Player Matchup

Mercury
Mercury
JonPSK506
Mercury
Level 129
God Stats
8W - 19L
1,282 SR
Queue Stats
703W - 691L
1,482 Elo+
Solo
Lancelot
Lancelot
Potatoperson17
Lancelot
Level 95
God Stats
0W - 1L
1,721 SR
Queue Stats
26W - 24L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
jicdo62
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,341 Elo+
Solo
Artemis
Artemis
kxngleo28
Artemis
Level 87
God Stats
2W - 3L
1,721 SR
Queue Stats
55W - 52L
1,287 Elo+
Solo
Pele
Pele
takemynano
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,690 Elo+
Party 2
Team Averages
Level 91
1,545 SR
1,467 Elo+

VS

Team Averages
Level 112
1,433 SR
1,447 Elo+
Zeus
Zeus
BBKz FiN3sT
Zeus
Level 133
God Stats
3W - 1L
1,457 SR
Queue Stats
89W - 98L
1,438 Elo+
Party 1
Odin
Odin
BBKz S4VaG3
Odin
Level 108
God Stats
1W - 1L
1,296 SR
Queue Stats
47W - 46L
1,450 Elo+
Party 1
Janus
Janus
Zacks
Janus
Level 125
God Stats
5W - 8L
1,410 SR
Queue Stats
355W - 383L
1,449 Elo+
Solo
Hades
Hades
cynnicist
Hades
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,462 Elo+
Solo
Anubis
Anubis
lRadl
Anubis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 244L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JonPSK506
Mercury
19
7 / 8 / 7
12,018
801
11,261
18,391
8,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
17
3 / 8 / 4
10,916
728
5,112
17,796
14,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
jicdo62
Jormungandr
15
1 / 11 / 8
9,971
665
5,520
21,696
9,427
Artemis
kxngleo28
Artemis
18
5 / 6 / 4
10,595
706
15,680
13,871
5,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 10 / 6
10,995
733
11,364
19,316
7,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 20
11,964
798
20,255
11,228
5,581
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 3 / 21
11,395
760
4,932
18,376
29,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Zacks
Janus
19
7 / 5 / 19
11,844
790
18,701
11,481
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
cynnicist
Hades
20
13 / 3 / 17
13,551
903
25,176
16,463
13,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
lRadl
Anubis
19
7 / 5 / 19
12,202
813
13,223
12,982
7,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
139
19
Kills
43
43
Deaths
21
29
Assists
96
Player
Kills
Deaths
Assists
KDA
W
10
5
20
4
W
6
3
21
5.5
L
Mercury
JonPSK506
Mercury
7
8
7
1.31
L
Lancelot
3
8
4
0.63
W
Janus
Zacks
Janus
7
5
19
3.3
W
Hades
cynnicist
Hades
13
3
17
7.17
L
Jormungandr
jicdo62
Jormungandr
1
11
8
0.45
L
Artemis
kxngleo28
Artemis
5
6
4
1.17
W
Anubis
lRadl
Anubis
7
5
19
3.3
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,937
Damage
82,287
91,070
Taken
70,530
45,991
Mitigated
62,303
11,281
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,255
1,277
957
677
11,228
5,581
2,119
847
10,381
32,037
0
W
4,932
1,528
711
2,476
18,376
29,255
1,231
1,767
16,609
0
9,688
L
Mercury
JonPSK506
Mercury
11,261
5,216
621
4,223
18,391
8,903
643
15,398
2,993
0
21,993
L
Lancelot
5,112
668
308
2,576
17,796
14,210
296
14,606
3,190
0
19,030
W
Janus
Zacks
Janus
18,701
1,909
1,443
1,337
11,481
6,247
1,740
1,026
10,455
40,341
0
W
Hades
cynnicist
Hades
25,176
1,748
1,277
6,542
16,463
13,226
1,641
849
15,614
42,054
0
L
Jormungandr
jicdo62
Jormungandr
5,520
197
0
244
21,696
9,427
0
18,360
3,336
12,773
0
L
Artemis
kxngleo28
Artemis
15,680
6,091
85
1,705
13,871
5,563
2,459
12,320
1,551
0
29,371
W
Anubis
lRadl
Anubis
13,223
74
257
2,168
12,982
7,994
1,308
1,031
11,951
35,690
0
L
11,364
2,387
320
1,199
19,316
7,888
920
16,671
2,645
0
25,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,495
Gold Earned
60,956
122
Minions Killed
152
0
Camps Cleared
0
1,190,298
Distance Traveled
1,328,063
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,964
798
20
1
0
249,123
0
W
Odin
11,395
760
1
0
0
275,123
0
L
Mercury
12,018
801
20
1
0
268,225
0
L
Lancelot
10,916
728
14
1
0
256,378
0
W
Janus
11,844
790
36
2
0
274,193
4
W
Hades
13,551
903
38
3
0
288,504
0
L
Jormungandr
9,971
665
23
2
0
210,150
0
L
Artemis
10,595
706
28
2
0
240,137
0
W
Anubis
12,202
813
57
4
0
241,120
0
L
Pele
10,995
733
37
2
0
215,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role