Player Matchup

He Bo
He Bo
GoodInTheWoods
He Bo
Level 52
God Stats
2W - 4L
1,392 SR
Queue Stats
67W - 51L
1,382 Elo+
Party 1
Vamana
Vamana
Ironjew
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,345 Elo+
Solo
Horus
Horus
RandomGosh
Horus
Level 46
God Stats
7W - 3L
1,734 SR
Queue Stats
99W - 90L
1,509 Elo+
Solo
Skadi
Skadi
Strewberry98
Skadi
Level 103
God Stats
4W - 5L
1,770 SR
Queue Stats
240W - 228L
1,428 Elo+
Solo
Merlin
Merlin
Vanoi
Merlin
Level 87
God Stats
6W - 5L
1,510 SR
Queue Stats
53W - 54L
1,417 Elo+
Party 1
Team Averages
Level 75
1,581 SR
1,416 Elo+

VS

Team Averages
Level 80
1,527 SR
1,478 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AboveMeisADummy
Tsukuyomi
Level 58
God Stats
5W - 2L
1,722 SR
Queue Stats
76W - 80L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Chuckles3102
Cthulhu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 36L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ljaved
Morgan Le Fay
Level 101
God Stats
8W - 11L
1,421 SR
Queue Stats
241W - 229L
1,408 Elo+
Solo
Neith
Neith
Siete21
Neith
Level 55
God Stats
2W - 5L
1,493 SR
Queue Stats
20W - 19L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,136
510
2,858
8,686
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Ironjew
Vamana
12
2 / 4 / 0
7,298
521
4,974
11,484
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
9
0 / 2 / 4
5,509
394
3,927
10,865
9,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 2
7,244
517
5,054
7,421
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Vanoi
Merlin
13
1 / 3 / 2
7,640
546
5,652
8,209
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 5
6,720
480
3,934
8,368
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
AboveMeisADummy
Tsukuyomi
14
7 / 3 / 1
8,379
599
8,948
11,130
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Chuckles3102
Cthulhu
14
0 / 1 / 7
8,138
581
7,268
12,404
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Ljaved
Morgan Le Fay
15
1 / 1 / 4
8,603
615
7,217
7,240
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Siete21
Neith
14
4 / 0 / 1
8,752
625
4,899
4,826
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
13
13
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
5
1.75
W
Tsukuyomi
AboveMeisADummy
Tsukuyomi
7
3
1
2.5
W
Cthulhu
Chuckles3102
Cthulhu
0
1
7
3.5
L
1
3
0
0.33
L
Vamana
Ironjew
Vamana
2
4
0
0.5
W
Morgan Le Fay
Ljaved
Morgan Le Fay
1
1
4
3
L
Horus
0
2
4
1
W
Neith
Siete21
Neith
4
0
1
4.5
L
2
1
2
3
L
Merlin
Vanoi
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,465
Damage
32,266
46,665
Taken
43,968
23,947
Mitigated
22,249
10,235
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,934
368
0
1,666
8,368
4,222
0
2,453
5,707
0
20,362
W
Tsukuyomi
AboveMeisADummy
Tsukuyomi
8,948
1,895
0
3,563
11,130
4,255
0
2,481
8,568
0
51,313
W
Cthulhu
Chuckles3102
Cthulhu
7,268
719
0
3,914
12,404
9,027
156
990
10,705
50,278
192
L
2,858
150
0
3,133
8,686
2,340
0
1,666
6,978
61,572
0
L
Vamana
Ironjew
Vamana
4,974
1,619
0
1,866
11,484
7,020
0
5,010
5,651
0
47,573
W
Morgan Le Fay
Ljaved
Morgan Le Fay
7,217
1,256
0
1,376
7,240
3,000
36
2,090
4,983
73,789
0
L
Horus
3,927
1,489
465
2,058
10,865
9,062
0
2,874
7,668
0
13,549
W
Neith
Siete21
Neith
4,899
797
0
2,619
4,826
1,745
1,111
496
4,210
0
66,102
L
5,054
1,484
0
1,209
7,421
2,392
0
0
7,353
0
55,302
L
Merlin
Vanoi
Merlin
5,652
320
0
1,504
8,209
3,133
0
3,871
4,121
57,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
40,592
425
Minions Killed
449
0
Camps Cleared
0
1,379,661
Distance Traveled
1,364,100
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,720
480
32
2
0
287,737
2
W
Tsukuyomi
8,379
599
73
5
0
273,445
0
W
Cthulhu
8,138
581
86
6
0
268,834
4
L
He Bo
7,136
510
105
8
0
278,934
2
L
Vamana
7,298
521
90
6
0
254,355
3
W
Morgan Le Fay
8,603
615
145
10
0
275,781
4
L
Horus
5,509
394
12
1
0
295,026
1
W
Neith
8,752
625
113
8
0
258,303
4
L
Skadi
7,244
517
102
7
0
288,041
4
L
Merlin
7,640
546
116
8
0
263,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role