Player Matchup

Hachiman
Hachiman
Gold V
ILostMyAccountss
Hachiman
Gold V
Level 104
God Stats
6W - 3L
1,843 SR
Queue Stats
109W - 95L
1,500 MMR
Solo
Eset
Eset
Gold IV
MateriaIGURL
Eset
Gold IV
Level 146
God Stats
11W - 6L
1,810 SR
Queue Stats
64W - 63L
1,499 MMR
Solo
Thanatos
Thanatos
Gold III
RedRodrick03
Thanatos
Gold III
Level 120
God Stats
18W - 23L
1,390 SR
Queue Stats
174W - 179L
1,503 MMR
Solo
Kukulkan
Kukulkan
Silver I
SpaceCannon9000
Kukulkan
Silver I
Level 129
God Stats
1W - 0L
1,644 SR
Queue Stats
23W - 20L
1,493 MMR
Solo
Hel
Hel
Bronze III
rtyou8
Hel
Bronze III
Level 69
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,645 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,677 SR
1,499 MMR
Ares
Ares
Gold I
JoeyNSB
Ares
Gold I
Level 129
God Stats
0W - 1L
1,758 SR
Queue Stats
80W - 71L
1,495 MMR
Solo
Guan Yu
Guan Yu
Gold II
LargeWrench1086
Guan Yu
Gold II
Level 147
God Stats
15W - 15L
1,610 SR
Queue Stats
89W - 88L
1,494 MMR
Solo
Bakasura
Bakasura
Bronze III
badboysrwild911
Bakasura
Bronze III
Level 61
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 12L
1,509 MMR
Party 1
Charybdis
Charybdis
Bronze III
bloodthirsty_319
Charybdis
Bronze III
Level 53
God Stats
0W - 2L
1,779 SR
Queue Stats
2W - 11L
1,509 MMR
Party 1
Janus
Janus
Gold III
qp Big Bird qp
Janus
Gold III
Level 156
God Stats
0W - 5L
1,552 SR
Queue Stats
102W - 136L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 6
15,253
610
27,549
26,270
11,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

3
0 / 0 / 0
5,783
231
0
0
0
Thanatos
RedRodrick03
Thanatos
20
12 / 4 / 5
14,471
579
17,437
24,095
10,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
3 / 7 / 6
13,591
544
18,188
20,410
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
rtyou8
Hel
20
2 / 2 / 12
13,050
522
9,087
12,177
10,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
VamanaTyrNoxHe Bo

VS

Bans
NemesisSun WukongOdinAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JoeyNSB
Ares
18
4 / 4 / 5
12,043
482
10,697
22,254
29,187
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 7 / 4
12,800
512
10,422
29,602
35,288
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
20
3 / 7 / 3
12,146
486
11,529
23,982
11,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
2
0 / 1 / 0
5,243
210
0
904
798
20
6 / 6 / 4
14,295
572
18,630
18,824
9,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
25
Kills
16
17
Deaths
25
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
4
6
2.75
L
Ares
JoeyNSB
Ares
4
4
5
1.63
L
3
7
4
0.71
W
0
0
0
0
W
Thanatos
RedRodrick03
Thanatos
12
4
5
3.63
W
Kukulkan
3
7
6
0.86
L
Bakasura
3
7
3
0.64
L
Charybdis
0
1
0
0
L
6
6
4
1.33
W
Hel
rtyou8
Hel
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,261
Damage
51,278
82,952
Taken
95,566
40,894
Mitigated
85,831
38,974
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,549
19,883
0
10,566
26,270
11,722
6,475
10,738
15,282
0
165,360
L
Ares
JoeyNSB
Ares
10,697
1,106
178
3,844
22,254
29,187
0
4,519
17,735
63,342
0
L
10,422
826
40
7,404
29,602
35,288
530
10,792
18,810
0
105,653
W
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
RedRodrick03
Thanatos
17,437
4,983
0
16,508
24,095
10,532
3,148
8,010
15,824
0
118,112
W
Kukulkan
18,188
913
0
1,531
20,410
8,305
472
5,309
14,607
148,827
0
L
Bakasura
11,529
9,473
0
5,757
23,982
11,201
0
7,294
16,688
0
102,756
L
Charybdis
0
0
0
0
904
798
0
904
0
0
0
L
18,630
853
0
693
18,824
9,357
0
3,766
15,058
128,939
0
W
Hel
rtyou8
Hel
9,087
81
4,685
5,684
12,177
10,335
622
5,912
5,996
75,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,148
Gold Earned
56,527
635
Minions Killed
572
0
Camps Cleared
0
1,896,192
Distance Traveled
1,929,902
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,253
610
194
8
0
454,457
7
L
Ares
12,043
482
81
3
0
441,771
3
L
Guan Yu
12,800
512
145
6
0
474,383
3
W
Eset
5,783
231
0
0
0
0
0
W
Thanatos
14,471
579
131
5
0
546,994
3
W
Kukulkan
13,591
544
193
8
0
416,714
0
L
Bakasura
12,146
486
172
7
0
577,365
0
L
Charybdis
5,243
210
0
0
0
0
0
L
Janus
14,295
572
174
7
0
436,383
0
W
Hel
13,050
522
117
5
0
478,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role