Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NinjaBoots
Cthulhu
Level 158
God Stats
4W - 1L
1,926 SR
Queue Stats
187W - 177L
1,524 Elo+
Solo
Set
Set
PceNerds
Set
Level 129
God Stats
1W - 1L
1,322 SR
Queue Stats
29W - 13L
1,648 Elo+
Solo
Danzaburou
Danzaburou
Winpo
Danzaburou
Level 157
God Stats
1W - 0L
1,215 SR
Queue Stats
263W - 236L
1,520 Elo+
Solo
Chronos
Chronos
Zu97
Chronos
Level 58
God Stats
2W - 2L
1,332 SR
Queue Stats
48W - 41L
1,608 Elo+
Solo
Team Averages
Level 119
1,459 SR
1,560 Elo+

VS

Team Averages
Level 83
1,670 SR
1,551 Elo+
Yemoja
Yemoja
KnockoffAirPods
Yemoja
Level 40
God Stats
3W - 1L
1,810 SR
Queue Stats
23W - 19L
1,558 Elo+
Solo
Nu Wa
Nu Wa
NovaAngel
Nu Wa
Level 121
God Stats
2W - 4L
1,544 SR
Queue Stats
164W - 155L
1,541 Elo+
Solo
Izanami
Izanami
TheMadBubby
Izanami
Level 30
God Stats
11W - 12L
1,500 SR
Queue Stats
229W - 193L
1,500 Elo+
Solo
Serqet
Serqet
WOWULOST
Serqet
Level 109
God Stats
17W - 13L
1,704 SR
Queue Stats
429W - 371L
1,608 Elo+
Solo
Osiris
Osiris
xMrRed17x
Osiris
Level 115
God Stats
11W - 9L
1,791 SR
Queue Stats
392W - 350L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 3 / 6
9,510
501
7,012
20,759
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
NinjaBoots
Cthulhu
16
3 / 2 / 4
11,305
595
13,340
20,734
22,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 2
10,393
547
6,020
17,013
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Winpo
Danzaburou
18
3 / 2 / 3
10,939
576
8,162
13,410
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Zu97
Chronos
17
3 / 5 / 6
10,453
550
17,655
16,971
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
9,186
483
6,943
17,387
17,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
NovaAngel
Nu Wa
16
1 / 5 / 3
9,940
523
19,578
12,671
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TheMadBubby
Izanami
7
1 / 1 / 2
6,537
344
2,866
3,238
987
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
WOWULOST
Serqet
17
11 / 2 / 3
10,922
575
19,099
20,906
13,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
xMrRed17x
Osiris
16
0 / 4 / 2
9,655
508
8,905
18,685
20,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
14
Kills
15
15
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
3
6
1.67
L
2
2
6
2.5
W
Cthulhu
NinjaBoots
Cthulhu
3
2
4
2.5
L
Nu Wa
NovaAngel
Nu Wa
1
5
3
0.5
W
3
3
2
1.33
L
Izanami
TheMadBubby
Izanami
1
1
2
2
L
Serqet
WOWULOST
Serqet
11
2
3
6.25
W
Danzaburou
Winpo
Danzaburou
3
2
3
2.25
W
Chronos
Zu97
Chronos
3
5
6
1.2
L
Osiris
xMrRed17x
Osiris
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,189
Damage
57,391
88,887
Taken
72,887
67,866
Mitigated
58,754
25,165
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,012
985
1,576
5,227
20,759
24,147
91
5,907
14,677
0
42,362
L
6,943
1,348
2,718
3,125
17,387
17,619
12
6,711
10,479
40,476
0
W
Cthulhu
NinjaBoots
Cthulhu
13,340
1,659
395
3,879
20,734
22,006
254
6,554
13,865
83,088
1,026
L
Nu Wa
NovaAngel
Nu Wa
19,578
3,030
0
750
12,671
5,699
14
2,007
10,462
94,826
0
W
6,020
2,485
0
6,258
17,013
8,566
0
4,581
12,432
0
91,959
L
Izanami
TheMadBubby
Izanami
2,866
2,358
0
0
3,238
987
0
1,404
1,834
0
21,742
L
Serqet
WOWULOST
Serqet
19,099
3,959
0
1,000
20,906
13,930
0
9,118
11,632
0
86,567
W
Danzaburou
Winpo
Danzaburou
8,162
2,802
0
6,210
13,410
5,693
2,249
6,303
6,651
0
105,631
W
Chronos
Zu97
Chronos
17,655
7,952
0
1,620
16,971
7,454
1,749
5,813
10,456
97,222
0
L
Osiris
xMrRed17x
Osiris
8,905
1,644
0
2,670
18,685
20,519
205
9,148
8,511
18,311
58,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
46,240
614
Minions Killed
463
0
Camps Cleared
0
1,946,717
Distance Traveled
1,701,903
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,510
501
52
3
0
422,151
6
L
Yemoja
9,186
483
44
2
0
403,074
4
W
Cthulhu
11,305
595
120
6
0
350,805
1
L
Nu Wa
9,940
523
151
8
0
342,081
0
W
Set
10,393
547
129
7
0
431,781
0
L
Izanami
6,537
344
35
2
0
128,870
0
L
Serqet
10,922
575
114
6
0
439,583
0
W
Danzaburou
10,939
576
178
9
0
373,716
3
W
Chronos
10,453
550
135
7
0
368,264
3
L
Osiris
9,655
508
119
6
0
388,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role