Player Matchup

Khepri
Khepri
CF I STE
Khepri
Level 157
God Stats
1W - 1L
1,415 SR
Queue Stats
89W - 81L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
Krashoku
Hun Batz
Level 130
God Stats
4W - 4L
1,584 SR
Queue Stats
140W - 134L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
Naadles
Nu Wa
Level 153
God Stats
3W - 4L
1,472 SR
Queue Stats
221W - 208L
1,510 Elo+
Party 1
Rama
Rama
PeepoBlanket
Rama
Level 147
God Stats
5W - 5L
1,748 SR
Queue Stats
529W - 534L
1,604 Elo+
Solo
Yu Huang
Yu Huang
SpeedBuffEnjoyer
Yu Huang
Level 157
God Stats
6W - 7L
1,494 SR
Queue Stats
195W - 183L
1,511 Elo+
Party 1
Team Averages
Level 149
1,542 SR
1,535 Elo+

VS

Team Averages
Level 105
1,483 SR
1,410 Elo+
Ishtar
Ishtar
AWookiieCookiie
Ishtar
Level 122
God Stats
4W - 8L
1,541 SR
Queue Stats
66W - 102L
1,403 Elo+
Party 2
Ratatoskr
Ratatoskr
FighterOfAnubis
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,333 Elo+
Party 2
Bacchus
Bacchus
KMoney9
Bacchus
Level 118
God Stats
6W - 9L
1,533 SR
Queue Stats
97W - 135L
1,443 Elo+
Party 2
Tyr
Tyr
Torak141
Tyr
Level 133
God Stats
1W - 3L
1,468 SR
Queue Stats
96W - 133L
1,438 Elo+
Party 2
Yu Huang
Yu Huang
mootroot3
Yu Huang
Level 125
God Stats
3W - 8L
1,375 SR
Queue Stats
101W - 138L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CF I STE
Khepri
12
0 / 1 / 5
8,286
487
3,663
8,043
6,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Krashoku
Hun Batz
16
4 / 0 / 2
9,718
572
3,373
12,564
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Naadles
Nu Wa
16
1 / 2 / 4
9,989
588
7,585
7,099
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 0
10,152
597
6,462
9,647
4,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 3
10,023
590
13,375
6,928
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,190
482
5,288
8,125
2,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
FighterOfAnubis
Ratatoskr
12
1 / 3 / 4
7,919
466
4,420
11,655
4,536
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
KMoney9
Bacchus
12
1 / 1 / 2
7,533
443
3,146
11,613
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 1
8,253
485
5,103
16,808
15,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Yu Huang
mootroot3
Yu Huang
15
1 / 1 / 1
9,050
532
8,523
7,635
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
5
5
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Khepri
CF I STE
Khepri
0
1
5
2.5
L
Ratatoskr
FighterOfAnubis
Ratatoskr
1
3
4
1
L
Bacchus
KMoney9
Bacchus
1
1
2
2
W
Hun Batz
Krashoku
Hun Batz
4
0
2
5
W
Nu Wa
Naadles
Nu Wa
1
2
4
1.5
W
3
1
0
3
W
4
1
3
5.5
L
0
5
1
0.1
L
Yu Huang
mootroot3
Yu Huang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
26,480
44,281
Taken
55,836
21,523
Mitigated
37,833
12,729
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,288
2,827
0
3,041
8,125
2,954
0
2,145
5,840
0
64,236
W
Khepri
CF I STE
Khepri
3,663
467
1,886
1,992
8,043
6,498
44
2,477
5,566
17,654
0
L
Ratatoskr
FighterOfAnubis
Ratatoskr
4,420
987
0
686
11,655
4,536
0
3,009
8,449
0
59,447
L
Bacchus
KMoney9
Bacchus
3,146
606
0
2,827
11,613
11,513
0
3,777
7,632
18,987
0
W
Hun Batz
Krashoku
Hun Batz
3,373
1,265
0
1,900
12,564
5,574
0
2,564
10,000
0
87,250
W
Nu Wa
Naadles
Nu Wa
7,585
829
0
682
7,099
2,251
70
5,054
2,045
71,578
0
W
6,462
4,870
0
5,449
9,647
4,087
6,552
1,574
8,073
0
104,660
W
13,375
1,997
0
820
6,928
3,113
0
0
6,928
72,633
0
L
5,103
499
0
4,137
16,808
15,789
0
10,724
5,288
0
62,975
L
Yu Huang
mootroot3
Yu Huang
8,523
200
0
2,215
7,635
3,041
0
3,462
3,957
95,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
40,945
607
Minions Killed
529
0
Camps Cleared
0
1,674,661
Distance Traveled
1,647,454
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,190
482
124
7
0
298,089
4
W
Khepri
8,286
487
34
2
0
359,006
2
L
Ratatoskr
7,919
466
91
5
0
337,776
1
L
Bacchus
7,533
443
28
2
0
369,847
7
W
Hun Batz
9,718
572
123
7
0
368,259
4
W
Nu Wa
9,989
588
160
9
0
327,459
0
W
Rama
10,152
597
168
10
0
316,347
4
W
Yu Huang
10,023
590
122
7
0
303,590
2
L
Tyr
8,253
485
104
6
0
324,096
4
L
Yu Huang
9,050
532
182
11
0
317,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role