Player Matchup

Kuzenbo
Kuzenbo
Silver IV
alienslayer50
Kuzenbo
Silver IV
Level 107
God Stats
23W - 25L
1,533 SR
Queue Stats
24W - 30L
1,006 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,533 SR
1,006 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 32
1,500 SR
798 MMR
Ra
Ra
Bronze IV
IsackMiuton
Ra
Bronze IV
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
5 / 3 / 0
17,108
950
14,427
23,926
29,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
FreyaAnubisHeraBakasuraSkadi

VS

Bans
ChronosHadesHerculesChang'eHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 0
16,477
915
13,565
19,213
13,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Kuzenbo
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,427
Damage
13,565
23,926
Taken
19,213
29,349
Mitigated
13,825
3,305
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,565
2,189
0
5,007
19,213
13,825
808
14,705
4,508
102,213
0
W
Kuzenbo
14,427
3,976
0
3,305
23,926
29,349
2,224
14,243
9,293
107,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,108
Gold Earned
16,477
161
Minions Killed
196
5
Camps Cleared
6
328,727
Distance Traveled
274,120
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,477
915
196
11
6
274,120
8
W
Kuzenbo
17,108
950
161
9
5
328,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role