Player Matchup

Hercules
Hercules
D3M0N1C 0N3
Hercules
Level 117
God Stats
0W - 1L
1,567 SR
Queue Stats
33W - 46L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
HumptyDumpty762
Danzaburou
Level 29
God Stats
0W - 4L
1,214 SR
Queue Stats
12W - 22L
1,378 Elo+
Party 1
Nemesis
Nemesis
Kewisal
Nemesis
Level 40
God Stats
14W - 17L
1,574 SR
Queue Stats
174W - 178L
1,528 Elo+
Solo
Tiamat
Tiamat
QuietCalf609721
Tiamat
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 53L
1,454 Elo+
Solo
Geb
Geb
UnkinkedJam57
Geb
Level 40
God Stats
0W - 1L
1,590 SR
Queue Stats
17W - 19L
1,514 Elo+
Solo
Team Averages
Level 51
1,489 SR
1,454 Elo+

VS

Team Averages
Level 15
1,524 SR
1,326 Elo+
Serqet
Serqet
AnnaOop478
Serqet
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,168 Elo+
Solo
Izanami
Izanami
JayFuRy20
Izanami
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 133L
1,162 Elo+
Solo
Aphrodite
Aphrodite
NephalemxMaiden
Aphrodite
Level 18
God Stats
11W - 10L
1,500 SR
Queue Stats
17W - 17L
1,462 Elo+
Solo
Martichoras
Martichoras
lolo3344
Martichoras
Level 22
God Stats
4W - 4L
1,561 SR
Queue Stats
11W - 25L
1,341 Elo+
Solo
Ymir
Ymir
xMoistx
Ymir
Level 25
God Stats
6W - 4L
1,558 SR
Queue Stats
49W - 49L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D3M0N1C 0N3
Hercules
15
1 / 3 / 0
9,160
611
8,023
16,675
17,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HumptyDumpty762
Danzaburou
15
0 / 3 / 0
9,079
605
8,249
11,469
5,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Kewisal
Nemesis
16
0 / 1 / 1
9,264
618
8,969
11,259
6,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 2 / 0
10,126
675
12,253
10,789
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 2 / 1
9,968
665
12,769
17,018
16,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AnnaOop478
Serqet
16
3 / 0 / 8
9,965
664
8,540
11,233
7,182
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
JayFuRy20
Izanami
17
2 / 0 / 8
10,155
677
10,391
8,341
4,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
NephalemxMaiden
Aphrodite
18
5 / 0 / 4
10,684
712
23,701
14,554
11,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
lolo3344
Martichoras
13
0 / 1 / 0
8,511
567
970
6,938
3,256
Ymir
xMoistx
Ymir
17
1 / 0 / 10
10,851
723
13,196
18,925
25,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
11
11
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Serqet
AnnaOop478
Serqet
3
0
8
7
L
Hercules
D3M0N1C 0N3
Hercules
1
3
0
0.33
L
Danzaburou
HumptyDumpty762
Danzaburou
0
3
0
0
W
Izanami
JayFuRy20
Izanami
2
0
8
6
L
Nemesis
Kewisal
Nemesis
0
1
1
0.5
W
Aphrodite
NephalemxMaiden
Aphrodite
5
0
4
7
L
0
2
0
0
L
0
2
1
0.25
W
Martichoras
lolo3344
Martichoras
0
1
0
0
W
Ymir
xMoistx
Ymir
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,263
Damage
56,798
67,210
Taken
59,991
53,329
Mitigated
52,040
12,151
Healing
28,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AnnaOop478
Serqet
8,540
1,192
0
672
11,233
7,182
0
3,045
8,048
0
16,767
L
Hercules
D3M0N1C 0N3
Hercules
8,023
967
0
3,201
16,675
17,327
0
8,464
7,909
0
28,392
L
Danzaburou
HumptyDumpty762
Danzaburou
8,249
4,564
0
1,956
11,469
5,240
890
6,098
4,800
0
24,843
W
Izanami
JayFuRy20
Izanami
10,391
6,838
0
1,222
8,341
4,112
2,099
4,651
3,515
0
38,104
L
Nemesis
Kewisal
Nemesis
8,969
3,035
0
2,281
11,259
6,188
0
6,695
4,490
43
26,102
W
Aphrodite
NephalemxMaiden
Aphrodite
23,701
301
11,901
12,126
14,554
11,670
126
7,356
6,948
60,464
0
L
12,253
1,204
0
1,031
10,789
7,592
1,395
5,555
5,176
53,007
0
L
12,769
403
1,709
1,973
17,018
16,982
0
9,947
6,927
38,226
0
W
Martichoras
lolo3344
Martichoras
970
347
0
0
6,938
3,256
23
3,525
3,298
0
7,108
W
Ymir
xMoistx
Ymir
13,196
1,449
0
2,382
18,925
25,820
34
6,488
12,125
34,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,597
Gold Earned
50,166
252
Minions Killed
238
0
Camps Cleared
0
1,539,901
Distance Traveled
1,516,125
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,965
664
22
1
0
341,943
0
L
Hercules
9,160
611
33
2
0
310,770
0
L
Danzaburou
9,079
605
41
3
0
267,416
0
W
Izanami
10,155
677
86
6
0
300,310
0
L
Nemesis
9,264
618
45
3
0
357,909
0
W
Aphrodite
10,684
712
92
6
0
337,978
2
L
Tiamat
10,126
675
92
6
0
296,232
0
L
Geb
9,968
665
41
3
0
307,574
0
W
Martichoras
8,511
567
7
0
0
220,441
0
W
Ymir
10,851
723
31
2
0
315,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role