Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze IV
RAzEBlaZEAbYsS
King Arthur
Bronze IV
Level 109
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 1L
1,623 MMR
Party 3
Fenrir
Fenrir
Bronze III
badboysrwild911
Fenrir
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,600 MMR
Party 2
Ra
Ra
Bronze III
bloodthirsty_319
Ra
Bronze III
Level 52
God Stats
0W - 2L
1,373 SR
Queue Stats
2W - 11L
1,600 MMR
Party 2
Khepri
Khepri
Bronze III
jerjames28
Khepri
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,600 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,453 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,624 SR
1,603 MMR
Martichoras
Martichoras
Gold IV
IzMaverickoI
Martichoras
Gold IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 105L
1,429 MMR
Party 1
Nox
Nox
Gold II
KyroSatoru
Nox
Gold II
Level 159
God Stats
5W - 5L
1,859 SR
Queue Stats
203W - 183L
1,615 MMR
Solo
Bacchus
Bacchus
Platinum V
VonLoui
Bacchus
Platinum V
Level 78
God Stats
4W - 1L
1,326 SR
Queue Stats
180W - 160L
1,565 MMR
Solo
Awilix
Awilix
Platinum V
emptys4ck
Awilix
Platinum V
Level 129
God Stats
47W - 38L
1,756 SR
Queue Stats
65W - 56L
1,806 MMR
Party 1
Vamana
Vamana
Gold III
vuhq
Vamana
Gold III
Level 110
God Stats
1W - 1L
1,681 SR
Queue Stats
48W - 39L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
1 / 5 / 1
10,489
524
7,744
17,515
8,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
RAzEBlaZEAbYsS
King Arthur
16
2 / 7 / 2
10,137
507
13,585
27,780
35,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 9 / 3
9,924
496
5,228
21,823
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 2
9,179
459
7,521
11,925
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
jerjames28
Khepri
13
0 / 8 / 3
8,772
439
3,160
25,053
22,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
HerculesHachimanNemesisThor

VS

Bans
AphroditeBakasuraSusanoAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
IzMaverickoI
Martichoras
19
4 / 0 / 8
12,438
622
11,507
12,359
6,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 8
12,407
620
16,934
10,880
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
VonLoui
Bacchus
16
3 / 1 / 17
11,559
578
10,577
21,434
32,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Awilix
emptys4ck
Awilix
20
17 / 1 / 6
13,527
676
28,851
16,578
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
vuhq
Vamana
17
3 / 3 / 8
11,887
594
14,937
23,364
24,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
6
Kills
34
34
Deaths
6
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
1
0.3
W
Martichoras
IzMaverickoI
Martichoras
4
0
8
8
W
7
1
8
11
L
King Arthur
RAzEBlaZEAbYsS
King Arthur
2
7
2
0.43
W
Bacchus
VonLoui
Bacchus
3
1
17
11.5
L
2
9
3
0.39
L
1
5
2
0.4
W
Awilix
emptys4ck
Awilix
17
1
6
20
L
Khepri
jerjames28
Khepri
0
8
3
0.19
W
Vamana
vuhq
Vamana
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,238
Damage
82,806
104,096
Taken
84,615
80,351
Mitigated
79,167
20,629
Healing
29,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,744
2,609
0
5,537
17,515
8,021
0
3,212
14,236
0
94,154
W
Martichoras
IzMaverickoI
Martichoras
11,507
3,965
0
7,101
12,359
6,917
7,186
1,376
10,983
0
125,802
W
16,934
1,951
0
1,927
10,880
5,993
4,854
1,873
8,857
108,876
0
L
King Arthur
RAzEBlaZEAbYsS
King Arthur
13,585
1,255
0
3,892
27,780
35,231
19
4,314
23,427
0
78,877
W
Bacchus
VonLoui
Bacchus
10,577
2,215
0
5,141
21,434
32,339
547
3,388
17,859
30,534
0
L
5,228
806
0
3,055
21,823
8,470
0
6,497
15,118
0
54,237
L
7,521
142
1,274
2,790
11,925
6,067
0
3,764
8,051
61,669
0
W
Awilix
emptys4ck
Awilix
28,851
10,697
0
7,135
16,578
9,203
55
2,969
13,496
0
142,937
L
Khepri
jerjames28
Khepri
3,160
282
1,729
2,352
25,053
22,562
0
9,064
15,753
28,557
0
W
Vamana
vuhq
Vamana
14,937
8,957
0
8,323
23,364
24,715
1,137
1,638
21,595
0
91,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,501
Gold Earned
61,818
527
Minions Killed
674
0
Camps Cleared
0
1,807,287
Distance Traveled
2,025,973
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,489
524
160
8
0
318,619
3
W
Martichoras
12,438
622
186
9
0
374,563
0
W
Nox
12,407
620
169
8
0
354,457
3
L
King Arthur
10,137
507
132
7
0
354,906
0
W
Bacchus
11,559
578
25
1
0
426,122
7
L
Fenrir
9,924
496
90
5
0
403,692
0
L
Ra
9,179
459
110
6
0
374,458
2
W
Awilix
13,527
676
156
8
0
507,955
4
L
Khepri
8,772
439
35
2
0
355,612
6
W
Vamana
11,887
594
138
7
0
362,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role