Player Matchup

King Arthur
King Arthur
ElNarkitoMarkito
King Arthur
Level 17
God Stats
8W - 1L
1,500 SR
Queue Stats
43W - 34L
1,452 Elo+
Party 2
Apollo
Apollo
GaymerCabbage
Apollo
Level 48
God Stats
2W - 3L
1,373 SR
Queue Stats
147W - 219L
1,456 Elo+
Solo
Anubis
Anubis
empyraa
Anubis
Level 89
God Stats
2W - 0L
1,590 SR
Queue Stats
139W - 136L
1,540 Elo+
Party 2
Surtr
Surtr
lionunicornsmurf
Surtr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,728 Elo+
Party 2
Athena
Athena
mexamericanmoose
Athena
Level 144
God Stats
15W - 6L
1,811 SR
Queue Stats
396W - 404L
1,572 Elo+
Party 2
Team Averages
Level 66
1,555 SR
1,550 Elo+

VS

Team Averages
Level 114
1,535 SR
1,510 Elo+
Amaterasu
Amaterasu
Adxko
Amaterasu
Level 94
God Stats
13W - 12L
1,617 SR
Queue Stats
167W - 172L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
BreakfastAtNoon
Danzaburou
Level 123
God Stats
10W - 10L
1,554 SR
Queue Stats
172W - 167L
1,469 Elo+
Party 3
Atlas
Atlas
Silip9
Atlas
Level 87
God Stats
2W - 2L
1,611 SR
Queue Stats
98W - 92L
1,516 Elo+
Party 1
Tyr
Tyr
SunMalco
Tyr
Level 144
God Stats
13W - 20L
1,394 SR
Queue Stats
578W - 511L
1,508 Elo+
Solo
Ra
Ra
TheUntoldMyth
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElNarkitoMarkito
King Arthur
17
1 / 0 / 2
10,529
619
13,501
17,157
17,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 5 / 1
9,242
544
6,593
11,587
5,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
empyraa
Anubis
15
4 / 1 / 7
9,665
569
12,575
8,038
4,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 1 / 5
10,878
640
14,432
15,908
8,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 0 / 10
9,578
563
7,746
14,364
14,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adxko
Amaterasu
15
0 / 5 / 0
8,656
509
8,419
22,293
18,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BreakfastAtNoon
Danzaburou
14
3 / 3 / 1
9,074
534
7,596
11,470
5,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Silip9
Atlas
11
1 / 5 / 2
7,793
458
6,581
16,749
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 2
9,466
557
9,098
12,060
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 7 / 1
7,501
441
7,021
9,321
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
7
7
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Adxko
Amaterasu
0
5
0
0
L
Danzaburou
BreakfastAtNoon
Danzaburou
3
3
1
1.17
W
King Arthur
ElNarkitoMarkito
King Arthur
1
0
2
2
W
3
5
1
0.7
L
Atlas
Silip9
Atlas
1
5
2
0.4
L
3
1
2
4
L
0
7
1
0.07
W
Anubis
empyraa
Anubis
4
1
7
7.5
W
10
1
5
12.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,847
Damage
38,715
67,054
Taken
71,893
49,952
Mitigated
51,302
19,339
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Adxko
Amaterasu
8,419
3,027
0
7,624
22,293
18,751
0
3,981
18,208
0
78,424
L
Danzaburou
BreakfastAtNoon
Danzaburou
7,596
4,043
0
4,425
11,470
5,309
516
630
10,840
0
71,848
W
King Arthur
ElNarkitoMarkito
King Arthur
13,501
2,283
0
3,076
17,157
17,420
32
1,282
14,816
0
103,400
W
6,593
3,771
0
3,741
11,587
5,354
872
1,020
10,567
0
65,610
L
Atlas
Silip9
Atlas
6,581
2,875
234
2,324
16,749
17,518
0
6,584
10,145
21,580
0
L
9,098
2,267
0
3,415
12,060
7,178
0
4,019
8,010
0
93,190
L
7,021
415
306
804
9,321
2,546
0
5,197
3,939
59,389
0
W
Anubis
empyraa
Anubis
12,575
473
0
4,681
8,038
4,429
249
4,186
3,659
70,855
0
W
14,432
7,407
0
5,873
15,908
8,632
102
2,928
12,863
898
101,754
W
7,746
1,770
0
1,968
14,364
14,117
735
3,678
10,446
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
42,490
598
Minions Killed
554
0
Camps Cleared
0
1,709,186
Distance Traveled
1,702,725
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,656
509
142
8
0
307,756
0
L
Danzaburou
9,074
534
132
8
0
316,947
3
W
King Arthur
10,529
619
189
11
0
321,664
1
W
Apollo
9,242
544
122
7
0
303,028
2
L
Atlas
7,793
458
35
2
0
323,914
2
L
Tyr
9,466
557
136
8
0
426,637
1
L
Ra
7,501
441
109
6
0
327,471
4
W
Anubis
9,665
569
108
6
0
309,720
2
W
Surtr
10,878
640
122
7
0
418,160
0
W
Athena
9,578
563
57
3
0
356,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role