Player Matchup

Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Evuaan
Hachiman
Level 26
God Stats
1W - 3L
1,719 SR
Queue Stats
18W - 25L
1,422 Elo+
Party 1
Cabrakan
Cabrakan
LDenyer95
Cabrakan
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
158W - 148L
1,545 Elo+
Party 1
Scylla
Scylla
andy2handy1
Scylla
Level 148
God Stats
0W - 3L
1,426 SR
Queue Stats
241W - 215L
1,549 Elo+
Solo
Achilles
Achilles
lStavy
Achilles
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
156W - 160L
1,168 Elo+
Solo
Team Averages
Level 104
1,574 SR
1,437 Elo+

VS

Team Averages
Level 101
1,672 SR
1,457 Elo+
Bastet
Bastet
Deathmen901
Bastet
Level 109
God Stats
10W - 5L
1,862 SR
Queue Stats
466W - 398L
1,512 Elo+
Solo
Hades
Hades
Marc_withaC
Hades
Level 137
God Stats
9W - 7L
1,595 SR
Queue Stats
489W - 489L
1,498 Elo+
Solo
Merlin
Merlin
OrangeShyGuy644
Merlin
Level 104
God Stats
4W - 1L
1,696 SR
Queue Stats
97W - 93L
1,524 Elo+
Solo
Hachiman
Hachiman
PotsMalone
Hachiman
Level 108
God Stats
3W - 0L
1,890 SR
Queue Stats
13W - 24L
1,365 Elo+
Solo
Bellona
Bellona
Seheya
Bellona
Level 47
God Stats
3W - 2L
1,318 SR
Queue Stats
70W - 98L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 4 / 0
5,790
483
4,209
9,560
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Evuaan
Hachiman
5
0 / 6 / 0
4,607
384
1,325
6,776
1,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LDenyer95
Cabrakan
5
0 / 5 / 0
4,904
409
1,819
11,048
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
10
0 / 2 / 0
5,482
457
529
5,403
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
lStavy
Achilles
11
4 / 5 / 0
6,731
561
9,621
14,458
13,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
10 / 0 / 6
7,890
658
10,086
8,910
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 13
7,296
608
4,625
4,855
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 3
7,838
653
4,964
3,362
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
PotsMalone
Hachiman
13
6 / 0 / 4
7,621
635
5,369
7,317
2,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Seheya
Bellona
10
1 / 4 / 4
6,314
526
4,667
12,666
12,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
4
Kills
21
22
Deaths
4
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
0
0
W
Bastet
10
0
6
13
L
Hachiman
Evuaan
Hachiman
0
6
0
0
L
Cabrakan
LDenyer95
Cabrakan
0
5
0
0
W
2
0
13
8.5
W
2
0
3
3.5
W
Hachiman
PotsMalone
Hachiman
6
0
4
8
W
Bellona
Seheya
Bellona
1
4
4
0.75
L
Scylla
0
2
0
0
L
Achilles
lStavy
Achilles
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
29,711
47,245
Taken
37,110
28,771
Mitigated
23,043
7,619
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,209
292
0
866
9,560
3,476
0
1,290
8,270
0
39,894
W
Bastet
10,086
3,159
0
2,387
8,910
3,606
110
659
8,251
0
44,873
L
Hachiman
Evuaan
Hachiman
1,325
509
0
1,046
6,776
1,411
0
1,913
4,863
0
13,794
L
Cabrakan
LDenyer95
Cabrakan
1,819
377
0
1,474
11,048
8,918
0
3,025
7,288
10,683
0
W
4,625
581
532
3,794
4,855
2,827
140
980
3,875
29,473
0
W
4,964
124
0
370
3,362
1,331
82
229
3,133
68,015
0
W
Hachiman
PotsMalone
Hachiman
5,369
3,021
0
3,940
7,317
2,980
610
480
6,837
0
60,476
W
Bellona
Seheya
Bellona
4,667
2,617
0
3,080
12,666
12,299
567
0
12,666
0
34,380
L
Scylla
529
0
0
750
5,403
1,496
0
1,159
4,244
29,649
0
L
Achilles
lStavy
Achilles
9,621
3,288
0
3,483
14,458
13,470
0
2,202
12,256
0
42,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
36,959
220
Minions Killed
373
0
Camps Cleared
0
1,048,654
Distance Traveled
1,286,821
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,790
483
69
6
0
262,466
0
W
Bastet
7,890
658
56
5
0
308,761
0
L
Hachiman
4,607
384
26
2
0
119,996
0
L
Cabrakan
4,904
409
15
1
0
234,038
0
W
Hades
7,296
608
43
4
0
247,604
1
W
Merlin
7,838
653
131
11
0
234,164
2
W
Hachiman
7,621
635
94
8
0
234,604
3
W
Bellona
6,314
526
49
4
0
261,688
0
L
Scylla
5,482
457
53
4
0
200,657
0
L
Achilles
6,731
561
57
5
0
231,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role