Player Matchup

Lancelot
Lancelot
Gold II
CMSlipStream
Lancelot
Gold II
Level 85
God Stats
3W - 3L
1,569 SR
Queue Stats
33W - 25L
1,691 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
Clutch33
Ao Kuang
Gold I
Level 126
God Stats
2W - 1L
1,640 SR
Queue Stats
31W - 21L
1,780 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
Ninjawizard1227
Baba Yaga
Gold I
Level 148
God Stats
3W - 1L
1,914 SR
Queue Stats
35W - 26L
1,729 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,708 SR
1,733 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,607 SR
1,718 MMR
Nox
Nox
Platinum III
Mylesrunner2554
Nox
Platinum III
Level 154
God Stats
105W - 182L
1,502 SR
Queue Stats
670W - 794L
1,831 MMR
Solo
Thor
Thor
Platinum V
NormallyJoel
Thor
Platinum V
Level 53
God Stats
9W - 16L
1,532 SR
Queue Stats
226W - 255L
1,681 MMR
Solo
Horus
Horus
Gold III
campirejoe
Horus
Gold III
Level 166
God Stats
13W - 5L
1,786 SR
Queue Stats
117W - 124L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CMSlipStream
Lancelot
18
3 / 0 / 9
14,424
759
16,669
12,612
5,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
Clutch33
Ao Kuang
17
7 / 5 / 4
15,503
816
14,907
14,900
6,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
Ninjawizard1227
Baba Yaga
18
2 / 2 / 8
14,644
771
14,675
12,282
4,944
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnubisGebNe ZhaPersephoneHercules

VS

Bans
HachimanAtlasMartichorasAchillesChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
13,210
695
8,522
13,228
6,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 6 / 7
11,911
627
13,032
20,848
16,867
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
16
4 / 3 / 3
12,837
676
8,347
18,477
20,831
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
7
7
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CMSlipStream
Lancelot
3
0
9
7.5
W
Ao Kuang
Clutch33
Ao Kuang
7
5
4
1.8
L
3
3
3
1.5
W
Baba Yaga
Ninjawizard1227
Baba Yaga
2
2
8
3
L
0
6
7
0.58
L
Horus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,251
Damage
29,901
39,794
Taken
52,553
16,816
Mitigated
44,180
12,372
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CMSlipStream
Lancelot
16,669
3,098
0
4,663
12,612
5,627
1,373
2,799
9,813
0
49,337
W
Ao Kuang
Clutch33
Ao Kuang
14,907
2,545
0
5,278
14,900
6,245
672
3,315
11,585
65,164
0
L
8,522
195
491
1,142
13,228
6,482
0
7,716
5,512
72,332
0
W
Baba Yaga
Ninjawizard1227
Baba Yaga
14,675
1,002
0
2,431
12,282
4,944
156
2,988
9,294
113,483
0
L
13,032
858
0
915
20,848
16,867
0
12,215
8,633
262
37,263
L
Horus
8,347
3,652
6,210
7,573
18,477
20,831
0
10,041
8,436
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
37,958
276
Minions Killed
166
0
Camps Cleared
0
1,101,277
Distance Traveled
1,080,271
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,424
759
47
2
0
395,527
8
W
Ao Kuang
15,503
816
64
3
0
356,488
1
L
Nox
13,210
695
111
6
0
324,443
1
W
Baba Yaga
14,644
771
165
9
0
349,262
0
L
Thor
11,911
627
38
2
0
328,621
10
L
Horus
12,837
676
17
1
0
427,207
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role