12,339
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,757
592
0
500
4,213
1,407
0
1,131
3,082
51,755
0
L
Kumbhakarna
ComicalLemur
Kumbhakarna
1,727
596
0
1,049
5,301
3,675
0
1,166
4,135
8,838
0
W
3,339
2,759
0
1,391
5,307
1,868
0
1,435
3,872
0
31,369
W
2,267
298
95
2,711
7,520
5,375
0
2,018
5,502
13,231
0
L
2,841
442
0
3,557
8,478
3,999
0
470
7,488
30,641
0
L
4,191
1,261
0
84
8,726
2,918
0
1,907
6,778
0
38,672
L
Poseidon
G1NGYMAN755
Poseidon
2,857
625
0
250
6,242
1,784
0
3,907
2,335
29,956
0
W
212
0
0
4,078
7,295
2,175
0
0
7,295
0
25,728
L
Cupid
2,203
1,746
779
524
4,232
1,672
115
574
3,658
0
31,164
W
6,494
1,353
0
3,564
7,983
6,940
130
2,841
5,142
0
45,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
26,601
287
Minions Killed
236
0
Camps Cleared
0
1,020,227
Distance Traveled
962,061
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,018
702
83
8
0
203,989
4
L
Kumbhakarna
5,369
537
10
1
0
196,310
0
W
Rama
5,354
535
56
6
0
183,643
0
W
Artio
5,155
516
17
2
0
201,066
0
L
Hades
5,260
526
56
6
0
188,742
1
L
Thor
5,864
586
57
6
0
182,576
0
L
Poseidon
5,140
514
49
5
0
215,920
0
W
Bastet
4,978
498
53
5
0
225,467
0
L
Cupid
4,968
497
64
6
0
178,513
0
W
Bellona
6,755
676
78
8
0
206,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role