Player Matchup

Izanami
Izanami
Barosangeles
Izanami
Level 80
God Stats
2W - 6L
1,195 SR
Queue Stats
213W - 221L
1,516 Elo+
Party 2
Anubis
Anubis
Gadjin
Anubis
Level 144
God Stats
6W - 7L
1,517 SR
Queue Stats
271W - 283L
1,537 Elo+
Party 2
Cerberus
Cerberus
Hiveks
Cerberus
Level 53
God Stats
2W - 0L
1,703 SR
Queue Stats
54W - 54L
1,466 Elo+
Solo
Medusa
Medusa
JmsWhite
Medusa
Level 164
God Stats
3W - 1L
1,722 SR
Queue Stats
127W - 141L
1,477 Elo+
Party 3
Persephone
Persephone
MLarkS
Persephone
Level 159
God Stats
8W - 1L
1,500 SR
Queue Stats
122W - 130L
1,479 Elo+
Party 3
Team Averages
Level 120
1,527 SR
1,495 Elo+

VS

Team Averages
Level 89
1,522 SR
1,479 Elo+
Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BinsPlayer
Pele
Level 80
God Stats
1W - 2L
1,704 SR
Queue Stats
115W - 106L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
BlackScorpian95
Cliodhna
Level 109
God Stats
4W - 3L
1,601 SR
Queue Stats
233W - 233L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
BloodyMaiden
Xbalanque
Level 122
God Stats
1W - 3L
1,305 SR
Queue Stats
119W - 149L
1,402 Elo+
Solo
Fenrir
Fenrir
NicholasFlash
Fenrir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
401W - 387L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barosangeles
Izanami
19
11 / 3 / 6
11,633
895
16,159
10,488
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Gadjin
Anubis
18
4 / 2 / 9
10,914
840
13,123
5,198
2,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Hiveks
Cerberus
14
1 / 4 / 8
8,889
684
6,033
15,458
20,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
JmsWhite
Medusa
16
3 / 3 / 11
9,776
752
10,344
11,692
13,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Persephone
MLarkS
Persephone
17
1 / 2 / 15
10,223
786
10,508
8,730
4,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 3 / 10
8,363
643
8,235
9,278
3,800
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 4 / 3
10,104
777
10,868
13,327
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
15
1 / 4 / 10
8,624
663
7,014
12,144
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
BloodyMaiden
Xbalanque
15
2 / 6 / 8
9,073
698
14,528
13,208
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 7
9,376
721
6,312
11,907
11,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
20
Kills
14
14
Deaths
20
49
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
10
1.67
W
Izanami
Barosangeles
Izanami
11
3
6
4.67
L
7
4
3
2.13
L
Cliodhna
1
4
10
1.5
L
Xbalanque
BloodyMaiden
Xbalanque
2
6
8
1
W
Anubis
Gadjin
Anubis
4
2
9
4.25
W
Cerberus
Hiveks
Cerberus
1
4
8
1.25
W
Medusa
JmsWhite
Medusa
3
3
11
2.83
W
Persephone
MLarkS
Persephone
1
2
15
4.25
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
46,957
51,566
Taken
59,864
46,529
Mitigated
31,768
10,886
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,235
2,118
1,637
2,042
9,278
3,800
0
6,306
2,972
0
22,522
W
Izanami
Barosangeles
Izanami
16,159
9,480
538
816
10,488
5,939
2,491
0
10,488
0
32,015
L
10,868
1,083
1,425
2,965
13,327
5,432
0
6,702
6,625
0
21,660
L
Cliodhna
7,014
233
0
281
12,144
5,524
0
6,287
5,857
0
22,339
L
Xbalanque
BloodyMaiden
Xbalanque
14,528
6,050
257
804
13,208
5,764
0
5,407
7,801
0
27,495
W
Anubis
Gadjin
Anubis
13,123
68
215
93
5,198
2,704
1,127
0
5,198
30,136
0
W
Cerberus
Hiveks
Cerberus
6,033
351
612
3,227
15,458
20,397
0
0
15,458
8,791
0
W
Medusa
JmsWhite
Medusa
10,344
3,033
1,231
1,065
11,692
13,359
141
0
11,692
0
20,256
W
Persephone
MLarkS
Persephone
10,508
233
948
2,141
8,730
4,130
660
0
8,722
28,462
0
L
6,312
843
2,469
2,755
11,907
11,248
0
4,962
6,945
0
6,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
45,540
160
Minions Killed
124
0
Camps Cleared
0
1,073,248
Distance Traveled
1,157,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,363
643
27
2
0
231,791
0
W
Izanami
11,633
895
38
3
0
234,486
0
L
Pele
10,104
777
23
2
0
252,941
0
L
Cliodhna
8,624
663
29
2
0
240,868
0
L
Xbalanque
9,073
698
44
3
0
199,501
0
W
Anubis
10,914
840
45
3
0
226,433
0
W
Cerberus
8,889
684
11
1
0
208,667
0
W
Medusa
9,776
752
16
1
0
179,486
0
W
Persephone
10,223
786
50
4
0
224,176
0
L
Fenrir
9,376
721
1
0
0
232,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role