Player Matchup

Kumbhakarna
Kumbhakarna
ADMIREMYRED
Kumbhakarna
Level 145
God Stats
29W - 12L
1,667 SR
Queue Stats
378W - 397L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
CapitalSteez988
Sun Wukong
Level 123
God Stats
4W - 2L
1,659 SR
Queue Stats
45W - 38L
1,545 Elo+
Party 1
Mercury
Mercury
Liptation
Mercury
Level 48
God Stats
2W - 2L
1,448 SR
Queue Stats
96W - 112L
1,395 Elo+
Party 1
Sol
Sol
Moments John
Sol
Level 7
God Stats
5W - 3L
1,407 SR
Queue Stats
19W - 16L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr Speed oP
Baron Samedi
Level 22
God Stats
9W - 9L
1,449 SR
Queue Stats
58W - 62L
1,347 Elo+
Party 1
Team Averages
Level 69
1,526 SR
1,453 Elo+

VS

Team Averages
Level 88
1,480 SR
1,513 Elo+
Chang'e
Chang'e
IVIaGnIfiCeNcE
Chang'e
Level 89
God Stats
32W - 37L
1,525 SR
Queue Stats
244W - 241L
1,462 Elo+
Party 2
Discordia
Discordia
SIVIoKe TrAiL
Discordia
Level 86
God Stats
47W - 57L
1,489 SR
Queue Stats
708W - 739L
1,458 Elo+
Party 2
Achilles
Achilles
Zenaryo
Achilles
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,671 Elo+
Solo
Ymir
Ymir
dannyherr
Ymir
Level 83
God Stats
113W - 114L
1,486 SR
Queue Stats
1,047W - 1,040L
1,487 Elo+
Solo
Ravana
Ravana
xX410zSamuraiXx
Ravana
Level 94
God Stats
0W - 3L
1,403 SR
Queue Stats
82W - 81L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ADMIREMYRED
Kumbhakarna
17
3 / 0 / 22
11,355
1,136
4,216
8,004
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
CapitalSteez988
Sun Wukong
17
11 / 2 / 15
11,942
1,194
20,759
17,203
15,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Liptation
Mercury
17
8 / 2 / 13
11,334
1,133
14,128
14,381
7,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 15
10,739
1,074
20,380
11,243
5,279
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Mr Speed oP
Baron Samedi
17
3 / 0 / 22
10,803
1,080
18,741
7,519
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,212
1,021
9,881
15,244
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
SIVIoKe TrAiL
Discordia
15
1 / 8 / 3
9,310
931
12,604
15,569
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Achilles
Zenaryo
Achilles
15
2 / 3 / 0
9,484
948
12,579
13,510
13,297
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
15
0 / 5 / 4
10,303
1,030
7,137
20,807
24,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 10 / 5
8,975
898
8,636
18,798
9,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
19
30
Kills
5
6
Deaths
30
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ADMIREMYRED
Kumbhakarna
3
0
22
14
W
Sun Wukong
CapitalSteez988
Sun Wukong
11
2
15
9.25
L
2
4
2
0.75
W
Mercury
Liptation
Mercury
8
2
13
7.25
W
5
2
15
6.25
W
Baron Samedi
Mr Speed oP
Baron Samedi
3
0
22
14
L
Discordia
SIVIoKe TrAiL
Discordia
1
8
3
0.31
L
Achilles
Zenaryo
Achilles
2
3
0
0.67
L
Ymir
0
5
4
0.4
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,224
Damage
50,837
58,350
Taken
83,928
43,651
Mitigated
61,321
14,228
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ADMIREMYRED
Kumbhakarna
4,216
151
0
1,112
8,004
11,143
0
4,466
3,538
7,716
0
W
Sun Wukong
CapitalSteez988
Sun Wukong
20,759
4,575
226
4,795
17,203
15,877
0
8,262
8,410
0
40,769
L
9,881
688
1,184
2,220
15,244
6,782
0
5,317
9,927
40,794
0
W
Mercury
Liptation
Mercury
14,128
7,640
0
539
14,381
7,061
0
7,238
6,793
0
25,851
W
20,380
12,471
0
1,022
11,243
5,279
0
6,098
5,145
29,797
0
W
Baron Samedi
Mr Speed oP
Baron Samedi
18,741
2,792
3,492
3,042
7,519
4,291
0
3,558
3,961
44,212
0
L
Discordia
SIVIoKe TrAiL
Discordia
12,604
1,027
0
813
15,569
7,252
0
6,967
8,602
27,797
0
L
Achilles
Zenaryo
Achilles
12,579
2,264
89
856
13,510
13,297
0
8,445
5,065
0
19,334
L
Ymir
7,137
718
0
3,527
20,807
24,747
0
15,225
5,582
24,542
0
L
8,636
3,429
134
1,057
18,798
9,243
0
7,383
11,415
0
11,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
48,284
167
Minions Killed
165
7
Camps Cleared
5
972,780
Distance Traveled
778,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,355
1,136
8
1
0
206,335
0
W
Sun Wukong
11,942
1,194
39
4
2
179,456
0
L
Chang'e
10,212
1,021
72
7
1
158,635
0
W
Mercury
11,334
1,133
34
3
2
228,742
0
W
Sol
10,739
1,074
19
2
1
168,868
0
W
Baron Samedi
10,803
1,080
67
7
2
189,379
0
L
Discordia
9,310
931
34
3
2
154,822
0
L
Achilles
9,484
948
14
1
1
172,402
0
L
Ymir
10,303
1,030
43
4
1
151,239
0
L
Ravana
8,975
898
2
0
0
141,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role