Player Matchup

Sun Wukong
Sun Wukong
ApexDolphin
Sun Wukong
Level 104
God Stats
9W - 6L
1,401 SR
Queue Stats
226W - 218L
1,519 Elo+
Solo
Aphrodite
Aphrodite
FlyingPandaaa
Aphrodite
Level 164
God Stats
1W - 1L
1,311 SR
Queue Stats
221W - 221L
1,508 Elo+
Solo
Ix Chel
Ix Chel
NAMEISBOXCAR
Ix Chel
Level 75
God Stats
7W - 3L
1,611 SR
Queue Stats
186W - 200L
1,460 Elo+
Solo
Vamana
Vamana
X50Drake
Vamana
Level 105
God Stats
1W - 0L
1,222 SR
Queue Stats
377W - 357L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
ツgangstagooseツ
Danzaburou
Level 18
God Stats
33W - 14L
1,618 SR
Queue Stats
204W - 181L
1,472 Elo+
Party 2
Team Averages
Level 93
1,432 SR
1,493 Elo+

VS

Team Averages
Level 57
1,459 SR
1,504 Elo+
Nu Wa
Nu Wa
Kaideybear
Nu Wa
Level 16
God Stats
2W - 2L
1,473 SR
Queue Stats
5W - 5L
1,639 Elo+
Party 1
Neith
Neith
MDMUFF
Neith
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 41L
1,286 Elo+
Solo
Nemesis
Nemesis
Obelsik
Nemesis
Level 87
God Stats
2W - 9L
1,179 SR
Queue Stats
246W - 242L
1,595 Elo+
Solo
Sobek
Sobek
Tru999
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,567 Elo+
Party 1
Bellona
Bellona
kjf69
Bellona
Level 45
God Stats
10W - 4L
1,644 SR
Queue Stats
121W - 134L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApexDolphin
Sun Wukong
16
4 / 0 / 0
10,374
648
9,105
12,508
10,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
FlyingPandaaa
Aphrodite
14
0 / 4 / 9
9,148
572
5,697
19,187
15,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
NAMEISBOXCAR
Ix Chel
14
3 / 5 / 3
8,983
561
7,480
11,821
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
X50Drake
Vamana
16
5 / 5 / 3
9,817
614
9,424
16,331
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
16
6 / 2 / 1
10,288
643
14,976
12,477
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 8 / 5
8,181
511
11,000
12,221
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MDMUFF
Neith
12
2 / 2 / 7
6,970
436
5,980
9,093
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Obelsik
Nemesis
15
3 / 2 / 5
8,784
549
8,758
12,241
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Tru999
Sobek
13
5 / 2 / 4
8,478
530
5,486
15,885
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
kjf69
Bellona
13
2 / 4 / 3
7,360
460
11,013
17,087
20,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
18
Kills
16
16
Deaths
18
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ApexDolphin
Sun Wukong
4
0
0
4
W
Aphrodite
FlyingPandaaa
Aphrodite
0
4
9
1.13
L
Nu Wa
4
8
5
0.81
L
Neith
MDMUFF
Neith
2
2
7
2.75
W
Ix Chel
NAMEISBOXCAR
Ix Chel
3
5
3
0.9
L
Nemesis
Obelsik
Nemesis
3
2
5
2.75
L
Sobek
Tru999
Sobek
5
2
4
3.5
W
Vamana
X50Drake
Vamana
5
5
3
1.3
L
Bellona
kjf69
Bellona
2
4
3
0.88
W
Danzaburou
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,682
Damage
42,237
72,324
Taken
66,527
44,973
Mitigated
51,371
29,549
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ApexDolphin
Sun Wukong
9,105
2,869
0
6,533
12,508
10,044
0
626
11,080
0
82,543
W
Aphrodite
FlyingPandaaa
Aphrodite
5,697
1,352
3,560
9,994
19,187
15,466
1,021
4,625
14,374
29,826
0
L
Nu Wa
11,000
2,205
0
1,432
12,221
4,628
78
5,439
6,782
51,326
0
L
Neith
MDMUFF
Neith
5,980
1,709
0
762
9,093
3,165
0
1,641
7,452
0
32,916
W
Ix Chel
NAMEISBOXCAR
Ix Chel
7,480
757
836
1,759
11,821
4,793
1,063
5,397
6,424
75,002
0
L
Nemesis
Obelsik
Nemesis
8,758
3,923
0
732
12,241
5,247
0
950
11,291
177
80,903
L
Sobek
Tru999
Sobek
5,486
918
0
3,543
15,885
18,000
0
4,249
11,636
23,129
918
W
Vamana
X50Drake
Vamana
9,424
6,037
0
1,185
16,331
7,932
0
3,050
13,148
0
72,782
L
Bellona
kjf69
Bellona
11,013
2,874
0
3,445
17,087
20,331
0
898
16,189
0
43,256
W
Danzaburou
14,976
7,829
0
5,682
12,477
6,738
5,967
3,292
9,185
0
90,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
39,773
502
Minions Killed
328
0
Camps Cleared
0
1,521,389
Distance Traveled
1,478,765
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,374
648
131
8
0
339,871
2
W
Aphrodite
9,148
572
45
3
0
286,113
2
L
Nu Wa
8,181
511
74
5
0
259,066
0
L
Neith
6,970
436
52
3
0
269,808
4
W
Ix Chel
8,983
561
110
7
0
266,329
4
L
Nemesis
8,784
549
103
6
0
377,639
0
L
Sobek
8,478
530
29
2
0
285,875
1
W
Vamana
9,817
614
92
6
0
365,899
4
L
Bellona
7,360
460
70
4
0
286,377
0
W
Danzaburou
10,288
643
124
8
0
263,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role