Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Edi1027
Baba Yaga
Level 129
God Stats
3W - 0L
1,514 SR
Queue Stats
158W - 128L
1,504 Elo+
Solo
Mulan
Mulan
Mashuq
Mulan
Level 66
God Stats
6W - 4L
1,722 SR
Queue Stats
342W - 341L
1,540 Elo+
Solo
Osiris
Osiris
xXDEFCONXx
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Solo
Team Averages
Level 95
1,547 SR
1,466 Elo+

VS

Team Averages
Level 115
1,493 SR
1,483 Elo+
Achilles
Achilles
BaldanCruz
Achilles
Level 114
God Stats
7W - 4L
1,308 SR
Queue Stats
254W - 272L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Luzifer
Danzaburou
Level 141
God Stats
7W - 1L
2,004 SR
Queue Stats
108W - 91L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Mokazel
Xing Tian
Level 87
God Stats
0W - 3L
1,285 SR
Queue Stats
446W - 456L
1,541 Elo+
Party 1
Artio
Artio
Seidan
Artio
Level 86
God Stats
0W - 4L
1,101 SR
Queue Stats
435W - 448L
1,541 Elo+
Party 1
Fenrir
Fenrir
XgThorsHammer
Fenrir
Level 147
God Stats
2W - 1L
1,768 SR
Queue Stats
141W - 141L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 11
8,425
843
8,932
8,267
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Freya
 
Freya
14
4 / 2 / 7
8,033
803
8,954
7,387
3,289
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Edi1027
Baba Yaga
15
7 / 1 / 9
8,907
891
13,723
8,533
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Mashuq
Mulan
16
3 / 2 / 14
9,374
937
12,662
13,182
15,612
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
xXDEFCONXx
Osiris
14
1 / 2 / 9
7,651
765
5,559
13,547
13,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaldanCruz
Achilles
13
3 / 5 / 5
7,955
796
10,887
13,924
24,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Luzifer
Danzaburou
15
0 / 3 / 6
7,468
747
14,368
10,496
6,834
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Mokazel
Xing Tian
13
0 / 4 / 6
6,833
683
6,434
10,346
12,956
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Seidan
Artio
12
2 / 5 / 4
7,153
715
5,676
12,762
13,793
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 2 / 4
7,811
781
5,114
9,475
11,948
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
19
Kills
8
8
Deaths
19
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
11
9.5
W
Freya
 
Freya
4
2
7
3.75
L
Achilles
BaldanCruz
Achilles
3
5
5
1.1
W
Baba Yaga
Edi1027
Baba Yaga
7
1
9
11.5
L
Danzaburou
Luzifer
Danzaburou
0
3
6
1
W
Mulan
Mashuq
Mulan
3
2
14
5
L
Xing Tian
Mokazel
Xing Tian
0
4
6
0.75
L
Artio
Seidan
Artio
2
5
4
0.8
L
3
2
4
2.5
W
Osiris
xXDEFCONXx
Osiris
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,830
Damage
42,479
50,916
Taken
57,003
41,107
Mitigated
70,025
25,337
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,932
162
6,350
4,247
8,267
4,225
231
797
7,180
16,353
0
W
Freya
 
Freya
8,954
2,305
501
1,293
7,387
3,289
352
1,364
5,897
14,492
0
L
Achilles
BaldanCruz
Achilles
10,887
1,027
1,557
1,700
13,924
24,494
0
9,187
4,737
0
15,226
W
Baba Yaga
Edi1027
Baba Yaga
13,723
708
1,799
3,028
8,533
4,429
360
1,058
7,284
31,164
0
L
Danzaburou
Luzifer
Danzaburou
14,368
3,521
1,006
3,282
10,496
6,834
0
6,208
4,288
0
32,474
W
Mulan
Mashuq
Mulan
12,662
2,083
357
4,368
13,182
15,612
339
4,315
8,547
3,987
16,061
L
Xing Tian
Mokazel
Xing Tian
6,434
936
1,554
1,125
10,346
12,956
0
5,126
5,220
11,263
0
L
Artio
Seidan
Artio
5,676
575
2,127
1,926
12,762
13,793
0
7,931
4,831
11,555
0
L
5,114
851
0
1,435
9,475
11,948
0
5,776
3,699
0
9,391
W
Osiris
xXDEFCONXx
Osiris
5,559
1,253
1,180
2,214
13,547
13,552
273
4,576
8,846
0
14,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
37,220
122
Minions Killed
80
0
Camps Cleared
0
973,118
Distance Traveled
981,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,425
843
16
2
0
182,722
0
W
Freya
8,033
803
23
2
0
201,972
0
L
Achilles
7,955
796
10
1
0
188,015
0
W
Baba Yaga
8,907
891
39
4
0
217,573
0
L
Danzaburou
7,468
747
38
4
0
190,311
0
W
Mulan
9,374
937
23
2
0
178,269
0
L
Xing Tian
6,833
683
12
1
0
192,459
0
L
Artio
7,153
715
13
1
0
181,491
0
L
Fenrir
7,811
781
7
1
0
229,688
0
W
Osiris
7,651
765
21
2
0
192,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role