Player Matchup

Sol
Sol
CapBize354
Sol
Level 106
God Stats
4W - 0L
1,731 SR
Queue Stats
161W - 148L
1,383 Elo+
Solo
Nike
Nike
IamNIHAL
Nike
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 146L
1,376 Elo+
Solo
Hera
Hera
Zywica
Hera
Level 82
God Stats
2W - 2L
1,271 SR
Queue Stats
155W - 145L
1,487 Elo+
Party 1
Zeus
Zeus
dlugy91
Zeus
Level 144
God Stats
13W - 7L
1,507 SR
Queue Stats
270W - 303L
1,461 Elo+
Party 1
Mulan
Mulan
fistszek
Mulan
Level 155
God Stats
9W - 10L
1,573 SR
Queue Stats
287W - 293L
1,472 Elo+
Party 1
Team Averages
Level 110
1,516 SR
1,436 Elo+

VS

Team Averages
Level 97
1,502 SR
1,425 Elo+
Heimdallr
Heimdallr
Callbaseka
Heimdallr
Level 69
God Stats
5W - 5L
1,595 SR
Queue Stats
154W - 143L
1,436 Elo+
Party 2
Merlin
Merlin
LaTiNo78
Merlin
Level 107
God Stats
1W - 2L
1,507 SR
Queue Stats
58W - 64L
1,489 Elo+
Solo
Amaterasu
Amaterasu
Necr0defl0rat0r
Amaterasu
Level 143
God Stats
2W - 1L
1,647 SR
Queue Stats
180W - 172L
1,455 Elo+
Party 2
Anhur
Anhur
Stefansisino
Anhur
Level 45
God Stats
0W - 2L
1,264 SR
Queue Stats
111W - 171L
1,289 Elo+
Solo
Ares
Ares
Zarcka
Ares
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 302L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
10,367
741
10,791
10,370
4,945
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nike
17
2 / 4 / 8
10,435
745
7,724
19,121
23,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
Zywica
Hera
16
5 / 3 / 8
10,185
728
14,593
10,647
6,208
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
dlugy91
Zeus
19
10 / 3 / 8
12,488
892
26,349
12,646
7,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
fistszek
Mulan
16
3 / 4 / 7
9,932
709
7,178
16,633
20,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Callbaseka
Heimdallr
15
4 / 7 / 8
8,908
636
9,397
14,889
7,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LaTiNo78
Merlin
18
3 / 3 / 10
10,110
722
15,632
8,388
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Necr0defl0rat0r
Amaterasu
15
4 / 4 / 10
9,424
673
6,595
18,757
21,273
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
2 / 3 / 9
8,668
619
8,266
14,359
7,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Zarcka
Ares
14
2 / 6 / 9
9,148
653
8,165
18,230
25,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
61
23
Kills
15
15
Deaths
23
39
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Callbaseka
Heimdallr
4
7
8
1.14
W
3
1
8
7
W
Nike
2
4
8
1.5
L
Merlin
LaTiNo78
Merlin
3
3
10
2.67
L
Amaterasu
Necr0defl0rat0r
Amaterasu
4
4
10
2.25
L
2
3
9
2.17
L
Ares
Zarcka
Ares
2
6
9
1.08
W
Hera
Zywica
Hera
5
3
8
3
W
Zeus
dlugy91
Zeus
10
3
8
4.67
W
Mulan
fistszek
Mulan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,635
Damage
48,055
69,417
Taken
74,623
62,700
Mitigated
65,140
20,611
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Callbaseka
Heimdallr
9,397
3,821
2,222
1,726
14,889
7,088
166
11,288
3,540
0
18,025
W
10,791
1,091
2,782
5,340
10,370
4,945
2,435
4,434
5,835
25,546
0
W
Nike
7,724
168
940
4,255
19,121
23,508
771
5,841
13,255
0
16,292
L
Merlin
LaTiNo78
Merlin
15,632
1,257
2,179
977
8,388
4,377
0
6,252
2,080
50,442
0
L
Amaterasu
Necr0defl0rat0r
Amaterasu
6,595
1,337
1,601
6,653
18,757
21,273
0
11,585
7,030
0
11,949
L
8,266
2,293
866
1,823
14,359
7,326
35
11,942
2,326
0
15,189
L
Ares
Zarcka
Ares
8,165
429
1,078
1,323
18,230
25,076
0
10,196
7,914
14,807
0
W
Hera
Zywica
Hera
14,593
3,008
524
2,355
10,647
6,208
2,117
3,591
7,042
22,744
0
W
Zeus
dlugy91
Zeus
26,349
1,826
504
1,545
12,646
7,576
2,426
4,244
8,346
60,617
0
W
Mulan
fistszek
Mulan
7,178
553
900
1,466
16,633
20,463
833
5,411
11,142
0
13,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,407
Gold Earned
46,258
146
Minions Killed
115
0
Camps Cleared
0
1,357,915
Distance Traveled
1,188,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,908
636
18
1
0
212,283
0
W
Sol
10,367
741
38
3
0
290,862
0
W
Nike
10,435
745
13
1
0
301,243
0
L
Merlin
10,110
722
66
5
0
216,474
0
L
Amaterasu
9,424
673
7
1
0
299,654
0
L
Anhur
8,668
619
13
1
0
241,609
0
L
Ares
9,148
653
11
1
0
218,253
0
W
Hera
10,185
728
16
1
0
267,817
0
W
Zeus
12,488
892
65
5
0
261,102
0
W
Mulan
9,932
709
14
1
0
236,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role