Player Matchup

Vamana
Vamana
AzuLImpulse
Vamana
Level 67
God Stats
9W - 3L
1,639 SR
Queue Stats
68W - 76L
1,417 Elo+
Party 2
Lancelot
Lancelot
Holy lard
Lancelot
Level 34
God Stats
4W - 11L
1,238 SR
Queue Stats
57W - 66L
1,321 Elo+
Party 2
Hel
Hel
XV DragonSin
Hel
Level 46
God Stats
11W - 4L
1,595 SR
Queue Stats
13W - 9L
1,476 Elo+
Party 2
Team Averages
Level 49
1,491 SR
1,405 Elo+

VS

Team Averages
Level 84
1,575 SR
1,487 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
mrdani67
Chaac
Level 8
God Stats
1W - 3L
1,726 SR
Queue Stats
12W - 10L
1,510 Elo+
Party 1
Ravana
Ravana
roumen14
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 153L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
7 / 0 / 6
10,440
803
11,063
14,426
13,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Holy lard
Lancelot
13
4 / 1 / 9
9,908
762
10,029
8,941
5,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 0 / 11
9,703
746
6,995
6,532
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 4 / 0
8,749
673
8,388
9,156
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
mrdani67
Chaac
10
0 / 6 / 1
8,140
626
6,959
13,046
12,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ravana
roumen14
Ravana
11
0 / 3 / 1
8,267
636
6,511
9,248
8,119
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
0
0.25
W
Vamana
7
0
6
10
W
Lancelot
Holy lard
Lancelot
4
1
9
8.5
W
2
0
11
7.5
L
Chaac
mrdani67
Chaac
0
6
1
0.08
L
Ravana
roumen14
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
21,858
29,899
Taken
31,450
21,061
Mitigated
24,488
13,106
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,388
679
509
1,645
9,156
4,033
0
1,871
7,285
38,069
0
W
Vamana
11,063
6,046
0
3,870
14,426
13,377
495
4,778
9,648
0
45,374
W
Lancelot
Holy lard
Lancelot
10,029
698
0
0
8,941
5,041
189
2,120
6,821
0
27,234
W
6,995
602
4,972
4,264
6,532
2,643
584
1,823
4,709
32,935
0
L
Chaac
mrdani67
Chaac
6,959
580
0
1,574
13,046
12,336
0
2,768
10,278
0
25,833
L
Ravana
roumen14
Ravana
6,511
1,129
0
2,421
9,248
8,119
0
2,704
6,544
0
21,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
25,156
123
Minions Killed
115
0
Camps Cleared
0
792,361
Distance Traveled
704,926
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,749
673
56
4
0
214,106
0
W
Vamana
10,440
803
44
3
0
270,910
0
W
Lancelot
9,908
762
27
2
0
286,656
0
W
Hel
9,703
746
52
4
0
234,795
0
L
Chaac
8,140
626
30
2
0
236,121
0
L
Ravana
8,267
636
29
2
0
254,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role