Player Matchup

Loki
Loki
Silver I
Emn35
Loki
Silver I
Level 148
God Stats
1W - 1L
1,303 SR
Queue Stats
65W - 71L
1,192 MMR
Solo
Chang'e
Chang'e
Silver II
HellLight_Kanato
Chang'e
Silver II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 139L
1,128 MMR
Solo
Bellona
Bellona
Silver II
OMG iTz RaMp4g3
Bellona
Silver II
Level 93
God Stats
9W - 6L
1,478 SR
Queue Stats
15W - 24L
1,177 MMR
Solo
Ra
Ra
Gold V
PaulIoMa
Ra
Gold V
Level 129
God Stats
23W - 26L
1,594 SR
Queue Stats
305W - 296L
1,274 MMR
Solo
Izanami
Izanami
Silver II
brentje98
Izanami
Silver II
Level 111
God Stats
2W - 1L
1,379 SR
Queue Stats
73W - 82L
1,185 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,451 SR
1,191 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,486 SR
1,194 MMR
Tyr
Tyr
Silver I
Arietis4
Tyr
Silver I
Level 109
God Stats
3W - 2L
1,403 SR
Queue Stats
47W - 53L
1,175 MMR
Solo
Bacchus
Bacchus
Silver I
Lu_ke_3st
Bacchus
Silver I
Level 109
God Stats
1W - 4L
1,448 SR
Queue Stats
175W - 193L
1,121 MMR
Solo
Martichoras
Martichoras
Silver I
cofitheking1
Martichoras
Silver I
Level 67
God Stats
2W - 2L
1,507 SR
Queue Stats
40W - 51L
1,162 MMR
Solo
Scylla
Scylla
Silver IV
gonzo_porto977
Scylla
Silver IV
Level 106
God Stats
8W - 10L
1,555 SR
Queue Stats
72W - 74L
1,257 MMR
Party 1
Thor
Thor
Silver IV
omicron8145
Thor
Silver IV
Level 69
God Stats
5W - 2L
1,514 SR
Queue Stats
40W - 41L
1,258 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Emn35
Loki
7
1 / 1 / 0
3,963
793
772
3,533
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,956
791
464
3,053
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
4,100
820
2,111
4,317
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 0
3,850
770
584
2,762
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
brentje98
Izanami
6
0 / 2 / 0
3,503
701
930
2,914
907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
MercuryThanatosAgniDanzaburou

VS

Bans
CernunnosAthenaVamanaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
3,832
766
2,783
4,393
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Lu_ke_3st
Bacchus
6
0 / 0 / 3
3,453
691
986
3,108
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
cofitheking1
Martichoras
1
0 / 0 / 0
1,053
211
0
0
0
7
2 / 0 / 0
4,050
810
1,578
1,223
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 2
4,115
823
2,081
2,492
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Loki
Emn35
Loki
1
1
0
1
W
0
1
0
0
L
Bacchus
Lu_ke_3st
Bacchus
0
0
3
1.5
W
1
0
1
1.5
W
0
0
0
0
W
Izanami
brentje98
Izanami
0
2
0
0
L
Martichoras
cofitheking1
Martichoras
0
0
0
0
L
2
0
0
2
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,861
Damage
7,428
16,579
Taken
11,216
6,568
Mitigated
5,009
7,664
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,783
617
0
1,301
4,393
1,646
0
0
4,393
0
22,908
W
Loki
Emn35
Loki
772
73
0
1,915
3,533
993
0
578
2,879
0
18,237
W
464
259
320
995
3,053
1,181
48
723
2,330
10,083
0
L
Bacchus
Lu_ke_3st
Bacchus
986
102
0
1,474
3,108
2,291
0
755
2,353
10,301
0
W
2,111
1,261
0
2,879
4,317
2,700
0
0
4,317
0
21,055
W
584
0
0
1,074
2,762
787
0
338
2,370
22,211
0
W
Izanami
brentje98
Izanami
930
927
0
481
2,914
907
237
753
2,119
0
26,622
L
Martichoras
cofitheking1
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
1,578
136
0
620
1,223
258
0
61
1,162
16,915
0
L
2,081
641
0
438
2,492
814
0
232
2,260
0
21,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,372
Gold Earned
16,503
217
Minions Killed
154
0
Camps Cleared
0
556,457
Distance Traveled
487,238
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,832
766
47
9
0
127,996
0
W
Loki
3,963
793
47
9
0
138,772
2
W
Chang'e
3,956
791
17
3
0
92,562
0
L
Bacchus
3,453
691
19
4
0
115,088
0
W
Bellona
4,100
820
47
9
0
111,216
0
W
Ra
3,850
770
54
11
0
118,812
0
W
Izanami
3,503
701
52
10
0
95,095
0
L
Martichoras
1,053
211
0
0
0
0
0
L
Scylla
4,050
810
43
9
0
111,941
0
L
Thor
4,115
823
45
9
0
132,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role